/* * Copyright © 2008-2015 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * */ #include "i915_drv.h" static const char *i915_fence_get_driver_name(struct fence *fence) { return "i915"; } static const char *i915_fence_get_timeline_name(struct fence *fence) { /* Timelines are bound by eviction to a VM. However, since * we only have a global seqno at the moment, we only have * a single timeline. Note that each timeline will have * multiple execution contexts (fence contexts) as we allow * engines within a single timeline to execute in parallel. */ return "global"; } static bool i915_fence_signaled(struct fence *fence) { return i915_gem_request_completed(to_request(fence)); } static bool i915_fence_enable_signaling(struct fence *fence) { if (i915_fence_signaled(fence)) return false; intel_engine_enable_signaling(to_request(fence)); return true; } static signed long i915_fence_wait(struct fence *fence, bool interruptible, signed long timeout_jiffies) { s64 timeout_ns, *timeout; int ret; if (timeout_jiffies != MAX_SCHEDULE_TIMEOUT) { timeout_ns = jiffies_to_nsecs(timeout_jiffies); timeout = &timeout_ns; } else { timeout = NULL; } ret = __i915_wait_request(to_request(fence), interruptible, timeout, NO_WAITBOOST); if (ret == -ETIME) return 0; if (ret < 0) return ret; if (timeout_jiffies != MAX_SCHEDULE_TIMEOUT) timeout_jiffies = nsecs_to_jiffies(timeout_ns); return timeout_jiffies; } static void i915_fence_value_str(struct fence *fence, char *str, int size) { snprintf(str, size, "%u", fence->seqno); } static void i915_fence_timeline_value_str(struct fence *fence, char *str, int size) { snprintf(str, size, "%u", intel_engine_get_seqno(to_request(fence)->engine)); } static void i915_fence_release(struct fence *fence) { struct drm_i915_gem_request *req = to_request(fence); kmem_cache_free(req->i915->requests, req); } const struct fence_ops i915_fence_ops = { .get_driver_name = i915_fence_get_driver_name, .get_timeline_name = i915_fence_get_timeline_name, .enable_signaling = i915_fence_enable_signaling, .signaled = i915_fence_signaled, .wait = i915_fence_wait, .release = i915_fence_release, .fence_value_str = i915_fence_value_str, .timeline_value_str = i915_fence_timeline_value_str, }; int i915_gem_request_add_to_client(struct drm_i915_gem_request *req, struct drm_file *file) { struct drm_i915_private *dev_private; struct drm_i915_file_private *file_priv; WARN_ON(!req || !file || req->file_priv); if (!req || !file) return -EINVAL; if (req->file_priv) return -EINVAL; dev_private = req->i915; file_priv = file->driver_priv; lockmgr(&file_priv->mm.lock, LK_EXCLUSIVE); req->file_priv = file_priv; list_add_tail(&req->client_list, &file_priv->mm.request_list); lockmgr(&file_priv->mm.lock, LK_RELEASE); req->pid = curproc->p_pid; return 0; } static inline void i915_gem_request_remove_from_client(struct drm_i915_gem_request *request) { struct drm_i915_file_private *file_priv = request->file_priv; if (!file_priv) return; lockmgr(&file_priv->mm.lock, LK_EXCLUSIVE); list_del(&request->client_list); request->file_priv = NULL; lockmgr(&file_priv->mm.lock, LK_RELEASE); #if 0 put_pid(request->pid); request->pid = NULL; #else request->pid = 0; #endif } static void i915_gem_request_retire(struct drm_i915_gem_request *request) { trace_i915_gem_request_retire(request); list_del_init(&request->list); /* We know the GPU must have read the request to have * sent us the seqno + interrupt, so use the position * of tail of the request to update the last known position * of the GPU head. * * Note this requires that we are always called in request * completion order. */ request->ringbuf->last_retired_head = request->postfix; i915_gem_request_remove_from_client(request); if (request->previous_context) { if (i915.enable_execlists) intel_lr_context_unpin(request->previous_context, request->engine); } i915_gem_context_put(request->ctx); i915_gem_request_put(request); } void