/* * Copyright (C) 2004 Internet Systems Consortium, Inc. ("ISC") * Copyright (C) 1999-2001, 2003 Internet Software Consortium. * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH * REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY * AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT, * INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM * LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE * OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */ /* $Id: random.c,v 1.15.2.5 2004/03/09 06:11:50 marka Exp $ */ #include #include #include /* Required for time(). */ #ifdef HAVE_SYS_TYPES_H #include #endif #ifdef HAVE_UNISTD_H #include #endif #include #include #include #include #include static isc_once_t once = ISC_ONCE_INIT; static void initialize_rand(void) { #ifndef HAVE_ARC4RANDOM unsigned int pid = getpid(); /* * The low bits of pid generally change faster. * Xor them with the high bits of time which change slowly. */ pid = ((pid << 16) & 0xffff0000) | ((pid >> 16) & 0xffff); srand(time(NULL) ^ pid); #endif } static void initialize(void) { RUNTIME_CHECK(isc_once_do(&once, initialize_rand) == ISC_R_SUCCESS); } void isc_random_seed(isc_uint32_t seed) { initialize(); #ifndef HAVE_ARC4RANDOM srand(seed); #else arc4random_addrandom((u_char *) &seed, sizeof(isc_uint32_t)); #endif } void isc_random_get(isc_uint32_t *val) { REQUIRE(val != NULL); initialize(); #ifndef HAVE_ARC4RANDOM /* * rand()'s lower bits are not random. * rand()'s upper bit is zero. */ *val = ((rand() >> 4) & 0xffff) | ((rand() << 12) & 0xffff0000) ; #else *val = arc4random(); #endif } isc_uint32_t isc_random_jitter(isc_uint32_t max, isc_uint32_t jitter) { REQUIRE(jitter < max); if (jitter == 0) return (max); else #ifndef HAVE_ARC4RANDOM return (max - rand() % jitter); #else return (max - arc4random() % jitter); #endif }