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37 * Author: Julian Elischer <julian@freebsd.org>
39 * $FreeBSD: src/sys/netgraph/ng_sample.c,v 1.7.2.3 2002/07/02 23:44:03 archie Exp $
40 * $DragonFly: src/sys/netgraph/ng_sample.c,v 1.4 2008/01/05 14:02:38 swildner Exp $
41 * $Whistle: ng_sample.c,v 1.13 1999/11/01 09:24:52 julian Exp $
44 #include <sys/param.h>
45 #include <sys/systm.h>
46 #include <sys/kernel.h>
48 #include <sys/malloc.h>
49 #include <sys/ctype.h>
50 #include <sys/errno.h>
51 #include <sys/syslog.h>
53 #include <netgraph/ng_message.h>
54 #include <netgraph/ng_parse.h>
55 #include <netgraph/ng_sample.h>
56 #include <netgraph/netgraph.h>
59 * This section contains the netgraph method declarations for the
60 * sample node. These methods define the netgraph 'type'.
63 static ng_constructor_t ng_xxx_constructor;
64 static ng_rcvmsg_t ng_xxx_rcvmsg;
65 static ng_shutdown_t ng_xxx_rmnode;
66 static ng_newhook_t ng_xxx_newhook;
67 static ng_connect_t ng_xxx_connect;
68 static ng_rcvdata_t ng_xxx_rcvdata; /* note these are both ng_rcvdata_t */
69 static ng_rcvdata_t ng_xxx_rcvdataq; /* note these are both ng_rcvdata_t */
70 static ng_disconnect_t ng_xxx_disconnect;
72 /* Parse type for struct ngxxxstat */
73 static const struct ng_parse_struct_field ng_xxx_stat_type_fields[]
74 = NG_XXX_STATS_TYPE_INFO;
75 static const struct ng_parse_type ng_xxx_stat_type = {
76 &ng_parse_struct_type,
77 &ng_xxx_stat_type_fields
80 /* List of commands and how to convert arguments to/from ASCII */
81 static const struct ng_cmdlist ng_xxx_cmdlist[] = {
99 /* Netgraph node type descriptor */
100 static struct ng_type typestruct = {
115 NETGRAPH_INIT(xxx, &typestruct);
117 /* Information we store for each hook on each node */
118 struct XXX_hookinfo {
119 int dlci; /* The DLCI it represents, -1 == downstream */
120 int channel; /* The channel representing this DLCI */
124 /* Information we store for each node */
126 struct XXX_hookinfo channel[XXX_NUM_DLCIS];
127 struct XXX_hookinfo downstream_hook;
128 node_p node; /* back pointer to node */
130 u_int packets_in; /* packets in from downstream */
131 u_int packets_out; /* packets out towards downstream */
134 typedef struct XXX *xxx_p;
137 * Allocate the private data structure and the generic node
138 * and link them together.
140 * ng_make_node_common() returns with a generic node struct
141 * with a single reference for us.. we transfer it to the
142 * private structure.. when we free the private struct we must
143 * unref the node so it gets freed too.
145 * If this were a device node than this work would be done in the attach()
146 * routine and the constructor would return EINVAL as you should not be able
147 * to creatednodes that depend on hardware (unless you can add the hardware :)
150 ng_xxx_constructor(node_p *nodep)
155 /* Initialize private descriptor */
156 MALLOC(privdata, xxx_p, sizeof(*privdata), M_NETGRAPH, M_NOWAIT | M_ZERO);
157 if (privdata == NULL)
159 for (i = 0; i < XXX_NUM_DLCIS; i++) {
160 privdata->channel[i].dlci = -2;
161 privdata->channel[i].channel = i;
164 /* Call the 'generic' (ie, superclass) node constructor */
165 if ((error = ng_make_node_common(&typestruct, nodep))) {
166 FREE(privdata, M_NETGRAPH);
170 /* Link structs together; this counts as our one reference to *nodep */
171 (*nodep)->private = privdata;
172 privdata->node = *nodep;
177 * Give our ok for a hook to be added...
178 * If we are not running this might kick a device into life.
179 * Possibly decode information out of the hook name.