i915_gem_request_retire_upto(struct drm_i915_gem_request *req) { struct intel_engine_cs *engine = req->engine; struct drm_i915_gem_request *tmp; lockdep_assert_held(&req->i915->drm.struct_mutex); if (list_empty(&req->list)) return; do { tmp = list_first_entry(&engine->request_list, typeof(*tmp), list); i915_gem_request_retire(tmp); } while (tmp != req); WARN_ON(i915_verify_lists(engine->dev)); } static int i915_gem_check_wedge(unsigned int reset_counter, bool interruptible) { if (__i915_terminally_wedged(reset_counter)) return -EIO; if (__i915_reset_in_progress(reset_counter)) { /* Non-interruptible callers can't handle -EAGAIN, hence return * -EIO unconditionally for these. */ if (!interruptible) return -EIO; return -EAGAIN; } return 0; } static int i915_gem_init_seqno(struct drm_i915_private *dev_priv, u32 seqno) { struct intel_engine_cs *engine; int ret; /* Carefully retire all requests without writing to the rings */ for_each_engine(engine, dev_priv) { ret = intel_engine_idle(engine); if (ret) return ret; } i915_gem_retire_requests(dev_priv); /* If the seqno wraps around, we need to clear the breadcrumb rbtree */ if (!i915_seqno_passed(seqno, dev_priv->next_seqno)) { while (intel_kick_waiters(dev_priv) || intel_kick_signalers(dev_priv)) yield(); } /* Finally reset hw state */ for_each_engine(engine, dev_priv) intel_ring_init_seqno(engine, seqno); return 0; } int i915_gem_set_seqno(struct drm_device *dev, u32 seqno) { struct drm_i915_private *dev_priv = to_i915(dev); int ret; if (seqno == 0) return -EINVAL; /* HWS page needs to be set less than what we * will inject to ring */ ret = i915_gem_init_seqno(dev_priv, seqno - 1); if (ret) return ret; /* Carefully set the last_seqno value so that wrap * detection still works */ dev_priv->next_seqno = seqno; dev_priv->last_seqno = seqno - 1; if (dev_priv->last_seqno == 0) dev_priv->last_seqno--; return 0; } static int i915_gem_get_seqno(struct drm_i915_private *dev_priv, u32 *seqno) { /* reserve 0 for non-seqno */ if (unlikely(dev_priv->next_seqno == 0)) { int ret; ret = i915_gem_init_seqno(dev_priv, 0); if (ret) return ret; dev_priv->next_seqno = 1; } *seqno = dev_priv->last_seqno = dev_priv->next_seqno++; return 0; } static inline int __i915_gem_request_alloc(struct intel_engine_cs *engine, struct i915_gem_context *ctx, struct drm_i915_gem_request **req_out) { struct drm_i915_private *dev_priv = engine->i915; unsigned int reset_counter = i915_reset_counter(&dev_priv->gpu_error); struct drm_i915_gem_request *req; u32 seqno; int ret; if (!req_out) return -EINVAL; *req_out = NULL; /* ABI: Before userspace accesses the GPU (e.g. execbuffer), report * EIO if the GPU is already wedged, or EAGAIN to drop the struct_mutex * and restart. */ ret = i915_gem_check_wedge(reset_counter, dev_priv->mm.interruptible); if (ret) return ret; /* Move the oldest request to the slab-cache (if not in use!) */ if (!list_empty(&engine->request_list)) { req = list_first_entry(&engine->request_list, typeof(*req), list); if (i915_gem_request_completed(req)) i915_gem_request_retire(req); } req = kzalloc(sizeof(*req), GFP_KERNEL); if (!req) return -ENOMEM; ret = i915_gem_get_seqno(dev_priv, &seqno); if (ret) goto err; lockinit(&req->lock, "i915_rl", 0, LK_CANRECURSE); fence_init(&req->fence, &i915_fence_ops, &req->lock, engine->fence_context, seqno); req->i915 = dev_priv; req->engine = engine; req->ctx = i915_gem_context_get(ctx); /* * Reserve space in the ring buffer for all the commands required to * eventually emit this request. This is to guarantee that the * i915_add_request() call can't fail. Note that the reserve may need * to be redone if the request is not actually submitted straight * away, e.g. because a GPU scheduler has deferred it. */ req->reserved_space = MIN_SPACE_FOR_ADD_REQUEST; if (i915.enable_execlists) ret = intel_logical_ring_alloc_request_extras(req); else