priv: Reactivate and use PRIV_SETDOMAINNAME
[dragonfly.git] / sys / sys / tree.h
1 /*      $NetBSD: tree.h,v 1.8 2004/03/28 19:38:30 provos Exp $  */
2 /*      $OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $    */
3 /*      $DragonFly: src/sys/sys/tree.h,v 1.11 2008/01/07 01:22:30 corecode Exp $ */
4 /*
5  * Copyright 2002 Niels Provos <provos@citi.umich.edu>
6  * All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  *
17  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
18  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
19  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
20  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
21  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
22  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27  */
28
29 #ifndef _SYS_TREE_H_
30 #define _SYS_TREE_H_
31
32 /*
33  * This file defines data structures for different types of trees:
34  * splay trees and red-black trees.
35  *
36  * A splay tree is a self-organizing data structure.  Every operation
37  * on the tree causes a splay to happen.  The splay moves the requested
38  * node to the root of the tree and partly rebalances it.
39  *
40  * This has the benefit that request locality causes faster lookups as
41  * the requested nodes move to the top of the tree.  On the other hand,
42  * every lookup causes memory writes.
43  *
44  * The Balance Theorem bounds the total access time for m operations
45  * and n inserts on an initially empty tree as O((m + n)lg n).  The
46  * amortized cost for a sequence of m accesses to a splay tree is O(lg n);
47  *
48  * A red-black tree is a binary search tree with the node color as an
49  * extra attribute.  It fulfills a set of conditions:
50  *      - every search path from the root to a leaf consists of the
51  *        same number of black nodes,
52  *      - each red node (except for the root) has a black parent,
53  *      - each leaf node is black.
54  *
55  * Every operation on a red-black tree is bounded as O(lg n).
56  * The maximum height of a red-black tree is 2lg (n+1).
57  */
58
59 #define SPLAY_HEAD(name, type)                                          \
60 struct name {                                                           \
61         struct type *sph_root; /* root of the tree */                   \
62 }
63
64 #define SPLAY_INITIALIZER(root)                                         \
65         { NULL }
66
67 #define SPLAY_INIT(root) do {                                           \
68         (root)->sph_root = NULL;                                        \
69 } while (/*CONSTCOND*/ 0)
70
71 #define SPLAY_ENTRY(type)                                               \
72 struct {                                                                \
73         struct type *spe_left; /* left element */                       \
74         struct type *spe_right; /* right element */                     \
75 }
76
77 #define SPLAY_LEFT(elm, field)          (elm)->field.spe_left
78 #define SPLAY_RIGHT(elm, field)         (elm)->field.spe_right
79 #define SPLAY_ROOT(head)                (head)->sph_root
80 #define SPLAY_EMPTY(head)               (SPLAY_ROOT(head) == NULL)
81
82 /* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
83 #define SPLAY_ROTATE_RIGHT(head, tmp, field) do {                       \
84         SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field);  \
85         SPLAY_RIGHT(tmp, field) = (head)->sph_root;                     \
86         (head)->sph_root = tmp;                                         \
87 } while (/*CONSTCOND*/ 0)
88         
89 #define SPLAY_ROTATE_LEFT(head, tmp, field) do {                        \
90         SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field);  \
91         SPLAY_LEFT(tmp, field) = (head)->sph_root;                      \
92         (head)->sph_root = tmp;                                         \
93 } while (/*CONSTCOND*/ 0)
94
95 #define SPLAY_LINKLEFT(head, tmp, field) do {                           \
96         SPLAY_LEFT(tmp, field) = (head)->sph_root;                      \
97         tmp = (head)->sph_root;                                         \
98         (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);         \
99 } while (/*CONSTCOND*/ 0)
100
101 #define SPLAY_LINKRIGHT(head, tmp, field) do {                          \
102         SPLAY_RIGHT(tmp, field) = (head)->sph_root;                     \
103         tmp = (head)->sph_root;                                         \
104         (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);        \
105 } while (/*CONSTCOND*/ 0)
106
107 #define SPLAY_ASSEMBLE(head, node, left, right, field) do {             \
108         SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \
109         SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\
110         SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \
111         SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \
112 } while (/*CONSTCOND*/ 0)
113
114 /* Generates prototypes and inline functions */
115
116 #define SPLAY_PROTOTYPE(name, type, field, cmp)                         \
117 void name##_SPLAY(struct name *, struct type *);                        \
118 void name##_SPLAY_MINMAX(struct name *, int);                           \
119 struct type *name##_SPLAY_INSERT(struct name *, struct type *);         \
120 struct type *name##_SPLAY_REMOVE(struct name *, struct type *);         \
121                                                                         \
122 /* Finds the node with the same key as elm */                           \
123 static __inline struct type *                                           \
124 name##_SPLAY_FIND(struct name *head, struct type *elm)                  \
125 {                                                                       \
126         if (SPLAY_EMPTY(head))                                          \
127                 return(NULL);                                           \
128         name##_SPLAY(head, elm);                                        \
129         if ((cmp)(elm, (head)->sph_root) == 0)                          \
130                 return (head->sph_root);                                \
131         return (NULL);                                                  \
132 }                                                                       \
133                                                                         \
134 static __inline struct type *                                           \
135 name##_SPLAY_NEXT(struct name *head, struct type *elm)                  \
136 {                                                                       \
137         name##_SPLAY(head, elm);                                        \
138         if (SPLAY_RIGHT(elm, field) != NULL) {                          \
139                 elm = SPLAY_RIGHT(elm, field);                          \
140                 while (SPLAY_LEFT(elm, field) != NULL) {                \
141                         elm = SPLAY_LEFT(elm, field);                   \
142                 }                                                       \
143         } else                                                          \
144                 elm = NULL;                                             \
145         return (elm);                                                   \
146 }                                                                       \
147                                                                         \
148 static __inline struct type *                                           \
149 name##_SPLAY_MIN_MAX(struct name *head, int val)                        \
150 {                                                                       \
151         name##_SPLAY_MINMAX(head, val);                                 \
152         return (SPLAY_ROOT(head));                                      \
153 }
154
155 /* Main splay operation.
