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33 * @(#)dock.c 8.1 (Berkeley) 5/31/93
34 * $FreeBSD: src/games/trek/dock.c,v 1.4 1999/11/30 03:49:46 billf Exp $
35 * $DragonFly: src/games/trek/dock.c,v 1.3 2006/09/07 21:19:44 pavalos Exp $
43 ** The starship is docked to a starbase. For this to work you
44 ** must be adjacent to a starbase.
46 ** You get your supplies replenished and your captives are
47 ** disembarked. Note that your score is updated now, not when
48 ** you actually take the captives.
50 ** Any repairs that need to be done are rescheduled to take
51 ** place sooner. This provides for the faster repairs when you
56 dock(__unused int unused)
62 if (Ship.cond == DOCKED)
64 printf("Chekov: But captain, we are already docked\n");
67 /* check for ok to dock, i.e., adjacent to a starbase */
69 for (i = Ship.sectx - 1; i <= Ship.sectx + 1 && !ok; i++)
71 if (i < 0 || i >= NSECTS)
73 for (j = Ship.secty - 1; j <= Ship.secty + 1; j++)
75 if (j < 0 || j >= NSECTS)
77 if (Sect[i][j] == BASE)
86 printf("Chekov: But captain, we are not adjacent to a starbase.\n");
90 /* restore resources */
91 Ship.energy = Param.energy;
92 Ship.torped = Param.torped;
93 Ship.shield = Param.shield;
94 Ship.crew = Param.crew;
95 Game.captives += Param.brigfree - Ship.brigfree;
96 Ship.brigfree = Param.brigfree;
98 /* reset ship's defenses */
102 Ship.reserves = Param.reserves;
104 /* recalibrate space inertial navigation system */
107 /* output any saved radio messages */
110 /* reschedule any device repairs */
111 for (i = 0; i < MAXEVENTS; i++)
114 if (e->evcode != E_FIXDV)
116 reschedule(e, (e->date - Now.date) * Param.dockfac);
125 ** This is the inverse of dock(). The main function it performs
126 ** is to reschedule any damages so that they will take longer.
130 undock(__unused int unused)
135 if (Ship.cond != DOCKED)
137 printf("Sulu: Pardon me captain, but we are not docked.\n");
143 /* reschedule device repair times (again) */
144 for (i = 0; i < MAXEVENTS; i++)
147 if (e->evcode != E_FIXDV)
149 reschedule(e, (e->date - Now.date) / Param.dockfac);