180 * Add the hook's private info to the hook structure.
181 * (if we had some). In this example, we assume that there is a
182 * an array of structs, called 'channel' in the private info,
183 * one for each active channel. The private
184 * pointer of each hook points to the appropriate XXX_hookinfo struct
185 * so that the source of an input packet is easily identified.
186 * (a dlci is a frame relay channel)
189 ng_xxx_newhook(node_p node, hook_p hook, const char *name)
191 const xxx_p xxxp = node->private;
197 /* Possibly start up the device if it's not already going */
198 if ((xxxp->flags & SCF_RUNNING) == 0) {
199 ng_xxx_start_hardware(xxxp);
203 /* Example of how one might use hooks with embedded numbers: All
204 * hooks start with 'dlci' and have a decimal trailing channel
205 * number up to 4 digits Use the leadin defined int he associated .h
208 NG_XXX_HOOK_DLCI_LEADIN, strlen(NG_XXX_HOOK_DLCI_LEADIN)) == 0) {
211 cp = name + sizeof(NG_XXX_HOOK_DLCI_LEADIN);
212 if (!isdigit(*cp) || (cp[0] == '0' && cp[1] != '\0'))
214 dlci = (int)strtoul(cp, &eptr, 10);
215 if (*eptr != '\0' || dlci < 0 || dlci > 1023)
218 /* We have a dlci, now either find it, or allocate it */
219 for (chan = 0; chan < XXX_NUM_DLCIS; chan++)
220 if (xxxp->channel[chan].dlci == dlci)
222 if (chan == XXX_NUM_DLCIS) {
223 for (chan = 0; chan < XXX_NUM_DLCIS; chan++)
224 if (xxxp->channel[chan].dlci != -2)
226 if (chan == XXX_NUM_DLCIS)
229 if (xxxp->channel[chan].hook != NULL)
231 hook->private = xxxp->channel + chan;
232 xxxp->channel[chan].hook = hook;
234 } else if (strcmp(name, NG_XXX_HOOK_DOWNSTREAM) == 0) {
235 /* Example of simple predefined hooks. */
236 /* do something specific to the downstream connection */
237 xxxp->downstream_hook.hook = hook;
238 hook->private = &xxxp->downstream_hook;
239 } else if (strcmp(name, NG_XXX_HOOK_DEBUG) == 0) {
240 /* do something specific to a debug connection */
241 xxxp->debughook = hook;
242 hook->private = NULL;
244 return (EINVAL); /* not a hook we know about */
249 * Get a netgraph control message.
250 * Check it is one we understand. If needed, send a response.
251 * We could save the address for an async action later, but don't here.
252 * Always free the message.
253 * The response should be in a malloc'd region that the caller can 'free'.
254 * A response is not required.
255 * Theoretically you could respond defferently to old message types if
256 * the cookie in the header didn't match what we consider to be current
257 * (so that old userland programs could continue to work).
260 ng_xxx_rcvmsg(node_p node,
261 struct ng_mesg *msg, const char *retaddr, struct ng_mesg **rptr)
263 const xxx_p xxxp = node->private;
264 struct ng_mesg *resp = NULL;
267 /* Deal with message according to cookie and command */
268 switch (msg->header.typecookie) {
270 switch (msg->header.cmd) {
271 case NGM_XXX_GET_STATUS:
273 struct ngxxxstat *stats;
275 NG_MKRESPONSE(resp, msg, sizeof(*stats), M_NOWAIT);
280 stats = (struct ngxxxstat *) resp->data;
281 stats->packets_in = xxxp->packets_in;
282 stats->packets_out = xxxp->packets_out;
285 case NGM_XXX_SET_FLAG:
286 if (msg->header.arglen != sizeof(u_int32_t)) {
290 xxxp->flags = *((u_int32_t *) msg->data);
293 error = EINVAL; /* unknown command */
298 error = EINVAL; /* unknown cookie type */
302 /* Take care of synchronous response, if any */
306 FREE(resp, M_NETGRAPH);
308 /* Free the message and return */
309 FREE(msg, M_NETGRAPH);
314 * Receive data, and do something with it.
315 * Possibly send it out on another link after processing.
