/* xmalloc.c -- malloc with out of memory checking Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1997, 1998, 2003, 1999, 2000, 2002, 2003 Free Software Foundation, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #if HAVE_CONFIG_H # include #endif #include "xalloc.h" #include #include #include "gettext.h" #define _(msgid) gettext (msgid) #define N_(msgid) msgid #include "error.h" #include "exitfail.h" #ifndef SIZE_MAX # define SIZE_MAX ((size_t) -1) #endif #ifndef HAVE_MALLOC "you must run the autoconf test for a GNU libc compatible malloc" #endif #ifndef HAVE_REALLOC "you must run the autoconf test for a GNU libc compatible realloc" #endif /* If non NULL, call this function when memory is exhausted. */ void (*xalloc_fail_func) (void) = 0; /* If XALLOC_FAIL_FUNC is NULL, or does return, display this message before exiting when memory is exhausted. Goes through gettext. */ char const xalloc_msg_memory_exhausted[] = N_("memory exhausted"); void xalloc_die (void) { if (xalloc_fail_func) (*xalloc_fail_func) (); error (exit_failure, 0, "%s", _(xalloc_msg_memory_exhausted)); /* The `noreturn' cannot be given to error, since it may return if its first argument is 0. To help compilers understand the xalloc_die does terminate, call abort. */ abort (); } /* Allocate an array of N objects, each with S bytes of memory, dynamically, with error checking. S must be nonzero. */ static inline void * xnmalloc_inline (size_t n, size_t s) { void *p; if (xalloc_oversized (n, s) || ! (p = malloc (n * s))) xalloc_die (); return p; } void * xnmalloc (size_t n, size_t s) { return xnmalloc_inline (n, s); } /* Allocate N bytes of memory dynamically, with error checking. */ void * xmalloc (size_t n) { return xnmalloc_inline (n, 1); } /* Change the size of an allocated block of memory P to an array of N objects each of S bytes, with error checking. S must be nonzero. */ static inline void * xnrealloc_inline (void *p, size_t n, size_t s) { if (xalloc_oversized (n, s) || ! (p = realloc (p, n * s))) xalloc_die (); return p; } void * xnrealloc (void *p, size_t n, size_t s) { return xnrealloc_inline (p, n, s); } /* Change the size of an allocated block of memory P to N bytes, with error checking. */ void * xrealloc (void *p, size_t n) { return xnrealloc_inline (p, n, 1); } /* If P is null, allocate a block of at least *PN such objects; otherwise, reallocate P so that it contains more than *PN objects each of S bytes. *PN must be nonzero unless P is null, and S must be nonzero. Set *PN to the new number of objects, and return the pointer to the new block. *PN is never set to zero, and the returned pointer is never null. Repeated reallocations are guaranteed to make progress, either by allocating an initial block with a nonzero size, or by allocating a larger block. In the following implementation, nonzero sizes are doubled so that repeated reallocations have O(N log N) overall cost rather than O(N**2) cost, but the specification for this function does not guarantee that sizes are doubled. Here is an example of use: int *p = NULL; size_t used = 0; size_t allocated = 0; void append_int (int value) { if (used == allocated) p = x2nrealloc (p, &allocated, sizeof *p); p[used++] = value; } This causes x2nrealloc to allocate a block of some nonzero size the first time it is called. To have finer-grained control over the initial size, set *PN to a nonzero value before calling this function with P == NULL. For example: int *p = NULL; size_t used = 0; size_t allocated = 0; size_t allocated1 = 1000; void append_int (int value) { if (used == allocated) { p = x2nrealloc (p, &allocated1, sizeof *p); allocated = allocated1; } p[used++] = value; } */ static inline void * x2nrealloc_inline (void *p, size_t *pn, size_t s) { size_t n = *pn; if (! p) { if (! n) { /* The approximate size to use for initial small allocation requests, when the invoking code specifies an old size of zero. 64 bytes is the largest "small" request for the GNU C library malloc. */ enum { DEFAULT_MXFAST = 64 }; n = DEFAULT_MXFAST / s; n += !n; } } else { if (SIZE_MAX / 2 / s < n) xalloc_die (); n *= 2; } *pn = n; return xrealloc (p, n * s); } void * x2nrealloc (void *p, size_t *pn, size_t s) { return x2nrealloc_inline (p, pn, s); } /* If P is null, allocate a block of at least *PN bytes; otherwise, reallocate P so that it contains more than *PN bytes. *PN must be nonzero unless P is null. Set *PN to the new block's size, and return the pointer to the new block. *PN is never set to zero, and the returned pointer is never null. */ void * x2realloc (void *p, size_t *pn) { return x2nrealloc_inline (p, pn, 1); } /* Allocate S bytes of zeroed memory dynamically, with error checking. There's no need for xnzalloc (N, S), since it would be equivalent to xcalloc (N, S). */ void * xzalloc (size_t s) { return memset (xmalloc (s), 0, s); } /* Allocate zeroed memory for N elements of S bytes, with error checking. S must be nonzero. */ void * xcalloc (size_t n, size_t s) { void *p; /* Test for overflow, since some calloc implementations don't have proper overflow checks. */ if (xalloc_oversized (n, s) || ! (p = calloc (n, s))) xalloc_die (); return p; } /* Clone an object P of size S, with error checking. There's no need for xnclone (P, N, S), since xclone (P, N * S) works without any need for an arithmetic overflow check. */ void * xclone (void const *p, size_t s) { return memcpy (xmalloc (s), p, s); }