/* * Copyright (c) 1982, 1993 * The Regents of the University of California. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by the University of * California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * @(#)varpush.c 8.1 (Berkeley) 5/31/93 * $FreeBSD: src/games/mille/varpush.c,v 1.6 1999/12/12 06:17:25 billf Exp $ * $DragonFly: src/games/mille/varpush.c,v 1.2 2003/06/17 04:25:24 dillon Exp $ */ # include # include "mille.h" /* * @(#)varpush.c 1.1 (Berkeley) 4/1/82 */ /* * push variables around via the routine func() on the file * channel file. func() is either read or write. */ void varpush(file, func) int file; int (*func)(); { int temp; (*func)(file, (char *) &Debug, sizeof Debug); (*func)(file, (char *) &Finished, sizeof Finished); (*func)(file, (char *) &Order, sizeof Order); (*func)(file, (char *) &End, sizeof End); (*func)(file, (char *) &On_exit, sizeof On_exit); (*func)(file, (char *) &Handstart, sizeof Handstart); (*func)(file, (char *) &Numgos, sizeof Numgos); (*func)(file, (char *) Numseen, sizeof Numseen); (*func)(file, (char *) &Play, sizeof Play); (*func)(file, (char *) &Window, sizeof Window); (*func)(file, (char *) Deck, sizeof Deck); (*func)(file, (char *) &Discard, sizeof Discard); (*func)(file, (char *) Player, sizeof Player); if (func == read) { read(file, (char *) &temp, sizeof temp); Topcard = &Deck[temp]; #ifdef DEBUG if (Debug) { char buf[80]; over: printf("Debug file:"); fgets(buf, 80, stdin); if ((outf = fopen(buf, "w")) == NULL) { perror(buf); goto over; } if (strcmp(buf, _PATH_DEVNULL) != 0) setbuf(outf, (char *)NULL); } #endif } else { temp = Topcard - Deck; write(file, (char *) &temp, sizeof temp); } }