/* @(#)win.c 8.1 (Berkeley) 6/6/93 */ /* $NetBSD: win.c,v 1.14 2009/04/14 08:50:06 lukem Exp $ */ /* * Copyright (c) 1983, 1993 * The Regents of the University of California. All rights reserved. * * This code is derived from software contributed to Berkeley by * Edward Wang at The University of California, Berkeley. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #include #include "defs.h" #include "char.h" #include "window_string.h" /* * Higher level routines for dealing with windows. * * There are two types of windows: user window, and information window. * User windows are the ones with a pty and shell. Information windows * are for displaying error messages, and other information. * * The windows are doubly linked in overlapping order and divided into * two groups: foreground and normal. Information * windows are always foreground. User windows can be either. * Addwin() adds a window to the list at the top of one of the two groups. * Deletewin() deletes a window. Front() moves a window to the front * of its group. Wwopen(), wwadd(), and wwdelete() should never be called * directly. */ /* * Open a user window. */ struct ww * openwin(int id, int row, int col, int nrow, int ncol, int nline, char *label, int type, int uflags, char *shf, char **sh) { struct ww *w; if (id < 0 && (id = findid()) < 0) return 0; if (row + nrow <= 0 || row > wwnrow - 1 || col + ncol <= 0 || col > wwncol - 1) { error("Illegal window position."); return 0; } w = wwopen(type, 0, nrow, ncol, row, col, nline); if (w == NULL) { error("Can't open window: %s.", wwerror()); return 0; } w->ww_id = id; window[id] = w; CLR(w->ww_uflags, WWU_ALLFLAGS); SET(w->ww_uflags, uflags); w->ww_alt = w->ww_w; if (label != NULL && setlabel(w, label) < 0) error("No memory for label."); wwcursor(w, 1); /* * We have to do this little maneuver to make sure * addwin() puts w at the top, so we don't waste an * insert and delete operation. */ setselwin((struct ww *)0); addwin(w, 0); setselwin(w); if (wwspawn(w, shf, sh) < 0) { error("Can't execute %s: %s.", shf, wwerror()); closewin(w); return 0; } return w; } int findid(void) { int i; for (i = 0; i < NWINDOW && window[i] != 0; i++) ; if (i >= NWINDOW) { error("Too many windows."); return -1; } return i; } struct ww * findselwin(void) { struct ww *w, *s = NULL; int i; for (i = 0; i < NWINDOW; i++) if ((w = window[i]) != NULL && w != selwin && (s == NULL || (!isfg(w) && (w->ww_order < s->ww_order || isfg(s))))) s = w; return s; } /* * Close a user window. Close all if w == 0. */ void closewin(struct ww *w) { char didit = 0; int i; if (w != NULL) { closewin1(w); didit++; } else for (i = 0; i < NWINDOW; i++) { if ((w = window[i]) == NULL) continue; closewin1(w); didit++; } if (didit) { if (selwin == 0) { if (lastselwin != 0) { setselwin(lastselwin); lastselwin = 0; } else if ((w = findselwin())) setselwin(w); } if (lastselwin == 0 && selwin) if ((w = findselwin())) lastselwin = w; reframe(); } } /* * Open an information (display) window. */ struct ww * openiwin(int nrow, const char *label) { struct ww *w; if ((w = wwopen(WWT_INTERNAL, 0, nrow, wwncol, 2, 0, 0)) == NULL) return 0; SET(w->ww_wflags, WWW_MAPNL | WWW_NOINTR | WWW_NOUPDATE | WWW_UNCTRL); SET(w->ww_uflags, WWU_HASFRAME | WWU_CENTER); w->ww_id = -1; (void) setlabel(w, label); addwin(w, 1); reframe(); return w; } /* * Close an information window. */ void closeiwin(struct ww *w) { closewin1(w); reframe(); } void closewin1(struct ww *w) { if (w == selwin) selwin = 0; if (w == lastselwin) lastselwin = 0; if (w->ww_id >= 0 && w->ww_id < NWINDOW) window[w->ww_id] = 0; if (w->ww_label) str_free(w->ww_label); deletewin(w); wwclose(w); } /* * Move the window to the top of its group. * Don't do it if already fully visible. * Wwvisible() doesn't work for tinted windows. * But anything to make it faster. * Always reframe() if doreframe is true. */ void front(struct ww *w, char doreframe) { if (w->ww_back != (isfg(w) ? framewin : fgwin) && !wwvisible(w)) { deletewin(w); addwin(w, isfg(w)); doreframe = 1; } if (doreframe) reframe(); } /* * Add a window at the top of normal windows or foreground windows. * For normal windows, we put it behind the current window. */ void addwin(struct ww *w, char fg) { if (fg) { wwadd(w, framewin); if (fgwin == framewin) fgwin = w; } else wwadd(w, selwin != 0 && selwin != w && !isfg(selwin) ? selwin : fgwin); } /* * Delete a window. */ void deletewin(struct ww *w) { if (fgwin == w) fgwin = w->ww_back; wwdelete(w); } void reframe(void) { struct ww *w; wwunframe(framewin); for (w = wwhead.ww_back; w != &wwhead; w = w->ww_back) if (ISSET(w->ww_uflags, WWU_HASFRAME)) { wwframe(w, framewin); labelwin(w); } } void labelwin(struct ww *w) { int mode = w == selwin ? WWM_REV : 0; if (!ISSET(w->ww_uflags, WWU_HASFRAME)) return; if (w->ww_id >= 0) { char buf[2]; buf[0] = w->ww_id + '1'; buf[1] = 0; wwlabel(w, framewin, 1, buf, mode); } if (w->ww_label) { int col; if (ISSET(w->ww_uflags, WWU_CENTER)) { col = (w->ww_w.nc - strlen(w->ww_label)) / 2; col = MAX(3, col); } else col = 3; wwlabel(w, framewin, col, w->ww_label, mode); } } void stopwin(struct ww *w) { if (w->ww_pty >= 0 && w->ww_type == WWT_PTY && wwstoptty(w->ww_pty) < 0) error("Can't stop output: %s.", wwerror()); else SET(w->ww_pflags, WWP_STOPPED); } void startwin(struct ww *w) { if (w->ww_pty >= 0 && w->ww_type == WWT_PTY && wwstarttty(w->ww_pty) < 0) error("Can't start output: %s.", wwerror()); else CLR(w->ww_pflags, WWP_STOPPED); } void sizewin(struct ww *w, int nrow, int ncol) { struct ww *back = w->ww_back; w->ww_alt.nr = w->ww_w.nr; w->ww_alt.nc = w->ww_w.nc; wwdelete(w); if (wwsize(w, nrow, ncol) < 0) error("Can't resize window: %s.", wwerror()); wwadd(w, back); reframe(); } void waitnl(struct ww *w) { (void) waitnl1(w, "[Type any key to continue]"); } int more(struct ww *w, char always) { int c; int uc = ISSET(w->ww_wflags, WWW_UNCTRL); if (!always && w->ww_cur.r < w->ww_w.b - 2) return 0; c = waitnl1(w, "[Type escape to abort, any other key to continue]"); CLR(w->ww_wflags, WWW_UNCTRL); wwputs("\033E", w); SET(w->ww_wflags, uc); return c == ctrl('[') ? 2 : 1; } int waitnl1(struct ww *w, const char *prompt) { int uc = ISSET(w->ww_wflags, WWW_UNCTRL); CLR(w->ww_wflags, WWW_UNCTRL); front(w, 0); wwprintf(w, "\033Y%c%c\033sA%s\033rA ", w->ww_w.nr - 1 + ' ', ' ', prompt); /* print on last line */ wwcurtowin(w); while (wwpeekc() < 0) wwiomux(); SET(w->ww_wflags, uc); return wwgetc(); }