/****************************************************************************** * * Module Name: aslutils -- compiler utilities * $Revision: 58 $ * *****************************************************************************/ /****************************************************************************** * * 1. Copyright Notice * * Some or all of this work - Copyright (c) 1999 - 2004, Intel Corp. * All rights reserved. * * 2. License * * 2.1. This is your license from Intel Corp. under its intellectual property * rights. You may have additional license terms from the party that provided * you this software, covering your right to use that party's intellectual * property rights. * * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a * copy of the source code appearing in this file ("Covered Code") an * irrevocable, perpetual, worldwide license under Intel's copyrights in the * base code distributed originally by Intel ("Original Intel Code") to copy, * make derivatives, distribute, use and display any portion of the Covered * Code in any form, with the right to sublicense such rights; and * * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent * license (with the right to sublicense), under only those claims of Intel * patents that are infringed by the Original Intel Code, to make, use, sell, * offer to sell, and import the Covered Code and derivative works thereof * solely to the minimum extent necessary to exercise the above copyright * license, and in no event shall the patent license extend to any additions * to or modifications of the Original Intel Code. No other license or right * is granted directly or by implication, estoppel or otherwise; * * The above copyright and patent license is granted only if the following * conditions are met: * * 3. Conditions * * 3.1. Redistribution of Source with Rights to Further Distribute Source. * Redistribution of source code of any substantial portion of the Covered * Code or modification with rights to further distribute source must include * the above Copyright Notice, the above License, this list of Conditions, * and the following Disclaimer and Export Compliance provision. In addition, * Licensee must cause all Covered Code to which Licensee contributes to * contain a file documenting the changes Licensee made to create that Covered * Code and the date of any change. Licensee must include in that file the * documentation of any changes made by any predecessor Licensee. Licensee * must include a prominent statement that the modification is derived, * directly or indirectly, from Original Intel Code. * * 3.2. Redistribution of Source with no Rights to Further Distribute Source. * Redistribution of source code of any substantial portion of the Covered * Code or modification without rights to further distribute source must * include the following Disclaimer and Export Compliance provision in the * documentation and/or other materials provided with distribution. In * addition, Licensee may not authorize further sublicense of source of any * portion of the Covered Code, and must include terms to the effect that the * license from Licensee to its licensee is limited to the intellectual * property embodied in the software Licensee provides to its licensee, and * not to intellectual property embodied in modifications its licensee may * make. * * 3.3. Redistribution of Executable. Redistribution in executable form of any * substantial portion of the Covered Code or modification must reproduce the * above Copyright Notice, and the following Disclaimer and Export Compliance * provision in the documentation and/or other materials provided with the * distribution. * * 3.4. Intel retains all right, title, and interest in and to the Original * Intel Code. * * 3.5. Neither the name Intel nor any other trademark owned or controlled by * Intel shall be used in advertising or otherwise to promote the sale, use or * other dealings in products derived from or relating to the Covered Code * without prior written authorization from Intel. * * 4. Disclaimer and Export Compliance * * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A * PARTICULAR PURPOSE. * * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY * LIMITED REMEDY. * * 4.3. Licensee shall not export, either directly or indirectly, any of this * software or system incorporating such software without first obtaining