/* Functions to support general ended bitmaps. Copyright (C) 1997, 1998, 1999, 2000, 2001, 2003, 2004, 2005 Free Software Foundation, Inc. This file is part of GCC. GCC is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GCC is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GCC; see the file COPYING. If not, write to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "config.h" #include "system.h" #include "coretypes.h" #include "tm.h" #include "rtl.h" #include "flags.h" #include "obstack.h" #include "ggc.h" #include "bitmap.h" /* Global data */ bitmap_element bitmap_zero_bits; /* An element of all zero bits. */ bitmap_obstack bitmap_default_obstack; /* The default bitmap obstack. */ static GTY((deletable)) bitmap_element *bitmap_ggc_free; /* Freelist of GC'd elements. */ static void bitmap_elem_to_freelist (bitmap, bitmap_element *); static void bitmap_element_free (bitmap, bitmap_element *); static bitmap_element *bitmap_element_allocate (bitmap); static int bitmap_element_zerop (bitmap_element *); static void bitmap_element_link (bitmap, bitmap_element *); static bitmap_element *bitmap_elt_insert_after (bitmap, bitmap_element *); static void bitmap_elt_clear_from (bitmap, bitmap_element *); static bitmap_element *bitmap_find_bit (bitmap, unsigned int); /* Add ELEM to the appropriate freelist. */ static inline void bitmap_elem_to_freelist (bitmap head, bitmap_element *elt) { bitmap_obstack *bit_obstack = head->obstack; if (bit_obstack) { elt->next = bit_obstack->elements; bit_obstack->elements = elt; } else { elt->next = bitmap_ggc_free; bitmap_ggc_free = elt; } } /* Free a bitmap element. Since these are allocated off the bitmap_obstack, "free" actually means "put onto the freelist". */ static inline void bitmap_element_free (bitmap head, bitmap_element *elt) { bitmap_element *next = elt->next; bitmap_element *prev = elt->prev; if (prev) prev->next = next; if (next) next->prev = prev; if (head->first == elt) head->first = next; /* Since the first thing we try is to insert before current, make current the next entry in preference to the previous. */ if (head->current == elt) { head->current = next != 0 ? next : prev; if (head->current) head->indx = head->current->indx; } bitmap_elem_to_freelist (head, elt); } /* Allocate a bitmap element. The bits are cleared, but nothing else is. */ static inline bitmap_element * bitmap_element_allocate (bitmap head) { bitmap_element *element; bitmap_obstack *bit_obstack = head->obstack; if (bit_obstack) { element = bit_obstack->elements; if (element) bit_obstack->elements = element->next; else element = XOBNEW (&bit_obstack->obstack, bitmap_element); } else { element = bitmap_ggc_free; if (element) bitmap_ggc_free = element->next; else element = GGC_NEW (bitmap_element); } memset (element->bits, 0, sizeof (element->bits)); return element; } /* Remove ELT and all following elements from bitmap HEAD. */ void bitmap_elt_clear_from (bitmap head, bitmap_element *elt) { bitmap_element *next; while (elt) { next = elt->next; bitmap_element_free (head, elt); elt = next; } } /* Clear a bitmap by freeing the linked list. */ inline void bitmap_clear (bitmap head) { bitmap_element *element, *next; for (element = head->first; element != 0; element = next) { next = element->next; bitmap_elem_to_freelist (head, element); } head->first = head->current = 0; } /* Initialize a bitmap obstack. If BIT_OBSTACK is