1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 /* hack.pri.c - version 1.0.3 */
3 /* $FreeBSD: src/games/hack/hack.pri.c,v 1.5 1999/11/16 10:26:37 marcel Exp $ */
4 /* $DragonFly: src/games/hack/hack.pri.c,v 1.5 2006/08/21 19:45:32 pavalos Exp $ */
8 xchar scrlx, scrhx, scrly, scrhy; /* corners of new area on screen */
13 static void pobj(struct obj *);
15 static void cornbot(int);
20 char ulook[] = {"|@|"};
25 fputs("/-\\", stdout);
31 fputs("\\-/", stdout);
43 panic(const char *str, ...)
47 if(panicking++) exit(1); /* avoid loops - this should never happen*/
49 puts(" Suddenly, the dungeon collapses.");
50 fputs(" ERROR: ", stdout);
57 abort(); /* generate core dump */
60 more(); /* contains a fflush() */
65 atl(int x, int y, char ch)
67 struct rm *crm = &levl[x][y];
69 if(x<0 || x>COLNO-1 || y<0 || y>ROWNO-1){
70 impossible("atl(%d,%d,%c)",x,y,ch);
73 if(crm->seen && crm->scrsym == ch) return;
82 if(x < scrlx) scrlx = x;
83 if(x > scrhx) scrhx = x;
84 if(y < scrly) scrly = y;
85 if(y > scrhy) scrhy = y;
88 /* call: (x,y) - display
89 (-1,0) - close (leave last symbol)
90 (-1,-1)- close (undo last symbol)
91 (-1,let)-open: initialize symbol
96 tmp_at(schar x, schar y)
98 static schar prevx, prevy;
100 if((int)x == -2){ /* change let call */
104 if((int)x == -1 && (int)y >= 0){ /* open or close call */
109 if(prevx >= 0 && cansee(prevx,prevy)) {
111 prl(prevx, prevy); /* in case there was a monster */
112 at(prevx, prevy, levl[prevx][prevy].scrsym);
114 if(x >= 0){ /* normal call */
115 if(cansee(x,y)) at(x,y,let);
118 } else { /* close call */
124 /* like the previous, but the symbols are first erased on completion */
126 Tmp_at(schar x, schar y)
130 static coord tc[COLNO]; /* but watch reflecting beams! */
133 if(y > 0) { /* open call */
138 /* close call (do not distinguish y==0 and y==-1) */
143 at(xx, yy, levl[xx][yy].scrsym);
145 cnt = let = 0; /* superfluous */
148 if((int)x == -2) { /* change let call */
154 if(cnt) delay_output(50);
158 if(++cnt >= COLNO) panic("Tmp_at overflow?");
159 levl[x][y].new = 0; /* prevent pline-nscr erasing --- */
166 error("Hack needs a screen of size at least %d by %d.\n",
171 at(xchar x, xchar y, char ch)
174 /* if xchar is unsigned, lint will complain about if(x < 0) */
175 if(x < 0 || x > COLNO-1 || y < 0 || y > ROWNO-1) {
176 impossible("At gets 0%o at %d %d.", ch, x, y);
181 impossible("At gets null at %d %d.", x, y);
193 if(!Invisible) at(u.ux,u.uy,u.usym);
216 /* Some ridiculous code to get display of @ and monsters (almost) right */
218 levl[(u.udisx = u.ux)][(u.udisy = u.uy)].scrsym = u.usym;
219 levl[u.udisx][u.udisy].seen = 1;
223 seemons(); /* reset old positions */
224 for(mtmp = fmon; mtmp; mtmp = mtmp->nmon)
226 seemons(); /* force new positions to be shown */
227 /* This nonsense should disappear soon --------------------------------- */
229 for(y = 0; y < ROWNO; y++)
230 for(x = 0; x < COLNO; x++)
231 if((room = &levl[x][y])->new) {
233 at(x,y,room->scrsym);
234 } else if(room->seen)
235 at(x,y,room->scrsym);
244 docorner(int xmin, int ymax)
250 if(u.uswallow) { /* Can be done more efficiently */
255 seemons(); /* reset old positions */
256 for(mtmp = fmon; mtmp; mtmp = mtmp->nmon)
257 if(mtmp->mx >= xmin && mtmp->my < ymax)
259 seemons(); /* force new positions to be shown */
261 for(y = 0; y < ymax; y++) {
262 if(y > ROWNO && CD) break;
266 for(x = xmin; x < COLNO; x++) {
267 if((room = &levl[x][y])->new) {
269 at(x,y,room->scrsym);
272 at(x,y,room->scrsym);
278 if(ymax > ROWNO+1 && CD) {
294 if(u.udispl && (Invisible || u.udisx != u.ux || u.udisy != u.uy))
295 if(!vism_at(u.udisx, u.udisy))
296 newsym(u.udisx, u.udisy);
301 if(!u.udispl || u.udisx != u.ux || u.udisy != u.uy) {
302 atl(u.ux, u.uy, u.usym);
307 levl[u.ux][u.uy].seen = 1;
311 extern struct wseg *m_atseg;
314 /* print a position that is visible for @ */
322 if(x == u.ux && y == u.uy && (!Invisible)) {
326 if(!isok(x,y)) return;
329 (IS_ROCK(room->typ) && levl[u.ux][u.uy].typ == CORR))
331 if((mtmp = m_at(x,y)) && !mtmp->mhide &&
