1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 /* hack.wield.c - version 1.0.3 */
3 /* $FreeBSD: src/games/hack/hack.wield.c,v 1.4 1999/11/16 10:26:38 marcel Exp $ */
4 /* $DragonFly: src/games/hack/hack.wield.c,v 1.4 2006/08/21 19:45:32 pavalos Exp $ */
7 extern struct obj zeroobj;
10 setuwep(struct obj *obj)
22 if(!(wep = getobj("#-)", "wield"))) /* nothing */;
24 pline("You are already wielding that!");
25 else if(uwep && uwep->cursed)
26 pline("The %s welded to your hand!",
27 aobjnam(uwep, "are"));
28 else if(wep == &zeroobj) {
30 pline("You are already empty handed.");
32 setuwep((struct obj *) 0);
34 pline("You are empty handed.");
36 } else if(uarms && wep->otyp == TWO_HANDED_SWORD)
37 pline("You cannot wield a two-handed sword and wear a shield.");
38 else if(wep->owornmask & (W_ARMOR | W_RING))
39 pline("You cannot wield that!");
44 pline("The %s %s to your hand!",
45 aobjnam(uwep, "weld"),
46 (uwep->quan == 1) ? "itself" : "themselves"); /* a3 */
55 if(!uwep || uwep->olet != WEAPON_SYM) return; /* %% */
57 pline("Your %s not affected.", aobjnam(uwep, "are"));
59 pline("Your %s!", aobjnam(uwep, "corrode"));
65 chwepon(struct obj *otmp, int amount)
67 const char *color = (amount < 0) ? "black" : "green";
70 if(!uwep || uwep->olet != WEAPON_SYM) {
72 (amount > 0) ? "Your hands twitch."
73 : "Your hands itch.");
77 if(uwep->otyp == WORM_TOOTH && amount > 0) {
78 uwep->otyp = CRYSKNIFE;
79 pline("Your weapon seems sharper now.");
84 if(uwep->otyp == CRYSKNIFE && amount < 0) {
85 uwep->otyp = WORM_TOOTH;
86 pline("Your weapon looks duller now.");
90 /* there is a (soft) upper limit to uwep->spe */
91 if(amount > 0 && uwep->spe > 5 && rn2(3)) {
92 pline("Your %s violently green for a while and then evaporate%s.",
93 aobjnam(uwep, "glow"), plur(uwep->quan));
94 while(uwep) /* let all of them disappear */
95 /* note: uwep->quan = 1 is nogood if unpaid */
99 if(!rn2(6)) amount *= 2;
100 ltime = (amount*amount == 1) ? "moment" : "while";
101 pline("Your %s %s for a %s.",
102 aobjnam(uwep, "glow"), color, ltime);
104 if(amount > 0) uwep->cursed = 0;