156  * Moves node close to the key of elm to top
157  */
158 #define SPLAY_GENERATE(name, type, field, cmp)                          \
159 struct type *                                                           \
160 name##_SPLAY_INSERT(struct name *head, struct type *elm)                \
161 {                                                                       \
162     if (SPLAY_EMPTY(head)) {                                            \
163             SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL;    \
164     } else {                                                            \
165             int __comp;                                                 \
166             name##_SPLAY(head, elm);                                    \
167             __comp = (cmp)(elm, (head)->sph_root);                      \
168             if(__comp < 0) {                                            \
169                     SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\
170                     SPLAY_RIGHT(elm, field) = (head)->sph_root;         \
171                     SPLAY_LEFT((head)->sph_root, field) = NULL;         \
172             } else if (__comp > 0) {                                    \
173                     SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\
174                     SPLAY_LEFT(elm, field) = (head)->sph_root;          \
175                     SPLAY_RIGHT((head)->sph_root, field) = NULL;        \
176             } else                                                      \
177                     return ((head)->sph_root);                          \
178     }                                                                   \
179     (head)->sph_root = (elm);                                           \
180     return (NULL);                                                      \
181 }                                                                       \
182                                                                         \
183 struct type *                                                           \
184 name##_SPLAY_REMOVE(struct name *head, struct type *elm)                \
185 {                                                                       \
186         struct type *__tmp;                                             \
187         if (SPLAY_EMPTY(head))                                          \
188                 return (NULL);                                          \
189         name##_SPLAY(head, elm);                                        \
190         if ((cmp)(elm, (head)->sph_root) == 0) {                        \
191                 if (SPLAY_LEFT((head)->sph_root, field) == NULL) {      \
192                         (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\
193                 } else {                                                \
194                         __tmp = SPLAY_RIGHT((head)->sph_root, field);   \
195                         (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\
196                         name##_SPLAY(head, elm);                        \
197                         SPLAY_RIGHT((head)->sph_root, field) = __tmp;   \
198                 }                                                       \
199                 return (elm);                                           \
200         }                                                               \
201         return (NULL);                                                  \
202 }                                                                       \
203                                                                         \
204 void                                                                    \
205 name##_SPLAY(struct name *head, struct type *elm)                       \
206 {                                                                       \
207         struct type __node, *__left, *__right, *__tmp;                  \
208         int __comp;                                                     \
209 \
210         SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
211         __left = __right = &__node;                                     \
212 \
213         while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) {          \
214                 if (__comp < 0) {                                       \
215                         __tmp = SPLAY_LEFT((head)->sph_root, field);    \
216                         if (__tmp == NULL)                              \
217                                 break;                                  \
218                         if ((cmp)(elm, __tmp) < 0){                     \
219                                 SPLAY_ROTATE_RIGHT(head, __tmp, field); \
220                                 if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
221                                         break;                          \
222                         }                                               \
223                         SPLAY_LINKLEFT(head, __right, field);           \
224                 } else if (__comp > 0) {                                \
225                         __tmp = SPLAY_RIGHT((head)->sph_root, field);   \
226                         if (__tmp == NULL)                              \
227                                 break;                                  \
228                         if ((cmp)(elm, __tmp) > 0){                     \
229                                 SPLAY_ROTATE_LEFT(head, __tmp, field);  \
230                                 if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
231                                         break;                          \
232                         }                                               \
233                         SPLAY_LINKRIGHT(head, __left, field);           \
234                 }                                                       \
235         }                                                               \
236         SPLAY_ASSEMBLE(head, &__node, __left, __right, field);          \
237 }                                                                       \
238                                                                         \
239 /* Splay with either the minimum or the maximum element                 \
240  * Used to find minimum or maximum element in tree.                     \
241  */                                                                     \
242 void name##_SPLAY_MINMAX(struct name *head, int __comp) \
243 {                                                                       \
244         struct type __node, *__left, *__right, *__tmp;                  \
245 \
246         SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
247         __left = __right = &__node;                                     \
248 \
249         while (1) {                                                     \
250                 if (__comp < 0) {                                       \
251                         __tmp = SPLAY_LEFT((head)->sph_root, field);    \
252                         if (__tmp == NULL)                              \
253                                 break;                                  \
254                         if (__comp < 0){                                \
255                                 SPLAY_ROTATE_RIGHT(head, __tmp, field); \
256                                 if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
257                                         break;                          \
258                         }                                               \
259                         SPLAY_LINKLEFT(head, __right, field);           \
260                 } else if (__comp > 0) {                                \
261                         __tmp = SPLAY_RIGHT((head)->sph_root, field);   \
262                         if (__tmp == NULL)                              \