ret = intel_ring_alloc_request_extras(req); if (ret) goto err_ctx; *req_out = req; return 0; err_ctx: i915_gem_context_put(ctx); err: kmem_cache_free(dev_priv->requests, req); return ret; } /** * i915_gem_request_alloc - allocate a request structure * * @engine: engine that we wish to issue the request on. * @ctx: context that the request will be associated with. * This can be NULL if the request is not directly related to * any specific user context, in which case this function will * choose an appropriate context to use. * * Returns a pointer to the allocated request if successful, * or an error code if not. */ struct drm_i915_gem_request * i915_gem_request_alloc(struct intel_engine_cs *engine, struct i915_gem_context *ctx) { struct drm_i915_gem_request *req; int err; if (!ctx) ctx = engine->i915->kernel_context; err = __i915_gem_request_alloc(engine, ctx, &req); return err ? ERR_PTR(err) : req; } static void i915_gem_mark_busy(const struct intel_engine_cs *engine) { struct drm_i915_private *dev_priv = engine->i915; dev_priv->gt.active_engines |= intel_engine_flag(engine); if (dev_priv->gt.awake) return; intel_runtime_pm_get_noresume(dev_priv); dev_priv->gt.awake = true; intel_enable_gt_powersave(dev_priv); i915_update_gfx_val(dev_priv); if (INTEL_GEN(dev_priv) >= 6) gen6_rps_busy(dev_priv); queue_delayed_work(dev_priv->wq, &dev_priv->gt.retire_work, round_jiffies_up_relative(HZ)); } /* * NB: This function is not allowed to fail. Doing so would mean the the * request is not being tracked for completion but the work itself is * going to happen on the hardware. This would be a Bad Thing(tm). */ void __i915_add_request(struct drm_i915_gem_request *request, struct drm_i915_gem_object *obj, bool flush_caches) { struct intel_engine_cs *engine; struct intel_ringbuffer *ringbuf; u32 request_start; u32 reserved_tail; int ret; if (WARN_ON(!request)) return; engine = request->engine; ringbuf = request->ringbuf; /* * To ensure that this call will not fail, space for its emissions * should already have been reserved in the ring buffer. Let the ring * know that it is time to use that space up. */ request_start = intel_ring_get_tail(ringbuf); reserved_tail = request->reserved_space; request->reserved_space = 0; /* * Emit any outstanding flushes - execbuf can fail to emit the flush * after having emitted the batchbuffer command. Hence we need to fix * things up similar to emitting the lazy request. The difference here * is that the flush _must_ happen before the next request, no matter * what. */ if (flush_caches) { if (i915.enable_execlists) ret = logical_ring_flush_all_caches(request); else ret = intel_ring_flush_all_caches(request); /* Not allowed to fail! */ WARN(ret, "*_ring_flush_all_caches failed: %d!\n", ret); } trace_i915_gem_request_add(request); request->head = request_start; /* Whilst this request exists, batch_obj will be on the * active_list, and so will hold the active reference. Only when this * request is retired will the the batch_obj be moved onto the * inactive_list and lose its active reference. Hence we do not need * to explicitly hold another reference here. */ request->batch_obj = obj; /* Seal the request and mark it as pending execution. Note that * we may inspect this state, without holding any locks, during * hangcheck. Hence we apply the barrier to ensure that we do not * see a more recent value in the hws than we are tracking. */ request->emitted_jiffies = jiffies; request->previous_seqno = engine->last_submitted_seqno; smp_store_mb(engine->last_submitted_seqno, request->fence.seqno); list_add_tail(&request->list, &engine->request_list); /* Record the position of the start of the request so that * should we detect the updated seqno part-way through the * GPU processing the request, we never over-estimate the * position of the head. */ request->postfix = intel_ring_get_tail(ringbuf); if (i915.enable_execlists) { ret = engine->emit_request(request); } else { ret = engine->add_request(request); request->tail = intel_ring_get_tail(ringbuf); } /* Not allowed to fail! */ WARN(ret, "emit|add_request failed: %d!