any * required license or other approval from the U. S. Department of Commerce or * any other agency or department of the United States Government. In the * event Licensee exports any such software from the United States or * re-exports any such software from a foreign destination, Licensee shall * ensure that the distribution and export/re-export of the software is in * compliance with all laws, regulations, orders, or other restrictions of the * U.S. Export Administration Regulations. Licensee agrees that neither it nor * any of its subsidiaries will export/re-export any technical data, process, * software, or service, directly or indirectly, to any country for which the * United States government or any agency thereof requires an export license, * other governmental approval, or letter of assurance, without first obtaining * such license, approval or letter. * *****************************************************************************/ #include "aslcompiler.h" #include "aslcompiler.y.h" #include "acnamesp.h" #include "amlcode.h" #define _COMPONENT ACPI_COMPILER ACPI_MODULE_NAME ("aslutils") #ifdef _USE_BERKELEY_YACC extern const char * const AslCompilername[]; static const char * const *yytname = &AslCompilername[254]; #else extern const char * const yytname[]; #endif void AslOptimizeNamepath ( char *Buffer) { printf ("NamePath: %s\n", Buffer); } /******************************************************************************* * * FUNCTION: AcpiPsDisplayConstantOpcodes * * PARAMETERS: None * * RETURN: None * * DESCRIPTION: Print AML opcodes that can be used in constant expressions. * ******************************************************************************/ void UtDisplayConstantOpcodes ( void) { UINT32 i; printf ("Constant expression opcode information\n\n"); for (i = 0; i < sizeof (AcpiGbl_AmlOpInfo) / sizeof (ACPI_OPCODE_INFO); i++) { if (AcpiGbl_AmlOpInfo[i].Flags & AML_CONSTANT) { printf ("%s\n", AcpiGbl_AmlOpInfo[i].Name); } } } /******************************************************************************* * * FUNCTION: UtLocalCalloc * * PARAMETERS: Size - Bytes to be allocated * * RETURN: Pointer to the allocated memory. Guaranteed to be valid. * * DESCRIPTION: Allocate zero-initialized memory. Aborts the compile on an * allocation failure, on the assumption that nothing more can be * accomplished. * ******************************************************************************/ void * UtLocalCalloc ( UINT32 Size) { void *Allocated; Allocated = ACPI_MEM_CALLOCATE (Size); if (!Allocated) { AslCommonError (ASL_ERROR, ASL_MSG_MEMORY_ALLOCATION, Gbl_CurrentLineNumber, Gbl_LogicalLineNumber, Gbl_InputByteCount, Gbl_CurrentColumn, Gbl_Files[ASL_FILE_INPUT].Filename, NULL); exit (1); } TotalAllocations++; TotalAllocated += Size; return Allocated; } /******************************************************************************* * * FUNCTION: UtBeginEvent * * PARAMETERS: Event - Event number (integer index) * Name - Ascii name of this event * * RETURN: None * * DESCRIPTION: Saves the current time with this event * ******************************************************************************/ void UtBeginEvent ( UINT32 Event, char *Name) { AslGbl_Events[Event].StartTime = (time_t) AcpiOsGetTimer(); AslGbl_Events[Event].EventName = Name; AslGbl_Events[Event].Valid = TRUE; } /******************************************************************************* * * FUNCTION: UtEndEvent * * PARAMETERS: Event - Event number (integer index) * * RETURN: None * * DESCRIPTION: Saves the current time (end time) with this event * ******************************************************************************/ void UtEndEvent ( UINT32 Event) { AslGbl_Events[Event].EndTime = (time_t) AcpiOsGetTimer(); } /******************************************************************************* * * FUNCTION: UtHexCharToValue * * PARAMETERS: hc - Hex character in Ascii * * RETURN: The binary value of the hex character * * DESCRIPTION: Perform ascii-to-hex translation * ******************************************************************************/ UINT8 UtHexCharToValue ( int hc) { if (hc <= 0x39) { return ((UINT8) (hc - 0x30)); } if (hc <= 0x46) { return ((UINT8) (hc - 0x37)); } return ((UINT8) (hc - 0x57)); } /******************************************************************************* * * FUNCTION: UtConvertByteToHex * * PARAMETERS: RawByte - Binary data * *Buffer - Pointer to where the hex bytes will be stored * * RETURN: Ascii hex byte is stored in Buffer. * * DESCRIPTION: Perform hex-to-ascii translation. The return data is prefixed * with "0x" * ******************************************************************************/ void UtConvertByteToHex ( UINT8 RawByte, UINT8 *Buffer) { Buffer[0] = '0'; Buffer[1] = 'x'; Buffer[2] = (UINT8) hex[(RawByte >> 4) & 0xF]; Buffer[3] = (UINT8) hex[RawByte & 0xF]; } /******************************************************************************* * * FUNCTION: UtConvertByteToAsmHex * * PARAMETERS: RawByte - Binary data * *Buffer - Pointer to where the hex bytes will be stored * * RETURN: Ascii hex byte is stored in Buffer. * * DESCRIPTION: Perform hex-to-ascii translation. The return data is prefixed * with "0x" * ******************************************************************************/ void UtConvertByteToAsmHex ( UINT8 RawByte, UINT8 *Buffer) { Buffer[0] = '0'; Buffer[1] = (UINT8) hex[(RawByte >> 4) & 0xF]; Buffer[2] = (UINT8) hex[RawByte & 0xF]; Buffer[3] = 'h'; } /******************************************************************************* * * FUNCTION: DbgPrint * * PARAMETERS: Fmt - Printf format string * ... - variable printf list * * RETURN: None * * DESCRIPTION: Conditional print statement. Prints to stderr only if the * debug flag is set. * ******************************************************************************/ void DbgPrint ( UINT32 Type, char *Fmt, ...) { va_list Args; va_start (Args, Fmt); if (!Gbl_DebugFlag) { return; } if ((Type == ASL_PARSE_OUTPUT) && (!(AslCompilerdebug))) { return; } (void) vfprintf (stderr, Fmt, Args); va_end (Args); return; } /******************************************************************************* * * FUNCTION: UtPrintFormattedName * * PARAMETERS: ParseOpcode - Parser keyword ID * Level - Indentation level * * RETURN: None * * DESCRIPTION: Print the ascii name of the parse opcode. * ******************************************************************************/ #define TEXT_OFFSET 10 void UtPrintFormattedName ( UINT16 ParseOpcode, UINT32 Level) { DbgPrint (ASL_TREE_OUTPUT, "%*s %-16.16s", (3 * Level), " ", UtGetOpName (ParseOpcode)); if (Level < TEXT_OFFSET) { DbgPrint (ASL_TREE_OUTPUT, "%*s", (TEXT_OFFSET - Level) * 3, " "); } } /******************************************************************************* * * FUNCTION: UtSetParseOpName * * PARAMETERS: Op * * RETURN: None * * DESCRIPTION: Insert the ascii name of the parse opcode * ******************************************************************************/ void UtSetParseOpName ( ACPI_PARSE_OBJECT *Op) { strncpy (Op->Asl.ParseOpName, UtGetOpName (Op->Asl.ParseOpcode), 12); } /******************************************************************************* * * FUNCTION: UtGetOpName * * PARAMETERS: ParseOpcode - Parser keyword ID * * RETURN: Pointer to the opcode name * * DESCRIPTION: Get the ascii name of the parse opcode * ******************************************************************************/ char * UtGetOpName ( UINT32 ParseOpcode) { /* * First entries (ASL_YYTNAME_START) in yytname are special reserved names. * Ignore first 8 characters of the name */ return ((char *) yytname [(ParseOpcode - ASL_FIRST_PARSE_OPCODE) + ASL_YYTNAME_START] + 8); } /******************************************************************************* * * FUNCTION: UtDisplaySummary * * PARAMETERS: None * * RETURN: None * * DESCRIPTION: Display compilation statistics * ******************************************************************************/ void UtDisplaySummary ( UINT32 FileId) { if (FileId != ASL_FILE_STDOUT) { /* Compiler name and version number */ FlPrintFile (FileId, "%s version %X [%s]\n", CompilerId, (UINT32) ACPI_CA_VERSION, __DATE__); } /* Input/Output summary */ FlPrintFile (FileId, "ASL Input: %s - %d lines, %d bytes, %d keywords\n", Gbl_Files[ASL_FILE_INPUT].Filename, Gbl_CurrentLineNumber, Gbl_InputByteCount, TotalKeywords); /* AML summary */ if ((Gbl_ExceptionCount[ASL_ERROR] == 0) || (Gbl_IgnoreErrors)) { FlPrintFile (FileId, "AML Output: %s - %d bytes %d named objects %d executable opcodes\n\n", Gbl_Files[ASL_FILE_AML_OUTPUT].Filename, Gbl_TableLength, TotalNamedObjects, TotalExecutableOpcodes); } /* Error summary */ FlPrintFile (FileId, "Compilation complete. %d Errors, %d