263                                 break;                                  \
264                         if (__comp > 0) {                               \
265                                 SPLAY_ROTATE_LEFT(head, __tmp, field);  \
266                                 if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
267                                         break;                          \
268                         }                                               \
269                         SPLAY_LINKRIGHT(head, __left, field);           \
270                 }                                                       \
271         }                                                               \
272         SPLAY_ASSEMBLE(head, &__node, __left, __right, field);          \
273 }
274
275 #define SPLAY_NEGINF    -1
276 #define SPLAY_INF       1
277
278 #define SPLAY_INSERT(name, x, y)        name##_SPLAY_INSERT(x, y)
279 #define SPLAY_REMOVE(name, x, y)        name##_SPLAY_REMOVE(x, y)
280 #define SPLAY_FIND(name, x, y)          name##_SPLAY_FIND(x, y)
281 #define SPLAY_NEXT(name, x, y)          name##_SPLAY_NEXT(x, y)
282 #define SPLAY_MIN(name, x)              (SPLAY_EMPTY(x) ? NULL  \
283                                         : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
284 #define SPLAY_MAX(name, x)              (SPLAY_EMPTY(x) ? NULL  \
285                                         : name##_SPLAY_MIN_MAX(x, SPLAY_INF))
286
287 #define SPLAY_FOREACH(x, name, head)                                    \
288         for ((x) = SPLAY_MIN(name, head);                               \
289              (x) != NULL;                                               \
290              (x) = SPLAY_NEXT(name, head, x))
291
292 /* Macros that define a red-black tree */
293
294 #define RB_SCAN_INFO(name, type)                                        \
295 struct name##_scan_info {                                               \
296         struct name##_scan_info *link;                                  \
297         struct type     *node;                                          \
298 }
299
300 #define RB_HEAD(name, type)                                             \
301 struct name {                                                           \
302         struct type *rbh_root;               /* root of the tree */     \
303         struct name##_scan_info *rbh_inprog; /* scans in progress */    \
304 }
305
306 #define RB_INITIALIZER(root)                                            \
307         { NULL, NULL }
308
309 #define RB_INIT(root) do {                                              \
310         (root)->rbh_root = NULL;                                        \
311         (root)->rbh_inprog = NULL;                                      \
312 } while (/*CONSTCOND*/ 0)
313
314 #define RB_BLACK        0
315 #define RB_RED          1
316 #define RB_ENTRY(type)                                                  \
317 struct {                                                                \
318         struct type *rbe_left;          /* left element */              \
319         struct type *rbe_right;         /* right element */             \
320         struct type *rbe_parent;        /* parent element */            \
321         int rbe_color;                  /* node color */                \
322 }
323
324 #define RB_LEFT(elm, field)             (elm)->field.rbe_left
325 #define RB_RIGHT(elm, field)            (elm)->field.rbe_right
326 #define RB_PARENT(elm, field)           (elm)->field.rbe_parent
327 #define RB_COLOR(elm, field)            (elm)->field.rbe_color
328 #define RB_ROOT(head)                   (head)->rbh_root
329 #define RB_INPROG(head)                 (head)->rbh_inprog
330 #define RB_EMPTY(head)                  (RB_ROOT(head) == NULL)
331
332 #define RB_SET(elm, parent, field) do {                                 \
333         RB_PARENT(elm, field) = parent;                                 \
334         RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL;              \
335         RB_COLOR(elm, field) = RB_RED;                                  \
336 } while (/*CONSTCOND*/ 0)
337
338 #define RB_SET_BLACKRED(black, red, field) do {                         \
339         RB_COLOR(black, field) = RB_BLACK;                              \
340         RB_COLOR(red, field) = RB_RED;                                  \
341 } while (/*CONSTCOND*/ 0)
342
343 #ifdef RB_AUGMENT
344 #error "RB_AUGMENT not supported by DragonFly"
345 #endif
346
347 #define RB_ROTATE_LEFT(head, elm, tmp, field) do {                      \
348         (tmp) = RB_RIGHT(elm, field);                                   \
349         if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) {     \
350                 RB_PARENT(RB_LEFT(tmp, field), field) = (elm);          \
351         }                                                               \
352         if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) {  \
353                 if ((elm) == RB_LEFT(RB_PARENT(elm, field), field))     \
354                         RB_LEFT(RB_PARENT(elm, field), field) = (tmp);  \
355                 else                                                    \
356                         RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
357         } else                                                          \
358                 (head)->rbh_root = (tmp);                               \
359         RB_LEFT(tmp, field) = (elm);                                    \
360         RB_PARENT(elm, field) = (tmp);                                  \
361 } while (/*CONSTCOND*/ 0)
362
363 #define RB_ROTATE_RIGHT(head, elm, tmp, field) do {                     \
364         (tmp) = RB_LEFT(elm, field);                                    \
365         if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) {     \
366                 RB_PARENT(RB_RIGHT(tmp, field), field) = (elm);         \
367         }                                                               \
368         if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) {  \
369                 if ((elm) == RB_LEFT(RB_PARENT(elm, field), field))     \
370                         RB_LEFT(RB_PARENT(elm, field), field) = (tmp);  \
371                 else                                                    \
372                         RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
373         } else                                                          \
374                 (head)->rbh_root = (tmp);                               \
375         RB_RIGHT(tmp, field) = (elm);                                   \
376         RB_PARENT(elm, field) = (tmp);                                  \
377 } while (/*CONSTCOND*/ 0)
378
379 /* Generates prototypes and inline functions */
380 #define RB_PROTOTYPE(name, type, field, cmp)                            \
381         _RB_PROTOTYPE(name, type, field, cmp,)
382 #define RB_PROTOTYPE_STATIC(name, type, field, cmp)                     \
383         _RB_PROTOTYPE(name, type, field, cmp, __unused static)
384
385 #define _RB_PROTOTYPE(name, type, field, cmp, STORQUAL)                 \
386 STORQUAL struct type *name##_RB_REMOVE(struct name *, struct type *);   \
387 STORQUAL struct type *name##_RB_INSERT(struct name *, struct type *);   \
388 STORQUAL struct type *name##_RB_FIND(struct name *, struct type *);     \
389 STORQUAL int name##_RB_SCAN(struct name *, int (*)(struct type *, void *),\
390                         int (*)(struct type *, void *), void *);        \
391 STORQUAL struct type *name##_RB_NEXT(struct type *);                    \
392 STORQUAL struct type *name##_RB_PREV(struct type *);                    \
393 STORQUAL struct type *name##_RB_MINMAX(struct name *, int);             \
394 RB_SCAN_INFO(name, type)                                                \
395
396 /*
397  * A version which supplies a fast lookup routine for an exact match
398  * on a numeric field.