316 * Possibly do something different if it comes from different
317 * hooks. the caller will never free m or meta, so
318 * if we use up this data or abort we must free BOTH of these.
320 * If we want, we may decide to force this data to be queued and reprocessed
321 * at the netgraph NETISR time. (at which time it will be entered using ng_xxx_rcvdataq().
324 ng_xxx_rcvdata(hook_p hook, struct mbuf *m, meta_p meta)
330 * If it's dlci 1023, requeue it so that it's handled
331 * at a lower priority. This is how a node decides to
332 * defer a data message.
334 dlci = ((struct XXX_hookinfo *) hook->private)->dlci;
336 return(ng_queue_data(hook->peer, m, meta));
339 return(ng_xxx_rcvdataq(hook, m, meta));
343 * Always accept the data. This version of rcvdata is called from the dequeueing routine.
346 ng_xxx_rcvdataq(hook_p hook, struct mbuf *m, meta_p meta)
348 const xxx_p xxxp = hook->node->private;
354 dlci = ((struct XXX_hookinfo *) hook->private)->dlci;
355 chan = ((struct XXX_hookinfo *) hook->private)->channel;
357 /* If received on a DLCI hook process for this
358 * channel and pass it to the downstream module.
359 * Normally one would add a multiplexing header at
361 /* M_PREPEND(....) ; */
362 /* mtod(m, xxxxxx)->dlci = dlci; */
363 error = ng_send_data(xxxp->downstream_hook.hook,
367 /* data came from the multiplexed link */
368 dlci = 1; /* get dlci from header */
369 /* madjust(....) *//* chop off header */
370 for (chan = 0; chan < XXX_NUM_DLCIS; chan++)
371 if (xxxp->channel[chan].dlci == dlci)
373 if (chan == XXX_NUM_DLCIS) {
374 NG_FREE_DATA(m, meta);
375 return (ENETUNREACH);
377 /* If we were called at splnet, use the following:
378 * NG_SEND_DATA(error, otherhook, m, meta); if this
379 * node is running at some SPL other than SPLNET
380 * then you should use instead: error =
381 * ng_queueit(otherhook, m, meta); m = NULL: meta =
382 * NULL; this queues the data using the standard
383 * NETISR system and schedules the data to be picked
384 * up again once the system has moved to SPLNET and
385 * the processing of the data can continue. after
386 * these are run 'm' and 'meta' should be considered
387 * as invalid and NG_SEND_DATA actually zaps them. */
388 NG_SEND_DATA(error, xxxp->channel[chan].hook, m, meta);
392 /* It's the debug hook, throw it away.. */
393 if (hook == xxxp->downstream_hook.hook)
394 NG_FREE_DATA(m, meta);
401 * If this were a device node, the data may have been received in response
403 * in which case it would probably look as follows:
408 meta_p meta = NULL; /* whatever metadata we might imagine goes
411 /* get packet from device and send on */
413 error = ng_queueit(upstream, m, meta); /* see note above in
420 * Do local shutdown processing..
421 * If we are a persistant device, we might refuse to go away, and
422 * we'd only remove our links and reset ourself.
425 ng_xxx_rmnode(node_p node)
427 const xxx_p privdata = node->private;
429 node->flags |= NG_INVALID;
431 #ifndef PERSISTANT_NODE
433 node->private = NULL;
434 ng_unref(privdata->node);
435 FREE(privdata, M_NETGRAPH);
437 privdata->packets_in = 0; /* reset stats */
438 privdata->packets_out = 0;
439 node->flags &= ~NG_INVALID; /* reset invalid flag */
440 #endif /* PERSISTANT_NODE */
445 * This is called once we've already connected a new hook to the other node.
446 * It gives us a chance to balk at the last minute.
449 ng_xxx_connect(hook_p hook)
451 /* be really amiable and just say "YUP that's OK by me! " */
458 * For this type, removal of the last link destroys the node
461 ng_xxx_disconnect(hook_p hook)
464 ((struct XXX_hookinfo *) (hook->private))->hook = NULL;
465 if (hook->node->numhooks == 0)
466 ng_rmnode(hook->node);