2 * phantglobs.h - global declarations for Phantasia
5 extern double Circle; /* which circle player is in */
6 extern double Shield; /* force field thrown up in monster battle */
8 extern bool Beyond; /* set if player is beyond point of no return */
9 extern bool Marsh; /* set if player is in dead marshes */
10 extern bool Throne; /* set if player is on throne */
11 extern bool Changed; /* set if important player stats have changed */
12 extern bool Wizard; /* set if player is the 'wizard' of the game */
13 extern bool Timeout; /* set if short timeout waiting for input */
14 extern bool Windows; /* set if we are set up for curses stuff */
15 extern bool Luckout; /* set if we have tried to luck out in fight */
16 extern bool Foestrikes; /* set if foe gets a chance to hit in battleplayer()*/
17 extern bool Echo; /* set if echo input to terminal */
19 extern int Users; /* number of users currently playing */
20 extern int Whichmonster; /* which monster we are fighting */
21 extern int Lines; /* line on screen counter for fight routines */
23 extern jmp_buf Fightenv; /* used to jump into fight routine */
24 extern jmp_buf Timeoenv; /* used for timing out waiting for input */
26 extern long Fileloc; /* location in file of player statistics */
28 extern char *Login; /* pointer to login of current player */
29 extern char *Enemyname; /* pointer name of monster/player we are battling*/
31 extern struct player Player; /* stats for player */
32 extern struct player Other; /* stats for another player */
34 extern struct monster Curmonster;/* stats for current monster */
36 extern struct energyvoid Enrgyvoid;/* energy void buffer */
38 extern struct charstats Stattable[];/* used for rolling and changing player stats*/
40 extern struct charstats *Statptr;/* pointer into Stattable[] */
42 extern struct menuitem Menu[]; /* menu of items for purchase */
44 extern FILE *Playersfp; /* pointer to open player file */
45 extern FILE *Monstfp; /* pointer to open monster file */
46 extern FILE *Messagefp; /* pointer to open message file */
47 extern FILE *Energyvoidfp; /* pointer to open energy void file */
49 extern char Databuf[]; /* a place to read data into */
51 /* some canned strings for messages */
53 extern char Illmove[];
54 extern char Illspell[];
56 extern char Somebetter[];
57 extern char Nobetter[];
59 /* library functions and system calls */
60 extern char *getlogin();
61 extern char *getpass();
62 extern char *strchr();
63 extern char *strcat();
64 extern char *strcpy();
65 extern char *strncpy();
66 extern char *getenv();
67 struct passwd *getpwuid();
70 /* functions which we need to know about */
71 extern int interrupt();
73 extern void catchalarm();
74 extern long recallplayer();
75 extern long findname();
76 extern long allocrecord();
77 extern long rollnewplayer();
78 extern long allocvoid();
79 extern double drandom();
80 extern double distance();
81 extern double infloat();
82 extern double explevel();
83 extern char *descrlocation();
84 extern char *descrtype();
85 extern char *descrstatus();