399  */
400 #define RB_PROTOTYPE2(name, type, field, cmp, datatype)                 \
401 RB_PROTOTYPE(name, type, field, cmp);                                   \
402 struct type *name##_RB_LOOKUP(struct name *, datatype)                  \
403
404 /*
405  * A version which supplies a fast lookup routine for a numeric
406  * field which resides within a ranged object, either using (begin,end),
407  * or using (begin,size).
408  */
409 #define RB_PROTOTYPE3(name, type, field, cmp, datatype)                 \
410 RB_PROTOTYPE2(name, type, field, cmp, datatype);                        \
411 struct type *name##_RB_RLOOKUP(struct name *, datatype)                 \
412
413 #define RB_PROTOTYPE4(name, type, field, cmp, datatype)                 \
414 RB_PROTOTYPE2(name, type, field, cmp, datatype);                        \
415 struct type *name##_RB_RLOOKUP(struct name *, datatype)                 \
416
417 #define RB_PROTOTYPEX(name, ext, type, field, cmp, datatype)            \
418 RB_PROTOTYPE(name, type, field, cmp);                                   \
419 struct type *name##_RB_LOOKUP_##ext (struct name *, datatype)           \
420
421 /* Main rb operation.
422  * Moves node close to the key of elm to top
423  */
424 #define RB_GENERATE(name, type, field, cmp)                             \
425         _RB_GENERATE(name, type, field, cmp,)
426
427 #define RB_GENERATE_STATIC(name, type, field, cmp)                      \
428         _RB_GENERATE(name, type, field, cmp, __unused static)
429
430 #define _RB_GENERATE(name, type, field, cmp, STORQUAL)                  \
431 static void                                                             \
432 name##_RB_INSERT_COLOR(struct name *head, struct type *elm)             \
433 {                                                                       \
434         struct type *parent, *gparent, *tmp;                            \
435         while ((parent = RB_PARENT(elm, field)) != NULL &&              \
436             RB_COLOR(parent, field) == RB_RED) {                        \
437                 gparent = RB_PARENT(parent, field);                     \
438                 if (parent == RB_LEFT(gparent, field)) {                \
439                         tmp = RB_RIGHT(gparent, field);                 \
440                         if (tmp && RB_COLOR(tmp, field) == RB_RED) {    \
441                                 RB_COLOR(tmp, field) = RB_BLACK;        \
442                                 RB_SET_BLACKRED(parent, gparent, field);\
443                                 elm = gparent;                          \
444                                 continue;                               \
445                         }                                               \
446                         if (RB_RIGHT(parent, field) == elm) {           \
447                                 RB_ROTATE_LEFT(head, parent, tmp, field);\
448                                 tmp = parent;                           \
449                                 parent = elm;                           \
450                                 elm = tmp;                              \
451                         }                                               \
452                         RB_SET_BLACKRED(parent, gparent, field);        \
453                         RB_ROTATE_RIGHT(head, gparent, tmp, field);     \
454                 } else {                                                \
455                         tmp = RB_LEFT(gparent, field);                  \
456                         if (tmp && RB_COLOR(tmp, field) == RB_RED) {    \
457                                 RB_COLOR(tmp, field) = RB_BLACK;        \
458                                 RB_SET_BLACKRED(parent, gparent, field);\
459                                 elm = gparent;                          \
460                                 continue;                               \
461                         }                                               \
462                         if (RB_LEFT(parent, field) == elm) {            \
463                                 RB_ROTATE_RIGHT(head, parent, tmp, field);\
464                                 tmp = parent;                           \
465                                 parent = elm;                           \
466                                 elm = tmp;                              \
467                         }                                               \
468                         RB_SET_BLACKRED(parent, gparent, field);        \
469                         RB_ROTATE_LEFT(head, gparent, tmp, field);      \
470                 }                                                       \
471         }                                                               \
472         RB_COLOR(head->rbh_root, field) = RB_BLACK;                     \
473 }                                                                       \
474                                                                         \
475 static void                                                             \
476 name##_RB_REMOVE_COLOR(struct name *head, struct type *parent,          \
477                         struct type *elm)                               \
478 {                                                                       \
479         struct type *tmp;                                               \
480         while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) &&     \
481             elm != RB_ROOT(head)) {                                     \
482                 if (RB_LEFT(parent, field) == elm) {                    \
483                         tmp = RB_RIGHT(parent, field);                  \
484                         if (RB_COLOR(tmp, field) == RB_RED) {           \
485                                 RB_SET_BLACKRED(tmp, parent, field);    \
486                                 RB_ROTATE_LEFT(head, parent, tmp, field);\
487                                 tmp = RB_RIGHT(parent, field);          \
488                         }                                               \
489                         if ((RB_LEFT(tmp, field) == NULL ||             \
490                             RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
491                             (RB_RIGHT(tmp, field) == NULL ||            \
492                             RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
493                                 RB_COLOR(tmp, field) = RB_RED;          \
494                                 elm = parent;                           \
495                                 parent = RB_PARENT(elm, field);         \
496                         } else {                                        \
497                                 if (RB_RIGHT(tmp, field) == NULL ||     \
498                                     RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\
499                                         struct type *oleft;             \
500                                         if ((oleft = RB_LEFT(tmp, field)) \
501                                             != NULL)                    \
502                                                 RB_COLOR(oleft, field) = RB_BLACK;\
503                                         RB_COLOR(tmp, field) = RB_RED;  \
504                                         RB_ROTATE_RIGHT(head, tmp, oleft, field);\
505                                         tmp = RB_RIGHT(parent, field);  \
506                                 }                                       \
507                                 RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
508                                 RB_COLOR(parent, field) = RB_BLACK;     \
509                                 if (RB_RIGHT(tmp, field))               \
510                                         RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\
511                                 RB_ROTATE_LEFT(head, parent, tmp, field);\
512                                 elm = RB_ROOT(head);                    \
513                                 break;                                  \
514                         }                                               \