Warnings, %d Remarks, %d Optimizations\n", Gbl_ExceptionCount[ASL_ERROR], Gbl_ExceptionCount[ASL_WARNING], Gbl_ExceptionCount[ASL_REMARK], Gbl_ExceptionCount[ASL_OPTIMIZATION]); } /******************************************************************************* * * FUNCTION: UtDisplaySummary * * PARAMETERS: Op - Integer parse node * LowValue - Smallest allowed value * HighValue - Largest allowed value * * RETURN: Op if OK, otherwise NULL * * DESCRIPTION: Check integer for an allowable range * ******************************************************************************/ ACPI_PARSE_OBJECT * UtCheckIntegerRange ( ACPI_PARSE_OBJECT *Op, UINT32 LowValue, UINT32 HighValue) { char *ParseError = NULL; char Buffer[64]; if (!Op) { return NULL; } if (Op->Asl.Value.Integer < LowValue) { ParseError = "Value below valid range"; Op->Asl.Value.Integer = LowValue; } if (Op->Asl.Value.Integer > HighValue) { ParseError = "Value above valid range"; Op->Asl.Value.Integer = HighValue; } if (ParseError) { sprintf (Buffer, "%s 0x%X-0x%X", ParseError, LowValue, HighValue); AslCompilererror (Buffer); return NULL; } return Op; } /******************************************************************************* * * FUNCTION: UtGetStringBuffer * * PARAMETERS: Length - Size of buffer requested * * RETURN: Pointer to the buffer. Aborts on allocation failure * * DESCRIPTION: Allocate a string buffer. Bypass the local * dynamic memory manager for performance reasons (This has a * major impact on the speed of the compiler.) * ******************************************************************************/ char * UtGetStringBuffer ( UINT32 Length) { char *Buffer; if ((Gbl_StringCacheNext + Length) >= Gbl_StringCacheLast) { Gbl_StringCacheNext = UtLocalCalloc (ASL_STRING_CACHE_SIZE + Length); Gbl_StringCacheLast = Gbl_StringCacheNext + ASL_STRING_CACHE_SIZE + Length; } Buffer = Gbl_StringCacheNext; Gbl_StringCacheNext += Length; return (Buffer); } /******************************************************************************* * * FUNCTION: UtInternalizeName * * PARAMETERS: ExternalName - Name to convert * ConvertedName - Where the converted name is returned * * RETURN: Status * * DESCRIPTION: Convert an external (ASL) name to an internal (AML) name * ******************************************************************************/ ACPI_STATUS UtInternalizeName ( char *ExternalName, char **ConvertedName) { ACPI_NAMESTRING_INFO Info; ACPI_STATUS Status; if (!ExternalName) { return (AE_OK); } /* Get the length of the new internal name */ Info.ExternalName = ExternalName; AcpiNsGetInternalNameLength (&Info); /* We need a segment to store the internal name */ Info.InternalName = UtGetStringBuffer (Info.Length); if (!Info.InternalName) { return (AE_NO_MEMORY); } /* Build the name */ Status = AcpiNsBuildInternalName (&Info); if (ACPI_FAILURE (Status)) { return (Status); } *ConvertedName = Info.InternalName; return (AE_OK); } /******************************************************************************* * * FUNCTION: UtPadNameWithUnderscores * * PARAMETERS: NameSeg - Input nameseg * PaddedNameSeg - Output padded nameseg * * RETURN: Padded nameseg. * * DESCRIPTION: Pads a NameSeg with underscores if necessary to form a full * ACPI_NAME. * ******************************************************************************/ void UtPadNameWithUnderscores ( char *NameSeg, char *PaddedNameSeg) { UINT32 i; for (i = 0; (i < ACPI_NAME_SIZE); i++) { if (*NameSeg) { *PaddedNameSeg = *NameSeg; NameSeg++; } else { *PaddedNameSeg = '_'; } PaddedNameSeg++; } } /******************************************************************************* * * FUNCTION: UtAttachNameseg * * PARAMETERS: Op - Parent parse node * Name - Full ExternalName * * RETURN: Sets the NameSeg field in parent node * * DESCRIPTION: Extract the last nameseg of the ExternalName and store it * in the NameSeg field of the Op. * ******************************************************************************/ void UtAttachNameseg ( ACPI_PARSE_OBJECT *Op, char *Name) { char *NameSeg; char PaddedNameSeg[4]; if (!Name) { return; } /* Look for the last dot in the namepath */ NameSeg = strrchr (Name, '.'); if (NameSeg) { /* Found last dot, we have also found the final nameseg */ NameSeg++; UtPadNameWithUnderscores (NameSeg, PaddedNameSeg); } else { /* No dots in the namepath, there is only a single nameseg. */ /* Handle prefixes */ while ((*Name == '\\') || (*Name == '^')) { Name++; } /* Remaing string should be one single nameseg */ UtPadNameWithUnderscores (Name, PaddedNameSeg); } strncpy (Op->Asl.NameSeg, PaddedNameSeg, 4); } /******************************************************************************* * * FUNCTION: UtAttachNamepathToOwner * * PARAMETERS: Op - Parent parse node * NameOp - Node that contains the name * * RETURN: Sets the ExternalName and Namepath in the parent node * * DESCRIPTION: Store the name in two forms in the parent node: The original * (external) name, and the internalized name that is used within * the ACPI namespace manager. * ******************************************************************************/ void UtAttachNamepathToOwner ( ACPI_PARSE_OBJECT *Op, ACPI_PARSE_OBJECT *NameOp) { ACPI_STATUS Status; /* Full external path */ Op->Asl.ExternalName = NameOp->Asl.Value.String; /* Last nameseg of the path */ UtAttachNameseg (Op, Op->Asl.ExternalName); /* Create internalized path */ Status = UtInternalizeName (NameOp->Asl.Value.String, &Op->Asl.Namepath); if (ACPI_FAILURE (Status)) { /* TBD: abort on no memory */ } } /******************************************************************************* * * FUNCTION: UtDoConstant * * PARAMETERS: String - Hex, Octal, or Decimal string * * RETURN: Converted Integer * * DESCRIPTION: Convert a string to an integer. With error checking. * ******************************************************************************/ ACPI_INTEGER UtDoConstant ( char *String) { ACPI_STATUS Status; ACPI_INTEGER Converted; char ErrBuf[64]; Status = UtStrtoul64 (String, 0, &Converted); if (ACPI_FAILURE (Status)) { sprintf (ErrBuf, "%s %s\n", "Conversion error:", AcpiFormatException (Status)); AslCompilererror (ErrBuf); } return (Converted); } /******************************************************************************* * * FUNCTION: UtStrtoul64 * * PARAMETERS: String - Null terminated string * Terminater - Where a pointer to the terminating byte is returned * Base - Radix of the string * * RETURN: Converted value * * DESCRIPTION: Convert a string into an unsigned value. * ******************************************************************************/ #define NEGATIVE 1 #define POSITIVE 0 ACPI_STATUS UtStrtoul64 ( char *String, UINT32 Base, ACPI_INTEGER *RetInteger) { UINT32 Index; UINT32 Sign; ACPI_INTEGER ReturnValue = 0; ACPI_STATUS Status = AE_OK; *RetInteger = 0; switch (Base) { case 0: case 8: case 10: case 16: break; default: /* * The specified Base parameter is not in the domain of * this function: */ return (AE_BAD_PARAMETER); } /* * skip over any white space in the buffer: */ while (isspace (*String) || *String == '\t') { ++String; } /* * The buffer may contain an optional plus or minus sign. * If it does, then skip over it but remember what is was: */ if (*String == '-') { Sign = NEGATIVE; ++String; } else if (*String == '+') { ++String; Sign = POSITIVE; } else { Sign = POSITIVE; } /* * If the input parameter Base is zero, then we need to * determine if it is octal, decimal, or hexadecimal: */ if (Base == 0) { if (*String == '0') { if (tolower (*(++String)) == 'x') { Base = 16; ++String; } else { Base = 8; } } else { Base = 10; } } /* * For octal and hexadecimal bases, skip over the leading * 0 or 0x, if they are present. */ if (Base == 8 && *String == '0') { String++; } if (Base == 16 && *String == '0' && tolower (*(++String)) == 'x') { String++; } /* Main loop: convert the string to an unsigned long */ while (*String) { if (isdigit (*String)) { Index = ((UINT8) *String) - '0'; } else { Index = (UINT8) toupper (*String); if (isupper ((char) Index)) { Index = Index - 'A' + 10; } else { goto ErrorExit; } } if (Index >= Base) { goto ErrorExit; } /* Check to see if value is out of range: */ if (ReturnValue > ((ACPI_INTEGER_MAX - (ACPI_INTEGER) Index) / (ACPI_INTEGER) Base)) { goto ErrorExit; } else { ReturnValue *= Base; ReturnValue += Index; } ++String; } /* * If a minus sign was present, then "the conversion is negated": */ if (Sign == NEGATIVE) { ReturnValue = (ACPI_UINT32_MAX - ReturnValue) + 1; } *RetInteger = ReturnValue; return (Status); ErrorExit: switch (Base) { case 8: Status = AE_BAD_OCTAL_CONSTANT; break; case 10: Status = AE_BAD_DECIMAL_CONSTANT; break; case 16: Status = AE_BAD_HEX_CONSTANT; break; default: /* Base validated above */ break; } return (Status); }