\n", ret); /* Sanity check that the reserved size was large enough. */ ret = intel_ring_get_tail(ringbuf) - request_start; if (ret < 0) ret += ringbuf->size; WARN_ONCE(ret > reserved_tail, "Not enough space reserved (%d bytes) " "for adding the request (%d bytes)\n", reserved_tail, ret); i915_gem_mark_busy(engine); } static unsigned long local_clock_us(unsigned int *cpu) { unsigned long t; /* Cheaply and approximately convert from nanoseconds to microseconds. * The result and subsequent calculations are also defined in the same * approximate microseconds units. The principal source of timing * error here is from the simple truncation. * * Note that local_clock() is only defined wrt to the current CPU; * the comparisons are no longer valid if we switch CPUs. Instead of * blocking preemption for the entire busywait, we can detect the CPU * switch and use that as indicator of system load and a reason to * stop busywaiting, see busywait_stop(). */ *cpu = get_cpu(); t = local_clock() >> 10; put_cpu(); return t; } static bool busywait_stop(unsigned long timeout, unsigned int cpu) { unsigned int this_cpu; if (time_after(local_clock_us(&this_cpu), timeout)) return true; return this_cpu != cpu; } bool __i915_spin_request(const struct drm_i915_gem_request *req, int state, unsigned long timeout_us) { unsigned int cpu; /* When waiting for high frequency requests, e.g. during synchronous * rendering split between the CPU and GPU, the finite amount of time * required to set up the irq and wait upon it limits the response * rate. By busywaiting on the request completion for a short while we * can service the high frequency waits as quick as possible. However, * if it is a slow request, we want to sleep as quickly as possible. * The tradeoff between waiting and sleeping is roughly the time it * takes to sleep on a request, on the order of a microsecond. */ timeout_us += local_clock_us(&cpu); do { if (i915_gem_request_completed(req)) return true; if (signal_pending_state(state, current)) break; if (busywait_stop(timeout_us, cpu)) break; cpu_relax(); } while (!need_resched()); return false; } /** * __i915_wait_request - wait until execution of request has finished * @req: duh! * @interruptible: do an interruptible wait (normally yes) * @timeout: in - how long to wait (NULL forever); out - how much time remaining * @rps: client to charge for RPS boosting * * Note: It is of utmost importance that the passed in seqno and reset_counter * values have been read by the caller in an smp safe manner. Where read-side * locks are involved, it is sufficient to read the reset_counter before * unlocking the lock that protects the seqno. For lockless tricks, the * reset_counter _must_ be read before, and an appropriate smp_rmb must be * inserted. * * Returns 0 if the request was found within the alloted time. Else returns the * errno with remaining time filled in timeout argument. */ int __i915_wait_request(struct drm_i915_gem_request *req, bool interruptible, s64 *timeout, struct intel_rps_client *rps) { int state = interruptible ? TASK_INTERRUPTIBLE : TASK_UNINTERRUPTIBLE; DEFINE_WAIT(reset); struct intel_wait wait; unsigned long timeout_remain; int ret = 0; might_sleep(); if (list_empty(&req->list)) return 0; if (i915_gem_request_completed(req)) return 0; timeout_remain = MAX_SCHEDULE_TIMEOUT; if (timeout) { if (WARN_ON(*timeout < 0)) return -EINVAL; if (*timeout == 0) return -ETIME; /* Record current time in case interrupted, or wedged */ timeout_remain = nsecs_to_jiffies_timeout(*timeout); *timeout += ktime_get_raw_ns(); } trace_i915_gem_request_wait_begin(req); /* This client is about to stall waiting for the