/* Natural loop functions Copyright (C) 1987, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004 Free Software Foundation, Inc. This file is part of GCC. GCC is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GCC is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GCC; see the file COPYING. If not, write to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Structure to hold decision about unrolling/peeling. */ enum lpt_dec { LPT_NONE, LPT_PEEL_COMPLETELY, LPT_PEEL_SIMPLE, LPT_UNROLL_CONSTANT, LPT_UNROLL_RUNTIME, LPT_UNROLL_STUPID }; struct lpt_decision { enum lpt_dec decision; unsigned times; }; /* Description of loop for simple loop unrolling. */ struct loop_desc { int postincr; /* 1 if increment/decrement is done after loop exit condition. */ rtx stride; /* Value added to VAR in each iteration. */ rtx var; /* Loop control variable. */ enum machine_mode inner_mode; /* The mode from that it is extended. */ enum rtx_code extend; /* With this extend. */ rtx var_alts; /* List of definitions of its initial value. */ rtx lim; /* Expression var is compared with. */ rtx lim_alts; /* List of definitions of its initial value. */ bool const_iter; /* True if it iterates constant number of times. */ unsigned HOST_WIDE_INT niter; /* Number of iterations if it is constant. */ bool may_be_zero; /* If we cannot determine that the first iteration will pass. */ enum rtx_code cond; /* Exit condition. */ int neg; /* Set to 1 if loop ends when condition is satisfied. */ edge out_edge; /* The exit edge. */ edge in_edge; /* And the other one. */ int n_branches; /* Number of branches inside the loop. */ }; /* Structure to hold information for each natural loop. */ struct loop { /* Index into loops array. */ int num; /* Basic block of loop header. */ basic_block header; /* Basic block of loop latch. */ basic_block latch; /* Basic block of loop preheader or NULL if it does not exist. */ basic_block pre_header; /* For loop unrolling/peeling decision. */ struct lpt_decision lpt_decision; /* Simple loop description. */ int simple; struct loop_desc desc; int has_desc; /* Number of loop insns. */ unsigned ninsns; /* Average number of executed insns per iteration. */ unsigned av_ninsns; /* Array of edges along the preheader extended basic block trace. The source of the first edge is the root node of preheader extended basic block, if it exists. */ edge *pre_header_edges; /* Number of edges along the pre_header extended basic block trace. */ int num_pre_header_edges; /* The first block in the loop. This is not necessarily the same as the loop header. */ basic_block first; /* The last block in the loop. This is not necessarily the same as the loop latch. */ basic_block last; /* Bitmap of blocks contained within the loop. */ sbitmap nodes; /* Number of blocks contained within the loop. */ unsigned num_nodes; /* Array of edges that enter the loop. */ edge *entry_edges; /* Number of edges that enter the loop. */ int num_entries; /* Array of edges that exit the loop. */ edge *exit_edges; /* Number of edges that exit the loop. */ int num_exits; /* Bitmap of blocks that dominate all exits of the loop. */ sbitmap exits_doms; /* The loop nesting depth. */ int depth; /* Superloops of the loop. */ struct loop **pred; /* The height of the loop (enclosed loop levels) within the loop hierarchy tree. */ int level; /* The outer (parent) loop or NULL if outermost loop. */ struct loop *outer; /* The first inner (child) loop or NULL if innermost loop. */ struct loop *inner; /* Link to the next (sibling) loop. */ struct loop *next; /* Loop that is copy of this loop. */ struct loop *copy; /* Nonzero if the loop is invalid (e.g., contains setjmp.). */ int invalid; /* Auxiliary info specific to a pass. */ void *aux; /* The following are currently used by loop.c but they are likely to disappear as loop.c is converted to use the CFG. */ /* Nonzero if the loop has a NOTE_INSN_LOOP_VTOP. */ rtx vtop; /* Nonzero if the loop has a NOTE_INSN_LOOP_CONT. A continue statement will generate a branch to NEXT_INSN (cont). */ rtx cont; /* The dominator of cont. */ rtx cont_dominator; /* The NOTE_INSN_LOOP_BEG. */ rtx start; /* The NOTE_INSN_LOOP_END. */ rtx end; /* For a rotated loop that is entered near the bottom, this is the label at the top. Otherwise it is zero. */ rtx top; /* Place in the loop where control enters. */ rtx scan_start; /* The position where to sink insns out of the loop. */ rtx sink; /* List of all LABEL_REFs which refer to code labels outside the loop. Used by routines that need to know all loop exits, such as final_biv_value and final_giv_value. This does not include loop exits due to return instructions. This is because all bivs and givs are pseudos, and hence must be dead after a return, so the presence of a return does not affect any of the optimizations that use this info. It is simpler to just not