515                 } else {                                                \
516                         tmp = RB_LEFT(parent, field);                   \
517                         if (RB_COLOR(tmp, field) == RB_RED) {           \
518                                 RB_SET_BLACKRED(tmp, parent, field);    \
519                                 RB_ROTATE_RIGHT(head, parent, tmp, field);\
520                                 tmp = RB_LEFT(parent, field);           \
521                         }                                               \
522                         if ((RB_LEFT(tmp, field) == NULL ||             \
523                             RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
524                             (RB_RIGHT(tmp, field) == NULL ||            \
525                             RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
526                                 RB_COLOR(tmp, field) = RB_RED;          \
527                                 elm = parent;                           \
528                                 parent = RB_PARENT(elm, field);         \
529                         } else {                                        \
530                                 if (RB_LEFT(tmp, field) == NULL ||      \
531                                     RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\
532                                         struct type *oright;            \
533                                         if ((oright = RB_RIGHT(tmp, field)) \
534                                             != NULL)                    \
535                                                 RB_COLOR(oright, field) = RB_BLACK;\
536                                         RB_COLOR(tmp, field) = RB_RED;  \
537                                         RB_ROTATE_LEFT(head, tmp, oright, field);\
538                                         tmp = RB_LEFT(parent, field);   \
539                                 }                                       \
540                                 RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
541                                 RB_COLOR(parent, field) = RB_BLACK;     \
542                                 if (RB_LEFT(tmp, field))                \
543                                         RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\
544                                 RB_ROTATE_RIGHT(head, parent, tmp, field);\
545                                 elm = RB_ROOT(head);                    \
546                                 break;                                  \
547                         }                                               \
548                 }                                                       \
549         }                                                               \
550         if (elm)                                                        \
551                 RB_COLOR(elm, field) = RB_BLACK;                        \
552 }                                                                       \
553                                                                         \
554 STORQUAL struct type *                                                  \
555 name##_RB_REMOVE(struct name *head, struct type *elm)                   \
556 {                                                                       \
557         struct type *child, *parent, *old;                              \
558         struct name##_scan_info *inprog;                                \
559         int color;                                                      \
560                                                                         \
561         for (inprog = RB_INPROG(head); inprog; inprog = inprog->link) { \
562                 if (inprog->node == elm)                                \
563                         inprog->node = RB_NEXT(name, head, elm);        \
564         }                                                               \
565                                                                         \
566         old = elm;                                                      \
567         if (RB_LEFT(elm, field) == NULL)                                \
568                 child = RB_RIGHT(elm, field);                           \
569         else if (RB_RIGHT(elm, field) == NULL)                          \
570                 child = RB_LEFT(elm, field);                            \
571         else {                                                          \
572                 struct type *left;                                      \
573                 elm = RB_RIGHT(elm, field);                             \
574                 while ((left = RB_LEFT(elm, field)) != NULL)            \
575                         elm = left;                                     \
576                 child = RB_RIGHT(elm, field);                           \
577                 parent = RB_PARENT(elm, field);                         \
578                 color = RB_COLOR(elm, field);                           \
579                 if (child)                                              \
580                         RB_PARENT(child, field) = parent;               \
581                 if (parent) {                                           \
582                         if (RB_LEFT(parent, field) == elm)              \
583                                 RB_LEFT(parent, field) = child;         \
584                         else                                            \
585                                 RB_RIGHT(parent, field) = child;        \
586                 } else                                                  \
587                         RB_ROOT(head) = child;                          \
588                 if (RB_PARENT(elm, field) == old)                       \
589                         parent = elm;                                   \
590                 (elm)->field = (old)->field;                            \
591                 if (RB_PARENT(old, field)) {                            \
592                         if (RB_LEFT(RB_PARENT(old, field), field) == old)\
593                                 RB_LEFT(RB_PARENT(old, field), field) = elm;\
594                         else                                            \
595                                 RB_RIGHT(RB_PARENT(old, field), field) = elm;\
596                 } else                                                  \
597                         RB_ROOT(head) = elm;                            \
598                 RB_PARENT(RB_LEFT(old, field), field) = elm;            \
599                 if (RB_RIGHT(old, field))                               \
600                         RB_PARENT(RB_RIGHT(old, field), field) = elm;   \
601                 goto color;                                             \
602         }                                                               \
603         parent = RB_PARENT(elm, field);                                 \
604         color = RB_COLOR(elm, field);                                   \
605         if (child)                                                      \
606                 RB_PARENT(child, field) = parent;                       \
607         if (parent) {                                                   \
608                 if (RB_LEFT(parent, field) == elm)                      \
609                         RB_LEFT(parent, field) = child;                 \
610                 else                                                    \
611                         RB_RIGHT(parent, field) = child;                \
612         } else                                                          \
613                 RB_ROOT(head) = child;                                  \
614 color:                                                                  \
615         if (color == RB_BLACK)                                          \
616                 name##_RB_REMOVE_COLOR(head, parent, child);            \
617         return (old);                                                   \
618 }                                                                       \