NULL, initialize the default bitmap obstack. */ void bitmap_obstack_initialize (bitmap_obstack *bit_obstack) { if (!bit_obstack) bit_obstack = &bitmap_default_obstack; #if !defined(__GNUC__) || (__GNUC__ < 2) #define __alignof__(type) 0 #endif bit_obstack->elements = NULL; bit_obstack->heads = NULL; obstack_specify_allocation (&bit_obstack->obstack, OBSTACK_CHUNK_SIZE, __alignof__ (bitmap_element), obstack_chunk_alloc, obstack_chunk_free); } /* Release the memory from a bitmap obstack. If BIT_OBSTACK is NULL, release the default bitmap obstack. */ void bitmap_obstack_release (bitmap_obstack *bit_obstack) { if (!bit_obstack) bit_obstack = &bitmap_default_obstack; bit_obstack->elements = NULL; bit_obstack->heads = NULL; obstack_free (&bit_obstack->obstack, NULL); } /* Create a new bitmap on an obstack. If BIT_OBSTACK is NULL, create it on the default bitmap obstack. */ bitmap bitmap_obstack_alloc (bitmap_obstack *bit_obstack) { bitmap map; if (!bit_obstack) bit_obstack = &bitmap_default_obstack; map = bit_obstack->heads; if (map) bit_obstack->heads = (void *)map->first; else map = XOBNEW (&bit_obstack->obstack, bitmap_head); bitmap_initialize (map, bit_obstack); return map; } /* Create a new GCd bitmap. */ bitmap bitmap_gc_alloc (void) { bitmap map; map = GGC_NEW (struct bitmap_head_def); bitmap_initialize (map, NULL); return map; } /* Release an obstack allocated bitmap. */ void bitmap_obstack_free (bitmap map) { if (map) { bitmap_clear (map); map->first = (void *)map->obstack->heads; map->obstack->heads = map; } } /* Return nonzero if all bits in an element are zero. */ static inline int bitmap_element_zerop (bitmap_element *element) { #if BITMAP_ELEMENT_WORDS == 2 return (element->bits[0] | element->bits[1]) == 0; #else unsigned i; for (i = 0; i < BITMAP_ELEMENT_WORDS; i++) if (element->bits[i] != 0) return 0; return 1; #endif } /* Link the bitmap element into the current bitmap linked list. */ static inline void bitmap_element_link (bitmap head, bitmap_element *element) { unsigned int indx = element->indx; bitmap_element *ptr; /* If this is the first and only element, set it in. */ if (head->first == 0) { element->next = element->prev = 0; head->first = element; } /* If this index is less than that of the current element, it goes someplace before the current element. */ else if (indx < head->indx) { for (ptr = head->current; ptr->prev != 0 && ptr->prev->indx > indx; ptr = ptr->prev) ; if (ptr->prev) ptr->prev->next = element; else head->first = element; element->prev = ptr->prev; element->next = ptr; ptr->prev = element; } /* Otherwise, it must go someplace after the current element. */ else { for (ptr = head->current; ptr->next != 0 && ptr->next->indx < indx; ptr = ptr->next) ; if (ptr->next) ptr->next->prev = element; element->next = ptr->next; element->prev = ptr; ptr->next = element; } /* Set up so this is the first element searched. */ head->current = element; head->indx = indx; } /* Insert a new uninitialized element into bitmap HEAD after element ELT. If ELT is NULL, insert the element at the start. Return the new element. */ static bitmap_element * bitmap_elt_insert_after (bitmap head, bitmap_element *elt) { bitmap_element *node = bitmap_element_allocate (head); if (!elt) { if (!head->current) head->current = node; node->next = head->first; if (node->next) node->next->prev = node; head->first = node; node->prev = NULL; } else { gcc_assert (head->current); node->next = elt->next; if (node->next) node->next->prev = node; elt->next = node; node->prev = elt; } return node; } /* Copy a bitmap to another bitmap. */ void bitmap_copy (bitmap to, bitmap from) { bitmap_element *from_ptr, *to_ptr = 0; #if BITMAP_ELEMENT_WORDS != 2 unsigned i; #endif bitmap_clear (to); /* Copy elements in forward direction one at a time. */ for (from_ptr = from->first; from_ptr; from_ptr = from_ptr->next) { bitmap_element *to_elt = bitmap_element_allocate (to); to_elt->indx = from_ptr->indx; #if BITMAP_ELEMENT_WORDS == 2 to_elt->bits[0] = from_ptr->bits[0]; to_elt->bits[1] = from_ptr->bits[1]; #else for (i = 0; i < BITMAP_ELEMENT_WORDS; i++) to_elt->bits[i] = from_ptr->bits[i]; #endif /* Here we have a special case of bitmap_element_link, for the case where we know the links are being entered in sequence. */ if (to_ptr == 0) { to->first = to->current = to_elt; to->indx = from_ptr->indx; to_elt->next = to_elt->prev = 0; } else { to_elt->prev = to_ptr; to_elt->next = 0; to_ptr->next = to_elt; } to_ptr = to_elt; } } /* Find a bitmap element that would hold a bitmap's bit. Update the `current' field even if we can't find an element that would hold the bitmap's bit to make eventual allocation faster. */ static inline bitmap_element * bitmap_find_bit (bitmap head, unsigned int bit) { bitmap_element *element; unsigned int indx = bit / BITMAP_ELEMENT_ALL_BITS; if (head->current == 0 || head->indx == indx) return head->current; if (head->indx < indx) /* INDX is beyond head->indx. Search from head->current forward. */ for (element = head->current; element->next != 0 && element->indx < indx; element = element->next) ; else if (head->indx / 2 < indx) /* INDX is less than head->indx and closer to head->indx than to 0. Search from head->current backward. */ for (element = head->current; element->prev != 0 && element->indx > indx; element = element->prev) ; else /* INDX is less than head->indx and closer to 0 than to head->indx. Search from head->first forward. */ for (element = head->first; element->next != 0 && element->indx < indx; element = element->next) ; /* `element' is the nearest to the one we want. If it's not the one we want, the one we want doesn't exist. */ head->current = element; head->indx = element->indx; if (element != 0 && element->indx != indx) element = 0; return element; } /* Clear a single bit in a bitmap. */ void bitmap_clear_bit (bitmap head, int bit) { bitmap_element *ptr = bitmap_find_bit (head, bit); if (ptr != 0) { unsigned bit_num = bit % BITMAP_WORD_BITS; unsigned word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS; ptr->bits[word_num] &= ~ (((BITMAP_WORD) 1) << bit_num); /* If we cleared the entire word, free up the element. */ if (bitmap_element_zerop (ptr)) bitmap_element_free (head, ptr); } } /* Set a single bit in a bitmap. */ void bitmap_set_bit (bitmap head, int bit) { bitmap_element *ptr = bitmap_find_bit (head, bit); unsigned word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS; unsigned bit_num = bit % BITMAP_WORD_BITS; BITMAP_WORD bit_val = ((BITMAP_WORD) 1) << bit_num; if (ptr == 0) { ptr = bitmap_element_allocate (head); ptr->indx = bit / BITMAP_ELEMENT_ALL_BITS; ptr->bits[word_num] = bit_val; bitmap_element_link (head, ptr); } else ptr->bits[word_num] |= bit_val; } /* Return whether a bit is set within a bitmap. */ int bitmap_bit_p (bitmap head, int