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29 * @(#)compkl.c 8.1 (Berkeley) 5/31/93
30 * $FreeBSD: src/games/trek/compkl.c,v 1.4 1999/11/30 03:49:44 billf Exp $
31 * $DragonFly: src/games/trek/compkl.c,v 1.3 2006/09/07 21:19:44 pavalos Exp $
36 static void sortkl(void);
39 ** compute klingon distances
41 ** The klingon list has the distances for all klingons recomputed
42 ** and sorted. The parameter is a Boolean flag which is set if
43 ** we have just entered a new quadrant.
45 ** This routine is used every time the Enterprise or the Klingons
58 for (i = 0; i < Etc.nkling; i++) {
59 /* compute distance to the Klingon */
60 dx = Ship.sectx - Etc.klingon[i].x;
61 dy = Ship.secty - Etc.klingon[i].y;
62 d = dx * dx + dy * dy;
65 /* compute average of new and old distances to Klingon */
67 temp = Etc.klingon[i].dist;
68 Etc.klingon[i].avgdist = 0.5 * (temp + d);
70 /* new quadrant: average is current */
71 Etc.klingon[i].avgdist = d;
73 Etc.klingon[i].dist = d;
76 /* leave them sorted */
84 ** bubble sort on ascending distance
97 for (i = 0; i < m; i++) {
98 if (Etc.klingon[i].dist > Etc.klingon[i+1].dist) {
99 bmove(&Etc.klingon[i], &t, sizeof t);
100 bmove(&Etc.klingon[i+1], &Etc.klingon[i], sizeof t);
101 bmove(&t, &Etc.klingon[i+1], sizeof t);