libv4l is a collection of libraries which adds a thin abstraction layer on
authorjmcneill <jmcneill>
Mon, 8 Sep 2008 19:07:41 +0000 (19:07 +0000)
committerjmcneill <jmcneill>
Mon, 8 Sep 2008 19:07:41 +0000 (19:07 +0000)
commit1d72232bb999c4f281e1028b3fc030154f8a48e1
tree96ef9ad6ca2998c311cd5495439cfa46347ae78d
parentc5bf1d314bd2bda9ef6dad642e1030ecd8fdb10c
libv4l is a collection of libraries which adds a thin abstraction layer on
top of video4linux2 devices. The purpose of this (thin) layer is to make it
easy for application writers to support a wide variety of devices without
having to write seperate code for different devices in the same class.
12 files changed:
graphics/libv4l/DESCR [new file with mode: 0644]
graphics/libv4l/Makefile [new file with mode: 0644]
graphics/libv4l/PLIST [new file with mode: 0644]
graphics/libv4l/buildlink3.mk [new file with mode: 0644]
graphics/libv4l/distinfo [new file with mode: 0644]
graphics/libv4l/patches/patch-aa [new file with mode: 0644]
graphics/libv4l/patches/patch-ab [new file with mode: 0644]
graphics/libv4l/patches/patch-ac [new file with mode: 0644]
graphics/libv4l/patches/patch-ad [new file with mode: 0644]
graphics/libv4l/patches/patch-ae [new file with mode: 0644]
graphics/libv4l/patches/patch-af [new file with mode: 0644]
graphics/libv4l/patches/patch-ag [new file with mode: 0644]