include return instructions on this list. */ rtx exit_labels; /* The number of LABEL_REFs on exit_labels for this loop and all loops nested inside it. */ int exit_count; }; /* Flags for state of loop structure. */ enum { LOOPS_HAVE_PREHEADERS = 1, LOOPS_HAVE_SIMPLE_LATCHES = 2, LOOPS_HAVE_MARKED_IRREDUCIBLE_REGIONS = 4 }; /* Structure to hold CFG information about natural loops within a function. */ struct loops { /* Number of natural loops in the function. */ unsigned num; /* Maximum nested loop level in the function. */ unsigned levels; /* Array of natural loop descriptors (scanning this array in reverse order will find the inner loops before their enclosing outer loops). */ struct loop *array; /* The above array is unused in new loop infrastructure and is kept only for purposes of the old loop optimizer. Instead we store just pointers to loops here. */ struct loop **parray; /* Pointer to root of loop hierarchy tree. */ struct loop *tree_root; /* Information derived from the CFG. */ struct cfg { /* The ordering of the basic blocks in a depth first search. */ int *dfs_order; /* The reverse completion ordering of the basic blocks found in a depth first search. */ int *rc_order; } cfg; /* Headers shared by multiple loops that should be merged. */ sbitmap shared_headers; /* State of loops. */ int state; }; /* Flags for loop discovery. */ #define LOOP_TREE 1 /* Build loop hierarchy tree. */ #define LOOP_PRE_HEADER 2 /* Analyze loop preheader. */ #define LOOP_ENTRY_EDGES 4 /* Find entry edges. */ #define LOOP_EXIT_EDGES 8 /* Find exit edges. */ #define LOOP_EDGES (LOOP_ENTRY_EDGES | LOOP_EXIT_EDGES) #define LOOP_ALL 15 /* All of the above */ /* Loop recognition. */ extern int flow_loops_find (struct loops *, int flags); extern int flow_loops_update (struct loops *, int flags); extern void flow_loops_free (struct loops *); extern void flow_loops_dump (const struct loops *, FILE *, void (*)(const struct loop *, FILE *, int), int); extern void flow_loop_dump (const struct loop *, FILE *, void (*)(const struct loop *, FILE *, int), int); extern int flow_loop_scan (struct loop *, int); extern void flow_loop_free (struct loop *); void mark_irreducible_loops (struct loops *); /* Loop data structure manipulation/querying. */ extern void flow_loop_tree_node_add (struct loop *, struct loop *); extern void flow_loop_tree_node_remove (struct loop *); extern bool flow_loop_outside_edge_p (const struct loop *, edge); extern bool flow_loop_nested_p (const struct loop *, const struct loop *); extern bool flow_bb_inside_loop_p (const struct loop *, const basic_block); extern struct loop * find_common_loop (struct loop *, struct loop *); extern int num_loop_insns (struct loop *); extern int average_num_loop_insns (struct loop *); /* Loops & cfg manipulation. */ extern basic_block *get_loop_body (const struct loop *); extern edge *get_loop_exit_edges (const struct loop *, unsigned *); extern edge loop_preheader_edge (const struct loop *); extern edge loop_latch_edge (const struct loop *); extern void add_bb_to_loop (basic_block, struct loop *); extern void remove_bb_from_loops (basic_block); extern void cancel_loop (struct loops *, struct loop *); extern void cancel_loop_tree (struct loops *, struct loop *); extern basic_block loop_split_edge_with (edge, rtx); extern int fix_loop_placement (struct loop *); enum { CP_SIMPLE_PREHEADERS = 1 }; extern void create_preheaders (struct loops *, int); extern void force_single_succ_latches (struct loops *); extern void verify_loop_structure (struct loops *); /* Loop analysis. */ extern bool simple_loop_p (struct loop *, struct loop_desc *); extern rtx count_loop_iterations (struct loop_desc *, rtx, rtx); extern bool just_once_each_iteration_p (struct loop *, basic_block); extern unsigned expected_loop_iterations (const struct loop *); /* Loop manipulation. */ extern bool can_duplicate_loop_p (struct loop *loop); #define DLTHE_FLAG_UPDATE_FREQ 1 /* Update frequencies in duplicate_loop_to_header_edge. */ extern int duplicate_loop_to_header_edge (struct loop *, edge, struct loops *, unsigned, sbitmap, edge, edge *, unsigned *, int); extern struct loop *loopify (struct loops *, edge, edge, basic_block); extern void unloop (struct loops *, struct loop *); extern bool remove_path (struct loops *, edge); extern edge split_loop_bb (basic_block, rtx); /* Loop optimizer initialization. */ extern struct loops *loop_optimizer_init (FILE *); extern void loop_optimizer_finalize (struct loops *, FILE *); /* Optimization passes. */ extern void unswitch_loops (struct loops *); enum { UAP_PEEL = 1, /* Enables loop peeling. */ UAP_UNROLL = 2, /* Enables peeling of loops if it seems profitable. */ UAP_UNROLL_ALL = 4 /* Enables peeling of all loops. */ }; extern void unroll_and_peel_loops (struct loops *, int); extern bool is_bct_cond (rtx); extern rtx get_var_set_from_bct (rtx);