619                                                                         \
620 /* Inserts a node into the RB tree */                                   \
621 STORQUAL struct type *                                                  \
622 name##_RB_INSERT(struct name *head, struct type *elm)                   \
623 {                                                                       \
624         struct type *tmp;                                               \
625         struct type *parent = NULL;                                     \
626         int comp = 0;                                                   \
627         tmp = RB_ROOT(head);                                            \
628         while (tmp) {                                                   \
629                 parent = tmp;                                           \
630                 comp = (cmp)(elm, parent);                              \
631                 if (comp < 0)                                           \
632                         tmp = RB_LEFT(tmp, field);                      \
633                 else if (comp > 0)                                      \
634                         tmp = RB_RIGHT(tmp, field);                     \
635                 else                                                    \
636                         return(tmp);                                    \
637         }                                                               \
638         RB_SET(elm, parent, field);                                     \
639         if (parent != NULL) {                                           \
640                 if (comp < 0)                                           \
641                         RB_LEFT(parent, field) = elm;                   \
642                 else                                                    \
643                         RB_RIGHT(parent, field) = elm;                  \
644         } else                                                          \
645                 RB_ROOT(head) = elm;                                    \
646         name##_RB_INSERT_COLOR(head, elm);                              \
647         return (NULL);                                                  \
648 }                                                                       \
649                                                                         \
650 /* Finds the node with the same key as elm */                           \
651 STORQUAL struct type *                                                  \
652 name##_RB_FIND(struct name *head, struct type *elm)                     \
653 {                                                                       \
654         struct type *tmp = RB_ROOT(head);                               \
655         int comp;                                                       \
656         while (tmp) {                                                   \
657                 comp = cmp(elm, tmp);                                   \
658                 if (comp < 0)                                           \
659                         tmp = RB_LEFT(tmp, field);                      \
660                 else if (comp > 0)                                      \
661                         tmp = RB_RIGHT(tmp, field);                     \
662                 else                                                    \
663                         return (tmp);                                   \
664         }                                                               \
665         return (NULL);                                                  \
666 }                                                                       \
667                                                                         \
668 /*                                                                      \
669  * Issue a callback for all matching items.  The scan function must     \
670  * return < 0 for items below the desired range, 0 for items within     \
671  * the range, and > 0 for items beyond the range.   Any item may be     \
672  * deleted while the scan is in progress.                               \
673  */                                                                     \
674 static int                                                              \
675 name##_SCANCMP_ALL(struct type *type __unused, void *data __unused)     \
676 {                                                                       \
677         return(0);                                                      \
678 }                                                                       \
679                                                                         \
680 static __inline void                                                    \
681 name##_scan_info_link(struct name##_scan_info *scan, struct name *head) \
682 {                                                                       \
683         scan->link = RB_INPROG(head);                                   \
684         RB_INPROG(head) = scan;                                         \
685 }                                                                       \
686                                                                         \
687 static __inline void                                                    \
688 name##_scan_info_done(struct name##_scan_info *scan, struct name *head) \
689 {                                                                       \
690         struct name##_scan_info **infopp;                               \
691                                                                         \
692         infopp = &RB_INPROG(head);                                      \
693         while (*infopp != scan)                                         \
694                 infopp = &(*infopp)->link;                              \
695         *infopp = scan->link;                                           \
696 }                                                                       \
697                                                                         \
698 STORQUAL int                                                            \
699 name##_RB_SCAN(struct name *head,                                       \
700                 int (*scancmp)(struct type *, void *),                  \
701                 int (*callback)(struct type *, void *),                 \
702                 void *data)                                             \
703 {                                                                       \
704         struct name##_scan_info info;                                   \
705         struct type *best;                                              \
706         struct type *tmp;                                               \
707         int count;                                                      \
708         int comp;                                                       \
709                                                                         \
710         if (scancmp == NULL)                                            \
711                 scancmp = name##_SCANCMP_ALL;                           \
712                                                                         \
713         /*                                                              \
714          * Locate the first element.                                    \
715          */                                                             \
716         tmp = RB_ROOT(head);                                            \
717         best = NULL;                                                    \
718         while (tmp) {                                                   \
719                 comp = scancmp(tmp, data);                              \
720                 if (comp < 0) {                                         \
721                         tmp = RB_RIGHT(tmp, field);                     \
722                 } else if (comp > 0) {                                  \
723                         tmp = RB_LEFT(tmp, field);                      \
724                 } else {                                                \
