1 # Buildsheet autogenerated by ravenadm tool -- Do not edit.
3 NAMEBASE= ruby-eventmachine
7 SDESC[v27]= Ruby/EventMachine library (v27)
8 SDESC[v30]= Ruby/EventMachine library (v30)
9 SDESC[v31]= Ruby/EventMachine library (v31)
10 HOMEPAGE= http://rubyeventmachine.com
11 CONTACT= Ruby_Automaton[ruby@ironwolf.systems]
14 SITES[main]= RUBYGEMS/
15 DISTFILE[1]= eventmachine-1.2.7.gem:main
22 OPTIONS_AVAILABLE= RUBY27 RUBY30 RUBY31
23 OPTIONS_STANDARD= none
24 VOPTS[v27]= RUBY27=ON RUBY30=OFF RUBY31=OFF
25 VOPTS[v30]= RUBY27=OFF RUBY30=ON RUBY31=OFF
26 VOPTS[v31]= RUBY27=OFF RUBY30=OFF RUBY31=ON
28 DISTNAME= eventmachine-1.2.7
32 [RUBY30].USES_ON= gem:v30
34 [RUBY31].USES_ON= gem:v31
36 [RUBY27].USES_ON= gem:v27
38 [FILE:745:descriptions/desc.single]
39 EventMachine implements a fast, single-threaded engine for arbitrary
41 communications. It's extremely easy to use in Ruby. EventMachine wraps all
42 interactions with IP sockets, allowing programs to concentrate on the
43 implementation of network protocols. It can be used to create both network
44 servers and clients. To create a server or client, a Ruby program only
46 to specify the IP address and port, and provide a Module that implements
48 communications protocol. Implementations of several standard network
50 are provided with the package, primarily to serve as examples. The real
52 of EventMachine is to enable programs to easily interface with other
54 using TCP/IP, especially if custom protocols are required.
59 994016e42aa041477ba9cff45cbe50de2047f25dd418eba003e84f0d16560972 247296 ruby/eventmachine-1.2.7.gem