/*- * Copyright (c) 1991, 1993 * The Regents of the University of California. All rights reserved. * * The game adventure was originally written in Fortran by Will Crowther * and Don Woods. It was later translated to C and enhanced by Jim * Gillogly. This code is derived from software contributed to Berkeley * by Jim Gillogly at The Rand Corporation. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by the University of * California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * @(#)vocab.c 8.1 (Berkeley) 5/31/93 * $FreeBSD: src/games/adventure/vocab.c,v 1.9 1999/12/19 00:21:51 billf Exp $ * $DragonFly: src/games/adventure/vocab.c,v 1.2 2003/06/17 04:25:22 dillon Exp $ */ /* Re-coding of advent in C: data structure routines */ #include #include #include #include "hdr.h" void dstroy(object) int object; { move(object,0); } void juggle(object) int object; { int i,j; i=place[object]; j=fixed[object]; move(object,i); move(object+100,j); } void move(object,where) int object,where; { int from; if (object<=100) from=place[object]; else from=fixed[object-100]; if (from>0 && from<=300) carry(object,from); drop(object,where); } int put(object,where,pval) int object,where,pval; { move(object,where); return(-1-pval); } void carry(object,where) int object,where; { int temp; if (object<=100) { if (place[object]== -1) return; place[object] = -1; holdng++; } if (atloc[where]==object) { atloc[where]=linkx[object]; return; } for (temp=atloc[where]; linkx[temp]!=object; temp=linkx[temp]); linkx[temp]=linkx[object]; } void drop(object,where) int object,where; { if (object>100) fixed[object-100]=where; else { if (place[object]== -1) holdng--; place[object]=where; } if (where<=0) return; linkx[object]=atloc[where]; atloc[where]=object; } int vocab(word,type,value) /* look up or store a word */ const char *word; int type; /* -2 for store, -1 for user word, >=0 for canned lookup*/ int value; /* used for storing only */ { int adr; const char *s; char *t; int hash, i; struct hashtab *h; for (hash=0,s=word,i=0; i<5 &&*s; i++) /* some kind of hash */ hash += *s++; /* add all chars in the word */ hash = (hash*3719)&077777; /* pulled that one out of a hat */ hash %= HTSIZE; /* put it into range of table */ for(adr=hash;; adr++) /* look for entry in table */ { if (adr==HTSIZE) adr=0; /* wrap around */ h = &voc[adr]; /* point at the entry */ switch(type) { case -2: /* fill in entry */ if (h->val) /* already got an entry? */ goto exitloop2; h->val=value; h->atab=malloc(strlen(word)+1); if (h->atab == NULL) errx(1, "Out of memory!"); for (s=word,t=h->atab; *s;) *t++ = *s++ ^ '='; *t=0^'='; /* encrypt slightly to thwart core reader */ /* printf("Stored \"%s\" (%d ch) as entry %d\n", */ /* word, strlen(word)+1, adr); */ return(0); /* entry unused */ case -1: /* looking up user word */ if (h->val==0) return(-1); /* not found */ for (s=word, t=h->atab;*t ^ '=';) if ((*s++ ^ '=') != *t++) goto exitloop2; if ((*s ^ '=') != *t && s-word<5) goto exitloop2; /* the word matched o.k. */ return(h->val); default: /* looking up known word */ if (h->val==0) { errx(1, "Unable to find %s in vocab", word); } for (s=word, t=h->atab;*t ^ '=';) if ((*s++ ^ '=') != *t++) goto exitloop2; /* the word matched o.k. */ if (h->val/1000 != type) continue; return(h->val%1000); } exitloop2: /* hashed entry does not match */ if (adr+1==hash || (adr==HTSIZE && hash==0)) { errx(1, "Hash table overflow"); } } }