725                         best = tmp;                                     \
726                         if (RB_LEFT(tmp, field) == NULL)                \
727                                 break;                                  \
728                         tmp = RB_LEFT(tmp, field);                      \
729                 }                                                       \
730         }                                                               \
731         count = 0;                                                      \
732         if (best) {                                                     \
733                 info.node = RB_NEXT(name, head, best);                  \
734                 name##_scan_info_link(&info, head);                     \
735                 while ((comp = callback(best, data)) >= 0) {            \
736                         count += comp;                                  \
737                         best = info.node;                               \
738                         if (best == NULL || scancmp(best, data) != 0)   \
739                                 break;                                  \
740                         info.node = RB_NEXT(name, head, best);          \
741                 }                                                       \
742                 name##_scan_info_done(&info, head);                     \
743                 if (comp < 0)   /* error or termination */              \
744                         count = comp;                                   \
745         }                                                               \
746         return(count);                                                  \
747 }                                                                       \
748                                                                         \
749 /* ARGSUSED */                                                          \
750 STORQUAL struct type *                                                  \
751 name##_RB_NEXT(struct type *elm)                                        \
752 {                                                                       \
753         if (RB_RIGHT(elm, field)) {                                     \
754                 elm = RB_RIGHT(elm, field);                             \
755                 while (RB_LEFT(elm, field))                             \
756                         elm = RB_LEFT(elm, field);                      \
757         } else {                                                        \
758                 if (RB_PARENT(elm, field) &&                            \
759                     (elm == RB_LEFT(RB_PARENT(elm, field), field)))     \
760                         elm = RB_PARENT(elm, field);                    \
761                 else {                                                  \
762                         while (RB_PARENT(elm, field) &&                 \
763                             (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\
764                                 elm = RB_PARENT(elm, field);            \
765                         elm = RB_PARENT(elm, field);                    \
766                 }                                                       \
767         }                                                               \
768         return (elm);                                                   \
769 }                                                                       \
770                                                                         \
771 /* ARGSUSED */                                                          \
772 STORQUAL struct type *                                                  \
773 name##_RB_PREV(struct type *elm)                                        \
774 {                                                                       \
775         if (RB_LEFT(elm, field)) {                                      \
776                 elm = RB_LEFT(elm, field);                              \
777                 while (RB_RIGHT(elm, field))                            \
778                         elm = RB_RIGHT(elm, field);                     \
779         } else {                                                        \
780                 if (RB_PARENT(elm, field) &&                            \
781                     (elm == RB_RIGHT(RB_PARENT(elm, field), field)))    \
782                         elm = RB_PARENT(elm, field);                    \
783                 else {                                                  \
784                         while (RB_PARENT(elm, field) &&                 \
785                             (elm == RB_LEFT(RB_PARENT(elm, field), field)))\
786                                 elm = RB_PARENT(elm, field);            \
787                         elm = RB_PARENT(elm, field);                    \
788                 }                                                       \
789         }                                                               \
790         return (elm);                                                   \
791 }                                                                       \
792                                                                         \
793 STORQUAL struct type *                                                  \
794 name##_RB_MINMAX(struct name *head, int val)                            \
795 {                                                                       \
796         struct type *tmp = RB_ROOT(head);                               \
797         struct type *parent = NULL;                                     \
798         while (tmp) {                                                   \
799                 parent = tmp;                                           \
800                 if (val < 0)                                            \
801                         tmp = RB_LEFT(tmp, field);                      \
802                 else                                                    \
803                         tmp = RB_RIGHT(tmp, field);                     \
804         }                                                               \
805         return (parent);                                                \
806 }
807
808 /*
809  * This extended version implements a fast LOOKUP function given
810  * a numeric data type.
811  *
812  * The element whos index/offset field is exactly the specified value
813  * will be returned, or NULL.
814  */
815 #define RB_GENERATE2(name, type, field, cmp, datatype, indexfield)      \
816 RB_GENERATE(name, type, field, cmp)                                     \
817                                                                         \
818 struct type *                                                           \
819 name##_RB_LOOKUP(struct name *head, datatype value)                     \
820 {                                                                       \
821         struct type *tmp;                                               \
822                                                                         \
823         tmp = RB_ROOT(head);                                            \
824         while (tmp) {                                                   \
825                 if (value > tmp->indexfield)                            \
826                         tmp = RB_RIGHT(tmp, field);                     \
827                 else if (value < tmp->indexfield)                       \
828                         tmp = RB_LEFT(tmp, field);                      \
829                 else                                                    \
830                         return(tmp);                                    \
831         }                                                               \
832         return(NULL);                                                   \
833 }                                                                       \
834
835 /*
836  * This extended version implements a fast ranged-based LOOKUP function
837  * given a numeric data type, for data types with a beginning and end
838  * (end is inclusive).