bit) { bitmap_element *ptr; unsigned bit_num; unsigned word_num; ptr = bitmap_find_bit (head, bit); if (ptr == 0) return 0; bit_num = bit % BITMAP_WORD_BITS; word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS; return (ptr->bits[word_num] >> bit_num) & 1; } /* Return the bit number of the first set bit in the bitmap. The bitmap must be non-empty. */ unsigned bitmap_first_set_bit (bitmap a) { bitmap_element *elt = a->first; unsigned bit_no; BITMAP_WORD word; unsigned ix; gcc_assert (elt); bit_no = elt->indx * BITMAP_ELEMENT_ALL_BITS; for (ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++) { word = elt->bits[ix]; if (word) goto found_bit; } gcc_unreachable (); found_bit: bit_no += ix * BITMAP_WORD_BITS; #if GCC_VERSION >= 3004 gcc_assert (sizeof(long) == sizeof (word)); bit_no += __builtin_ctzl (word); #else /* Binary search for the first set bit. */ #if BITMAP_WORD_BITS > 64 #error "Fill out the table." #endif #if BITMAP_WORD_BITS > 32 if (!(word & 0xffffffff)) word >>= 32, bit_no += 32; #endif if (!(word & 0xffff)) word >>= 16, bit_no += 16; if (!(word & 0xff)) word >>= 8, bit_no += 8; if (!(word & 0xf)) word >>= 4, bit_no += 4; if (!(word & 0x3)) word >>= 2, bit_no += 2; if (!(word & 0x1)) word >>= 1, bit_no += 1; gcc_assert (word & 1); #endif return bit_no; } /* DST = A & B. */ void bitmap_and (bitmap dst, bitmap a, bitmap b) { bitmap_element *dst_elt = dst->first; bitmap_element *a_elt = a->first; bitmap_element *b_elt = b->first; bitmap_element *dst_prev = NULL; gcc_assert (dst != a && dst != b && a != b); while (a_elt && b_elt) { if (a_elt->indx < b_elt->indx) a_elt = a_elt->next; else if (b_elt->indx < a_elt->indx) b_elt = b_elt->next; else { /* Matching elts, generate A & B. */ unsigned ix; BITMAP_WORD ior = 0; if (!dst_elt) dst_elt = bitmap_elt_insert_after (dst, dst_prev); dst_elt->indx = a_elt->indx; for (ix = BITMAP_ELEMENT_WORDS; ix--;) { BITMAP_WORD r = a_elt->bits[ix] & b_elt->bits[ix]; dst_elt->bits[ix] = r; ior |= r; } if (ior) { dst_prev = dst_elt; dst_elt = dst_elt->next; } a_elt = a_elt->next; b_elt = b_elt->next; } } bitmap_elt_clear_from (dst, dst_elt); gcc_assert (!dst->current == !dst->first); if (dst->current) dst->indx = dst->current->indx; } /* A &= B. */ void bitmap_and_into (bitmap a, bitmap b) { bitmap_element *a_elt = a->first; bitmap_element *b_elt = b->first; bitmap_element *next; gcc_assert (a != b); while (a_elt && b_elt) { if (a_elt->indx < b_elt->indx) { next = a_elt->next; bitmap_element_free (a, a_elt); a_elt = next; } else if (b_elt->indx < a_elt->indx) b_elt = b_elt->next; else { /* Matching elts, generate A &= B. */ unsigned ix; BITMAP_WORD ior = 0; for (ix = BITMAP_ELEMENT_WORDS; ix--;) { BITMAP_WORD r = a_elt->bits[ix] & b_elt->bits[ix]; a_elt->bits[ix] = r; ior |= r; } next = a_elt->next; if (!ior) bitmap_element_free (a, a_elt); a_elt = next; b_elt = b_elt->next; } } bitmap_elt_clear_from (a, a_elt); gcc_assert (!a->current == !a->first); gcc_assert (!a->current || a->indx == a->current->indx); } /* DST = A & ~B */ void bitmap_and_compl (bitmap dst, bitmap a, bitmap b) { bitmap_element *dst_elt = dst->first; bitmap_element *a_elt = a->first; bitmap_element *b_elt = b->first; bitmap_element *dst_prev = NULL; gcc_assert (dst != a && dst != b && a != b); while (a_elt) { if (!b_elt || a_elt->indx < b_elt->indx) { /* Copy a_elt. */ if (!dst_elt) dst_elt = bitmap_elt_insert_after (dst, dst_prev); dst_elt->indx = a_elt->indx; memcpy (dst_elt->bits, a_elt->bits, sizeof (dst_elt->bits)); dst_prev = dst_elt; dst_elt = dst_elt->next; a_elt = a_elt->next; } else if (b_elt->indx < a_elt->indx) b_elt = b_elt->next; else { /* Matching elts, generate A & ~B. */ unsigned ix; BITMAP_WORD ior = 0; if (!dst_elt) dst_elt = bitmap_elt_insert_after (dst, dst_prev); dst_elt->indx = a_elt->indx; for (ix = BITMAP_ELEMENT_WORDS; ix--;) { BITMAP_WORD r = a_elt->bits[ix] & ~b_elt->bits[ix]; dst_elt->bits[ix] = r; ior |= r; } if (ior) { dst_prev = dst_elt; dst_elt = dst_elt->next; } a_elt = a_elt->next; b_elt = b_elt->next; } } bitmap_elt_clear_from (dst, dst_elt); gcc_assert (!dst->current == !dst->first); if (dst->current) dst->indx = dst->current->indx; } /* A &= ~B. Returns true if A changes */ bool bitmap_and_compl_into (bitmap a, bitmap b) { bitmap_element *a_elt = a->first; bitmap_element *b_elt = b->first; bitmap_element *next; BITMAP_WORD changed = 0; gcc_assert (a != b); while (a_elt && b_elt) { if (a_elt->indx < b_elt->indx) a_elt = a_elt->next; else if (b_elt->indx < a_elt->indx) b_elt = b_elt->next; else { /* Matching elts, generate A &= ~B. */ unsigned ix; BITMAP_WORD ior = 0; for (ix = BITMAP_ELEMENT_WORDS; ix--;) { BITMAP_WORD cleared = a_elt->bits[ix] & b_elt->bits[ix]; BITMAP_WORD r = a_elt->bits[ix] ^ cleared; a_elt->bits[ix] = r; changed |= cleared; ior |= r; } next = a_elt->next; if (!ior) bitmap_element_free (a, a_elt); a_elt = next; b_elt = b_elt->next; } } gcc_assert (!a->current == !a->first); gcc_assert (!a->current || a->indx == a->current->indx); return changed != 0; } /* DST = A | B. Return true if DST changes. */ bool bitmap_ior (bitmap dst, bitmap a, bitmap b) { bitmap_element *dst_elt = dst->first; bitmap_element *a_elt = a->first; bitmap_element *b_elt = b->first; bitmap_element *dst_prev = NULL; bool changed = false; gcc_assert (dst != a && dst != b && a != b); while (a_elt || b_elt) { if (a_elt && b_elt && a_elt->indx == b_elt->indx) { /* Matching elts, generate A | B. */ unsigned ix; if (!changed && dst_elt && dst_elt->indx == a_elt->indx) { for (ix = BITMAP_ELEMENT_WORDS; ix--;) { BITMAP_WORD r = a_elt->bits[ix] | b_elt->bits[ix]; if (r != dst_elt->bits[ix]) { dst_elt->bits[ix] = r; changed = true; } } } else { changed = true; if (!dst_elt) dst_elt = bitmap_elt_insert_after (dst, dst_prev); dst_elt->indx = a_elt->indx; for (ix = BITMAP_ELEMENT_WORDS; ix--;) { BITMAP_WORD r = a_elt->bits[ix] | b_elt->bits[ix]; dst_elt->bits[ix] = r; } } a_elt = a_elt->next; b_elt = b_elt->next; dst_prev = dst_elt; dst_elt = dst_elt->next; } else { /* Copy a single element. */ bitmap_element *src; if (!b_elt || (a_elt && a_elt->indx < b_elt->indx)) { src = a_elt; a_elt = a_elt->next; } else { src = b_elt; b_elt = b_elt->next; } if (!changed && dst_elt && dst_elt->indx == src->indx) { unsigned ix; for (ix = BITMAP_ELEMENT_WORDS; ix--;) if (src->bits[ix] != dst_elt->bits[ix]) { dst_elt->bits[ix] = src->bits[ix]; changed = true; } } else { changed = true; if (!dst_elt) dst_elt = bitmap_elt_insert_after (dst, dst_prev); dst_elt->indx = src->indx; memcpy (dst_elt->bits, src->bits, sizeof (dst_elt->bits)); } dst_prev = dst_elt; dst_elt = dst_elt->next; } } if (dst_elt) { changed = true; bitmap_elt_clear_from (dst, dst_elt); } gcc_assert (!dst->current == !dst->first); if (dst->current) dst->indx = dst->current->indx; return changed; } /* A |= B. Return true if A changes. */ bool bitmap_ior_into (bitmap a, bitmap b) { bitmap_element *a_elt = a->first; bitmap_element *b_elt = b->first; bitmap_element *a_prev = NULL; bool changed = false; gcc_assert (a != b); while (b_elt) { if (!a_elt || b_elt->indx < a_elt->indx) { /* Copy b_elt. */ bitmap_element *dst = bitmap_elt_insert_after (a, a_prev); dst->indx = b_elt->indx; memcpy (dst->bits, b_elt->bits, sizeof (dst->bits)); a_prev = dst; b_elt = b_elt->next; changed = true; } else if (a_elt->indx < b_elt->indx) { a_prev = a_elt; a_elt = a_elt->next; } else { /* Matching elts, generate A |= B. */ unsigned ix; if (changed) for (ix = BITMAP_ELEMENT_WORDS; ix--;) { BITMAP_WORD r = a_elt->bits[ix] | b_elt->bits[ix]; a_elt->bits[ix] = r; } else for (ix = BITMAP_ELEMENT_WORDS; ix--;) { BITMAP_WORD r = a_elt->bits[ix] | b_elt->bits[ix]; if (a_elt->bits[ix] != r) { changed = true; a_elt->bits[ix] = r; } } b_elt = b_elt->next; a_prev = a_elt; a_elt = a_elt->next; } } gcc_assert (!a->current == !a->first); if (a->current) a->indx = a->current->indx; return changed; } /* DST = A ^ B */ void bitmap_xor (bitmap dst, bitmap a, bitmap b) { bitmap_element *dst_elt = dst->first; bitmap_element *a_elt = a->first; bitmap_element *b_elt = b->first; bitmap_element *dst_prev = NULL; gcc_assert (dst != a && dst != b && a != b); while (a_elt || b_elt) { if (a_elt && b_elt && a_elt->indx == b_elt->indx) { /* Matching elts, generate A ^ B. */ unsigned ix; BITMAP_WORD ior = 0; if (!dst_elt) dst_elt = bitmap_elt_insert_after (dst, dst_prev); dst_elt->indx = a_elt->indx; for (ix = BITMAP_ELEMENT_WORDS; ix--;) { BITMAP_WORD r = a_elt->bits[ix] ^ b_elt->bits[ix]; ior |= r; dst_elt->bits[ix] = r; } a_elt = a_elt->next; b_elt = b_elt->next; if (ior) { dst_prev = dst_elt; dst_elt = dst_elt->next; } } else { /* Copy a single element. */ bitmap_element *src; if (!b_elt || (a_elt && a_elt->indx < b_elt->indx)) { src = a_elt; a_elt = a_elt->next; } else { src = b_elt; b_elt = b_elt->next; } if (!dst_elt) dst_elt = bitmap_elt_insert_after (dst, dst_prev); dst_elt->indx = src->indx; memcpy (dst_elt->bits, src->bits, sizeof (dst_elt->bits)); dst_prev = dst_elt; dst_elt = dst_elt->next; } } bitmap_elt_clear_from (dst, dst_elt); gcc_assert (!dst->current == !dst->first); if (dst->current) dst->indx = dst->current->indx; } /* A ^= B */ void bitmap_xor_into (bitmap a, bitmap b) { bitmap_element *a_elt = a->first; bitmap_element *b_elt = b->first; bitmap_element *a_prev = NULL; gcc_assert (a != b); while (b_elt) { if (!a_elt || b_elt->indx < a_elt->indx) { /* Copy b_elt. */ bitmap_element *dst = bitmap_elt_insert_after (a, a_prev); dst->indx = b_elt->indx; memcpy (dst->bits, b_elt->bits, sizeof (dst->bits)); a_prev = dst; b_elt = b_elt->next; } else if (a_elt->indx < b_elt->indx) { a_prev = a_elt; a_elt = a_elt->next; } else { /* Matching elts, generate A ^= B. */ unsigned ix; BITMAP_WORD ior = 0; bitmap_element *next = a_elt->next; for (ix = BITMAP_ELEMENT_WORDS; ix--;) { BITMAP_WORD r = a_elt->bits[ix] ^ b_elt->bits[ix]; ior |= r; a_elt->bits[ix] = r; } b_elt = b_elt->next; if (ior) a_prev = a_elt; else bitmap_element_free (a, a_elt); a_elt = next; } } gcc_assert (!a->current == !a->first); if (a->current) a->indx = a->current->indx; } /* Return true if two bitmaps are identical. We do not bother with a check for pointer equality, as that never occurs in practice. */ bool bitmap_equal_p (bitmap a, bitmap b) { bitmap_element *a_elt; bitmap_element *b_elt; unsigned ix; for (a_elt = a->first, b_elt = b->first; a_elt && b_elt; a_elt = a_elt->next, b_elt = b_elt->next) { if (a_elt->indx != b_elt->indx) return false; for (ix = BITMAP_ELEMENT_WORDS; ix--;) if (a_elt->bits[ix] != b_elt->bits[ix]) return false; } return !a_elt && !b_elt; } /* Return true if A AND B is not empty. */ bool bitmap_intersect_p (bitmap a, bitmap b) { bitmap_element *a_elt; bitmap_element *b_elt; unsigned ix; for (a_elt = a->first, b_elt = b->first; a_elt && b_elt;) { if (a_elt->indx < b_elt->indx) a_elt = a_elt->next; else if (b_elt->indx < a_elt->indx) b_elt = b_elt->next; else { for (ix = BITMAP_ELEMENT_WORDS; ix--;) if (a_elt->bits[ix] & b_elt->bits[ix]) return true; a_elt = a_elt->next; b_elt = b_elt->next; } } return false; } /* Return true if A AND NOT B is not empty. */ bool bitmap_intersect_compl_p (bitmap a, bitmap b) { bitmap_element *a_elt; bitmap_element *b_elt; unsigned ix; for (a_elt = a->first, b_elt = b->first; a_elt && b_elt;) { if (a_elt->indx < b_elt->indx) return true; else if (b_elt->indx < a_elt->indx) b_elt = b_elt->next; else { for (ix = BITMAP_ELEMENT_WORDS; ix--;) if (a_elt->bits[ix] & ~b_elt->bits[ix]) return true; a_elt = a_elt->next; b_elt = b_elt->next; } } return a_elt != NULL; } /* DST = A | (FROM1 & ~FROM2). Return true if DST changes. */ bool bitmap_ior_and_compl (bitmap dst, bitmap a, bitmap from1, bitmap from2) { bitmap_head tmp; bool changed; bitmap_initialize (&tmp, &bitmap_default_obstack); bitmap_and_compl (&tmp, from1, from2); changed = bitmap_ior (dst, a, &tmp); bitmap_clear (&tmp); return changed; } /* A |= (FROM1 & ~FROM2). Return true if A changes. */ bool bitmap_ior_and_compl_into (bitmap a, bitmap from1, bitmap from2) { bitmap_head tmp; bool changed; bitmap_initialize (&tmp, &bitmap_default_obstack); bitmap_and_compl (&tmp, from1, from2); changed = bitmap_ior_into (a, &tmp); bitmap_clear (&tmp); return changed; } /* Debugging function to print out the contents of a bitmap. */ void debug_bitmap_file (FILE *file, bitmap head) { bitmap_element *ptr; fprintf (file, "\nfirst = " HOST_PTR_PRINTF " current = " HOST_PTR_PRINTF " indx = %u\n", (void *) head->first, (void *) head->current, head->indx); for (ptr = head->first; ptr; ptr = ptr->next) { unsigned int i, j, col = 26; fprintf (file, "\t" HOST_PTR_PRINTF " next = " HOST_PTR_PRINTF " prev = " HOST_PTR_PRINTF " indx = %u\n\t\tbits = {", (void*) ptr, (void*) ptr->next, (void*) ptr->prev, ptr->indx); for (i = 0; i < BITMAP_ELEMENT_WORDS; i++) for (j = 0; j < BITMAP_WORD_BITS; j++) if ((ptr->bits[i] >> j) & 1) { if (col > 70) { fprintf (file, "\n\t\t\t"); col = 24; } fprintf (file, " %u", (ptr->indx * BITMAP_ELEMENT_ALL_BITS + i * BITMAP_WORD_BITS + j)); col += 4; } fprintf (file, " }\n"); } } /* Function to be called from the debugger to print the contents of a bitmap. */ void debug_bitmap (bitmap head) { debug_bitmap_file (stdout, head); } /* Function to print out the contents of a bitmap. Unlike debug_bitmap_file, it does not print anything but the bits. */ void bitmap_print (FILE *file, bitmap head, const char *prefix, const char *suffix) { const char *comma = ""; unsigned i; bitmap_iterator bi; fputs (prefix, file); EXECUTE_IF_SET_IN_BITMAP (head, 0, i, bi) { fprintf (file, "%s%d", comma, i); comma = ", "; } fputs (suffix, file); } #include "gt-bitmap.h"