GPU. In many cases * this is undesirable and limits the throughput of the system, as * many clients cannot continue processing user input/output whilst * blocked. RPS autotuning may take tens of milliseconds to respond * to the GPU load and thus incurs additional latency for the client. * We can circumvent that by promoting the GPU frequency to maximum * before we wait. This makes the GPU throttle up much more quickly * (good for benchmarks and user experience, e.g. window animations), * but at a cost of spending more power processing the workload * (bad for battery). Not all clients even want their results * immediately and for them we should just let the GPU select its own * frequency to maximise efficiency. To prevent a single client from * forcing the clocks too high for the whole system, we only allow * each client to waitboost once in a busy period. */ if (IS_RPS_CLIENT(rps) && INTEL_GEN(req->i915) >= 6) gen6_rps_boost(req->i915, rps, req->emitted_jiffies); /* Optimistic spin for the next ~jiffie before touching IRQs */ if (i915_spin_request(req, state, 5)) goto complete; set_current_state(state); add_wait_queue(&req->i915->gpu_error.wait_queue, &reset); intel_wait_init(&wait, req->fence.seqno); if (intel_engine_add_wait(req->engine, &wait)) /* In order to check that we haven't missed the interrupt * as we enabled it, we need to kick ourselves to do a * coherent check on the seqno before we sleep. */ goto wakeup; for (;;) { if (signal_pending_state(state, current)) { ret = -ERESTARTSYS; break; } timeout_remain = io_schedule_timeout(timeout_remain); if (timeout_remain == 0) { ret = -ETIME; break; } if (intel_wait_complete(&wait)) break; set_current_state(state); wakeup: /* Carefully check if the request is complete, giving time * for the seqno to be visible following the interrupt. * We also have to check in case we are kicked by the GPU * reset in order to drop the struct_mutex. */ if (__i915_request_irq_complete(req)) break; /* Only spin if we know the GPU is processing this request */ if (i915_spin_request(req, state, 2)) break; } remove_wait_queue(&req->i915->gpu_error.wait_queue, &reset); intel_engine_remove_wait(req->engine, &wait); __set_current_state(TASK_RUNNING); complete: trace_i915_gem_request_wait_end(req); if (timeout) { *timeout -= ktime_get_raw_ns(); if (*timeout < 0) *timeout = 0; /* * Apparently ktime isn't accurate enough and occasionally has a * bit of mismatch in the jiffies<->nsecs<->ktime loop. So patch * things up to make the test happy. We allow up to 1 jiffy. * * This is a regrssion from the timespec->ktime conversion. */ if (ret == -ETIME && *timeout < jiffies_to_usecs(1)*1000) *timeout = 0; } if (IS_RPS_USER(rps) && req->fence.seqno == req->engine->last_submitted_seqno) { /* The GPU is now idle and this client has stalled. * Since no other client has submitted a request in the * meantime, assume that this client is the only one * supplying work to the GPU but is unable to keep that * work supplied because it is waiting. Since the GPU is * then never kept fully busy, RPS autoclocking will * keep the clocks relatively low, causing further delays. * Compensate by giving the synchronous client credit for * a waitboost next time. */ lockmgr(&req->i915->rps.client_lock, LK_EXCLUSIVE); list_del_init(&rps->link); lockmgr(&req->i915->rps.client_lock, LK_RELEASE); } return ret; } /** * Waits for a request to be signaled, and cleans up the * request and object lists appropriately for that event. */ int i915_wait_request(struct drm_i915_gem_request *req) { int ret; GEM_BUG_ON(!req); lockdep_assert_held(&req->i915->drm.struct_mutex); ret = __i915_wait_request(req, req->i915->mm.interruptible, NULL, NULL); if (ret) return ret; /* If the GPU hung, we want to keep the requests to find the guilty. */ if (!i915_reset_in_progress(&req->i915->gpu_error)) i915_gem_request_retire_upto(req); return 0; }