/*- * Copyright (c) 1983-2003, Regents of the University of California. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the University of California, San Francisco nor * the names of its contributors may be used to endorse or promote * products derived from this software without specific prior written * permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * $OpenBSD: terminal.c,v 1.10 2008/06/20 13:08:44 ragge Exp $ * $NetBSD: terminal.c,v 1.2 1997/10/10 16:34:05 lukem Exp $ * $DragonFly: src/games/hunt/huntd/terminal.c,v 1.2 2008/09/04 16:12:51 swildner Exp $ */ #include #include #include #include #include "hunt.h" #include "server.h" #include "conf.h" #define TERM_WIDTH 80 /* Assume terminals are 80-char wide */ /* * cgoto: * Move the cursor to the given position on the given player's * terminal. */ void cgoto(PLAYER *pp, int y, int x) { if (pp == ALL_PLAYERS) { for (pp = Player; pp < End_player; pp++) cgoto(pp, y, x); for (pp = Monitor; pp < End_monitor; pp++) cgoto(pp, y, x); return; } if (x == pp->p_curx && y == pp->p_cury) return; sendcom(pp, MOVE, y, x); pp->p_cury = y; pp->p_curx = x; } /* * outch: * Put out a single character. */ void outch(PLAYER *pp, char ch) { if (pp == ALL_PLAYERS) { for (pp = Player; pp < End_player; pp++) outch(pp, ch); for (pp = Monitor; pp < End_monitor; pp++) outch(pp, ch); return; } if (++pp->p_curx >= TERM_WIDTH) { pp->p_curx = 0; pp->p_cury++; } (void) putc(ch, pp->p_output); } /* * outstr: * Put out a string of the given length. */ void outstr(PLAYER *pp, const char *str, int len) { if (pp == ALL_PLAYERS) { for (pp = Player; pp < End_player; pp++) outstr(pp, str, len); for (pp = Monitor; pp < End_monitor; pp++) outstr(pp, str, len); return; } pp->p_curx += len; pp->p_cury += (pp->p_curx / TERM_WIDTH); pp->p_curx %= TERM_WIDTH; while (len--) (void) putc(*str++, pp->p_output); } /* * outat: * draw a string at a location on the client. * Cursor doesn't move if the location is invalid */ void outyx(PLAYER *pp, int y, int x, const char *fmt, ...) { va_list ap; char buf[BUFSIZ]; int len; va_start(ap, fmt); len = vsnprintf(buf, sizeof(buf), fmt, ap); va_end(ap); if (len == -1) len = 0; if (len >= (int)sizeof(buf)) len = sizeof(buf) - 1; if (y >= 0 && x >= 0) cgoto(pp, y, x); if (len > 0) outstr(pp, buf, len); } /* * clrscr: * Clear the screen, and reset the current position on the screen. */ void clrscr(PLAYER *pp) { if (pp == ALL_PLAYERS) { for (pp = Player; pp < End_player; pp++) clrscr(pp); for (pp = Monitor; pp < End_monitor; pp++) clrscr(pp); return; } sendcom(pp, CLEAR); pp->p_cury = 0; pp->p_curx = 0; } /* * ce: * Clear to the end of the line */ void ce(PLAYER *pp) { sendcom(pp, CLRTOEOL); } /* * sendcom: * Send a command to the given user */ void sendcom(PLAYER *pp, int command, ...) { va_list ap; char buf[3]; int len = 0; va_start(ap, command); buf[len++] = command; switch (command & 0377) { case MOVE: buf[len++] = va_arg(ap, int); buf[len++] = va_arg(ap, int); break; case ADDCH: case READY: case ENDWIN: buf[len++] = va_arg(ap, int); break; } va_end(ap); if (pp == ALL_PLAYERS) { for (pp = Player; pp < End_player; pp++) fwrite(buf, sizeof buf[0], len, pp->p_output); for (pp = Monitor; pp < End_monitor; pp++) fwrite(buf, sizeof buf[0], len, pp->p_output); return; } else fwrite(buf, sizeof buf[0], len, pp->p_output); } /* * sync: * Flush the output buffer to the player */ void flush(PLAYER *pp) { if (pp == ALL_PLAYERS) { for (pp = Player; pp < End_player; pp++) fflush(pp->p_output); for (pp = Monitor; pp < End_monitor; pp++) fflush(pp->p_output); } else fflush(pp->p_output); } void logx(int prio, const char *fmt, ...) { va_list ap; va_start(ap, fmt); if (conf_syslog) vsyslog(prio, fmt, ap); else if (conf_logerr) /* if (prio < LOG_NOTICE) */ vwarnx(fmt, ap); va_end(ap); } void logit(int prio, const char *fmt, ...) { va_list ap; char fmtm[1024]; va_start(ap, fmt); if (conf_syslog) { strlcpy(fmtm, fmt, sizeof fmtm); strlcat(fmtm, ": %m", sizeof fmtm); vsyslog(prio, fmtm, ap); } else if (conf_logerr) /* if (prio < LOG_NOTICE) */ vwarn(fmt, ap); va_end(ap); }