332 (!mtmp->minvis || See_invisible)) {
340 else if((otmp = o_at(x,y)) && room->typ != POOL)
342 else if(mtmp && (!mtmp->minvis || See_invisible)) {
343 /* must be a hiding monster, but not hiding right now */
344 /* assume for the moment that long worms do not hide */
347 else if(g_at(x,y) && room->typ != POOL)
349 else if(!room->seen || room->scrsym == ' ') {
350 room->new = room->seen = 1;
358 news0(xchar x, xchar y)
366 if(!room->seen) tmp = ' ';
367 else if(room->typ == POOL) tmp = POOL_SYM;
368 else if(!Blind && (otmp = o_at(x,y))) tmp = otmp->olet;
369 else if(!Blind && g_at(x,y)) tmp = '$';
370 else if(x == xupstair && y == yupstair) tmp = '<';
371 else if(x == xdnstair && y == ydnstair) tmp = '>';
372 else if((ttmp = t_at(x,y)) && ttmp->tseen) tmp = '^';
373 else switch(room->typ) {
376 tmp = room->scrsym; /* %% wrong after killing mimic ! */
392 if(room->lit || cansee(x,y) || Blind) tmp = '.';
407 /* used with wand of digging (or pick-axe): fill scrsym and force display */
408 /* also when a POOL evaporates */
410 mnewsym(int x, int y)
417 newscrsym = news0(x,y);
418 if(room->scrsym != newscrsym) {
419 room->scrsym = newscrsym;
430 if(!isok(x,y)) return;
432 if(room->scrsym == '.' && !room->lit && !Blind) {
486 vism_at(int x, int y)
490 return((x == u.ux && y == u.uy && !Invisible)
493 ? ((Blind && Telepat) || canseemon(mtmp)) :
499 pobj(struct obj *obj)
501 int show = (!obj->oinvis || See_invisible) &&
502 cansee(obj->ox,obj->oy);
504 if(obj->odx != obj->ox || obj->ody != obj->oy || !show)
505 if(!vism_at(obj->odx,obj->ody)){
506 newsym(obj->odx, obj->ody);
510 if(show && !vism_at(obj->ox,obj->oy)){
511 atl(obj->ox,obj->oy,obj->olet);
520 unpobj(struct obj *obj)
522 if(!vism_at(obj->ox,obj->oy))
523 newsym(obj->ox,obj->oy);
529 struct obj *obj, *obj2;
530 for(obj = fobj; obj; obj = obj2) {
532 if(obj->olet == FOOD_SYM && obj->otyp >= CORPSE
533 && obj->age + 250 < moves)
536 for(obj = invent; obj; obj = obj2) {
538 if(obj->olet == FOOD_SYM && obj->otyp >= CORPSE
539 && obj->age + 250 < moves)
548 for(mtmp = fmon; mtmp; mtmp = mtmp->nmon){
549 if(mtmp->data->mlet == ';')
550 mtmp->minvis = (u.ustuck != mtmp &&
551 levl[mtmp->mx][mtmp->my].typ == POOL);
554 if(mtmp->wormno) wormsee(mtmp->wormno);
560 pmon(struct monst *mon)
562 int show = (Blind && Telepat) || canseemon(mon);
564 if(mon->mdx != mon->mx || mon->mdy != mon->my || !show)
567 if(show && !mon->mdispl){
570 || u.uprops[PROP(RIN_PROTECTION_FROM_SHAPE_CHANGERS)].p_flgs
571 ) ? mon->data->mlet : mon->mappearance);
579 unpmon(struct monst *mon)
582 newsym(mon->mdx, mon->mdy);
593 if(u.uswallow || u.ux == FAR || flags.nscrinh) return;
595 for(y = scrly; y <= scrhy; y++)
596 for(x = scrlx; x <= scrhx; x++)
597 if((room = &levl[x][y])->new) {
599 at(x,y,room->scrsym);
606 /* 100 suffices for bot(); no relation with COLNO */
607 char oldbot[100], newbot[100];
612 if(lth < (int)sizeof(oldbot)) {
621 char *ob = oldbot, *nb = newbot;
623 if(flags.botlx) *ob = 0;
624 flags.botl = flags.botlx = 0;
627 "Level %-2d Gold %-5lu Hp %3d(%d) Ac %-2d Str ",
628 dlevel, u.ugold, u.uhp, u.uhpmax, u.uac);
631 "Level %-2d Hp %3d(%d) Ac %-2d Str ",
632 dlevel, u.uhp, u.uhpmax, u.uac);
633 #endif /* GOLD_ON_BOTL */
636 strcat(newbot,"18/**");
638 sprintf(eos(newbot), "18/%02d",u.ustr-18);
640 sprintf(eos(newbot), "%-2d ",u.ustr);
642 sprintf(eos(newbot), " Exp %2d/%-5lu ", u.ulevel,u.uexp);
644 sprintf(eos(newbot), " Exp %2u ", u.ulevel);
645 #endif /* EXP_ON_BOTL */
646 strcat(newbot, hu_stat[u.uhs]);
648 sprintf(eos(newbot), " %ld", moves);
649 if(strlen(newbot) >= COLNO) {
653 if(*bp0 != ' ' || bp0[1] != ' ' || bp0[2] != ' ')
657 for(i = 1; i<COLNO; i++) {
660 putchar(*nb ? *nb : ' ');
666 strcpy(oldbot, newbot);
671 mstatusline(struct monst *mtmp)
673 pline("Status of %s: ", monnam(mtmp));
674 pline("Level %-2d Gold %-5lu Hp %3d(%d) Ac %-2d Dam %d",
675 mtmp->data->mlevel, mtmp->mgold, mtmp->mhp, mtmp->mhpmax,
676 mtmp->data->ac, (mtmp->data->damn + 1) * (mtmp->data->damd + 1));
678 #endif /* WAN_PROBING */
683 if(flags.toplin == 1)