839  *
840  * The element whos range contains the specified value is returned, or NULL
841  */
842 #define RB_GENERATE3(name, type, field, cmp, datatype, begfield, endfield) \
843 RB_GENERATE2(name, type, field, cmp, datatype, begfield)                \
844                                                                         \
845 struct type *                                                           \
846 name##_RB_RLOOKUP(struct name *head, datatype value)                    \
847 {                                                                       \
848         struct type *tmp;                                               \
849                                                                         \
850         tmp = RB_ROOT(head);                                            \
851         while (tmp) {                                                   \
852                 if (value >= tmp->begfield && value <= tmp->endfield)   \
853                         return(tmp);                                    \
854                 if (value > tmp->begfield)                              \
855                         tmp = RB_RIGHT(tmp, field);                     \
856                 else                                                    \
857                         tmp = RB_LEFT(tmp, field);                      \
858         }                                                               \
859         return(NULL);                                                   \
860 }                                                                       \
861
862 /*
863  * This extended version implements a fast ranged-based LOOKUP function
864  * given a numeric data type, for data types with a beginning and size.
865  *
866  * WARNING: The full range of the data type is not supported due to a
867  * boundary condition at the end, where (beginning + size) might overflow.
868  *
869  * The element whos range contains the specified value is returned, or NULL
870  */
871 #define RB_GENERATE4(name, type, field, cmp, datatype, begfield, sizefield) \
872 RB_GENERATE2(name, type, field, cmp, datatype, begfield)                \
873                                                                         \
874 struct type *                                                           \
875 name##_RB_RLOOKUP(struct name *head, datatype value)                    \
876 {                                                                       \
877         struct type *tmp;                                               \
878                                                                         \
879         tmp = RB_ROOT(head);                                            \
880         while (tmp) {                                                   \
881                 if (value >= tmp->begfield &&                           \
882                     value < tmp->begfield + tmp->sizefield) {           \
883                         return(tmp);                                    \
884                 }                                                       \
885                 if (value > tmp->begfield)                              \
886                         tmp = RB_RIGHT(tmp, field);                     \
887                 else                                                    \
888                         tmp = RB_LEFT(tmp, field);                      \
889         }                                                               \
890         return(NULL);                                                   \
891 }                                                                       \
892
893 /*
894  * This generates a custom lookup function for a red-black tree.
895  * Note that the macro may be used with a storage qualifier.
896  */
897
898 #define RB_GENERATE_XLOOKUP(name, ext, type, field, xcmp, datatype)        \
899         _RB_GENERATE_XLOOKUP(name, ext, type, field, xcmp, datatype,)
900 #define RB_GENERATE_XLOOKUP_STATIC(name, ext, type, field, xcmp, datatype) \
901         _RB_GENERATE_XLOOKUP(name, ext, type, field, xcmp, datatype, __unused static)
902
903 #define _RB_GENERATE_XLOOKUP(name, ext, type, field, xcmp, datatype, STORQUAL)\
904                                                                         \
905 STORQUAL struct type *                                                  \
906 name##_RB_LOOKUP_##ext (struct name *head, datatype value)              \
907 {                                                                       \
908         struct type *tmp;                                               \
909         int r;                                                          \
910                                                                         \
911         tmp = RB_ROOT(head);                                            \
912         while (tmp) {                                                   \
913                 r = xcmp(value, tmp);                                   \
914                 if (r == 0)                                             \
915                         return(tmp);                                    \
916                 if (r > 0)                                              \
917                         tmp = RB_RIGHT(tmp, field);                     \
918                 else                                                    \
919                         tmp = RB_LEFT(tmp, field);                      \
920         }                                                               \
921         return(NULL);                                                   \
922 }                                                                       \
923
924
925 #define RB_NEGINF       -1
926 #define RB_INF  1
927
928 #define RB_INSERT(name, root, elm)      name##_RB_INSERT(root, elm)
929 #define RB_REMOVE(name, root, elm)      name##_RB_REMOVE(root, elm)
930 #define RB_FIND(name, root, elm)        name##_RB_FIND(root, elm)
931 #define RB_LOOKUP(name, root, value)    name##_RB_LOOKUP(root, value)
932 #define RB_RLOOKUP(name, root, value)   name##_RB_RLOOKUP(root, value)
933 #define RB_SCAN(name, root, cmp, callback, data)                        \
934                                 name##_RB_SCAN(root, cmp, callback, data)
935 #define RB_FIRST(name, root)            name##_RB_MINMAX(root, RB_NEGINF)
936 #define RB_NEXT(name, root, elm)        name##_RB_NEXT(elm)
937 #define RB_PREV(name, root, elm)        name##_RB_PREV(elm)
938 #define RB_MIN(name, root)              name##_RB_MINMAX(root, RB_NEGINF)
939 #define RB_MAX(name, root)              name##_RB_MINMAX(root, RB_INF)
940
941 #define RB_FOREACH(x, name, head)                                       \
942         for ((x) = RB_MIN(name, head);                                  \
943              (x) != NULL;                                               \
944              (x) = name##_RB_NEXT(x))
945
946 #endif  /* _SYS_TREE_H_ */