/*- * Copyright (c) 2003-2004 Tim Kientzle * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer * in this position and unchanged. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR(S) ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR(S) BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "archive_platform.h" __FBSDID("$FreeBSD: src/lib/libarchive/archive_read_support_compression_none.c,v 1.6 2005/02/13 23:29:54 kientzle Exp $"); #include #include #include #include #include "archive.h" #include "archive_private.h" struct archive_decompress_none { char *buffer; size_t buffer_size; char *next; /* Current read location. */ size_t avail; /* Bytes in my buffer. */ const char *client_buff; /* Client buffer information. */ size_t client_total; const char *client_next; size_t client_avail; char end_of_file; char fatal; }; /* * Size of internal buffer used for combining short reads. This is * also an upper limit on the size of a read request. Recall, * however, that we can (and will!) return blocks of data larger than * this. The read semantics are: you ask for a minimum, I give you a * pointer to my best-effort match and tell you how much data is * there. It could be less than you asked for, it could be much more. * For example, a client might use mmap() to "read" the entire file as * a single block. In that case, I will return that entire block to * my clients. */ #define BUFFER_SIZE 65536 static int archive_decompressor_none_bid(const void *, size_t); static int archive_decompressor_none_finish(struct archive *); static int archive_decompressor_none_init(struct archive *, const void *, size_t); static ssize_t archive_decompressor_none_read_ahead(struct archive *, const void **, size_t); static ssize_t archive_decompressor_none_read_consume(struct archive *, size_t); int archive_read_support_compression_none(struct archive *a) { return (__archive_read_register_compression(a, archive_decompressor_none_bid, archive_decompressor_none_init)); } /* * Try to detect an "uncompressed" archive. */ static int archive_decompressor_none_bid(const void *buff, size_t len) { (void)buff; (void)len; return (1); /* Default: We'll take it if noone else does. */ } static int archive_decompressor_none_init(struct archive *a, const void *buff, size_t n) { struct archive_decompress_none *state; a->compression_code = ARCHIVE_COMPRESSION_NONE; a->compression_name = "none"; state = (struct archive_decompress_none *)malloc(sizeof(*state)); if (!state) { archive_set_error(a, ENOMEM, "Can't allocate input data"); return (ARCHIVE_FATAL); } memset(state, 0, sizeof(*state)); state->buffer_size = BUFFER_SIZE; state->buffer = malloc(state->buffer_size); state->next = state->buffer; if (state->buffer == NULL) { free(state); archive_set_error(a, ENOMEM, "Can't allocate input buffer"); return (ARCHIVE_FATAL); } /* Save reference to first block of data. */ state->client_buff = buff; state->client_total = n; state->client_next = state->client_buff; state->client_avail = state->client_total; a->compression_data = state; a->compression_read_ahead = archive_decompressor_none_read_ahead; a->compression_read_consume = archive_decompressor_none_read_consume; a->compression_finish = archive_decompressor_none_finish; return (ARCHIVE_OK); } /* * We just pass through pointers to the client buffer if we can. * If the client buffer is short, then we copy stuff to our internal * buffer to combine reads. */ static ssize_t archive_decompressor_none_read_ahead(struct archive *a, const void **buff, size_t min) { struct archive_decompress_none *state; ssize_t bytes_read; state = a->compression_data; if (state->fatal) return (-1); /* * Don't make special efforts to handle requests larger than * the copy buffer. */ if (min > state->buffer_size) min = state->buffer_size; /* * Try to satisfy the request directly from the client * buffer. We can do this if all of the data in the copy * buffer was copied from the current client buffer. This * also covers the case where the copy buffer is empty and * the client buffer has all the data we need. */ if (state->client_total >= state->client_avail + state->avail && state->client_avail + state->avail >= min) { state->client_avail += state->avail; state->client_next -= state->avail; state->avail = 0; state->next = state->buffer; *buff = state->client_next; return (state->client_avail); } /* * If we can't use client buffer, we'll have to use copy buffer. */ /* Move data forward in copy buffer if necessary. */ if (state->next > state->buffer && state->next + min > state->buffer + state->buffer_size) { if (state->avail > 0) memmove(state->buffer, state->next, state->avail); state->next = state->buffer; } /* Collect data in copy buffer to fulfill request. */ while (state->avail < min) { /* Copy data from client buffer to our copy buffer. */ if (state->client_avail > 0) { /* First estimate: copy to fill rest of buffer. */ size_t tocopy = (state->buffer + state->buffer_size) - (state->next + state->avail); /* Don't copy more than is available. */ if (tocopy > state->client_avail) tocopy = state->client_avail; memcpy(state->next + state->avail, state->client_next, tocopy); state->client_next += tocopy; state->client_avail -= tocopy; state->avail += tocopy; } else { /* There is no more client data: fetch more. */ /* * It seems to me that const void ** and const * char ** should be compatible, but they * aren't, hence the cast. */ bytes_read = (a->client_reader)(a, a->client_data, (const void **)&state->client_buff); if (bytes_read < 0) { /* Read error. */ state->client_total = state->client_avail = 0; state->client_next = state->client_buff = NULL; state->fatal = 1; return (-1); } if (bytes_read == 0) { /* End-of-file. */ state->client_total = state->client_avail = 0; state->client_next = state->client_buff = NULL; state->end_of_file = 1; break; } a->raw_position += bytes_read; state->client_total = bytes_read; state->client_avail = state->client_total; state->client_next = state->client_buff; } } *buff = state->next; return (state->avail); } /* * Mark the appropriate data as used. Note that the request here will * often be much smaller than the size of the previous read_ahead * request. */ static ssize_t archive_decompressor_none_read_consume(struct archive *a, size_t request) { struct archive_decompress_none *state; state = a->compression_data; if (state->avail > 0) { /* Read came from copy buffer. */ state->next += request; state->avail -= request; } else { /* Read came from client buffer. */ state->client_next += request; state->client_avail -= request; } a->file_position += request; return (request); } static int archive_decompressor_none_finish(struct archive *a) { struct archive_decompress_none *state; state = a->compression_data; free(state->buffer); free(state); a->compression_data = NULL; if (a->client_closer != NULL) return ((a->client_closer)(a, a->client_data)); return (ARCHIVE_OK); }