1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 /* def.monst.h - version 1.0.2 */
3 /* $DragonFly: src/games/hack/def.monst.h,v 1.2 2004/11/06 12:29:17 eirikn Exp $ */
10 xchar mdx,mdy; /* if mdispl then pos where last displayed */
12 coord mtrack[MTSZ]; /* monster track */
14 char mappearance; /* nonzero for undetected 'M's and for '1's */
15 Bitfield(mimic,1); /* undetected mimic */
16 Bitfield(mdispl,1); /* mdx,mdy valid */
17 Bitfield(minvis,1); /* invisible */
18 Bitfield(cham,1); /* shape-changer */
19 Bitfield(mhide,1); /* hides beneath objects */
20 Bitfield(mundetected,1); /* not seen in present hiding place */
25 Bitfield(mflee,1); /* fleeing */
26 Bitfield(mfleetim,7); /* timeout for mflee */
27 Bitfield(mcan,1); /* has been cancelled */
28 Bitfield(mtame,1); /* implies peaceful */
29 Bitfield(mpeaceful,1); /* does not attack unprovoked */
30 Bitfield(isshk,1); /* is shopkeeper */
31 Bitfield(isgd,1); /* is guard */
32 Bitfield(mcansee,1); /* cansee 1, temp.blinded 0, blind 0 */
33 Bitfield(mblinded,7); /* cansee 0, temp.blinded n, blind 0 */
34 Bitfield(mtrapped,1); /* trapped in a pit or bear trap */
35 Bitfield(mnamelth,6); /* length of name (following mxlth) */
37 Bitfield(wormno,5); /* at most 31 worms on any level */
39 unsigned mtrapseen; /* bitmap of traps we've been trapped in */
40 long mlstmv; /* prevent two moves at once */
43 unsigned mxlth; /* length of following data */
44 /* in order to prevent alignment problems mextra should
45 be (or follow) a long int */
46 long mextra[1]; /* monster dependent info */
49 #define newmonst(xl) (struct monst *) alloc((unsigned)(xl) + sizeof(struct monst))
51 extern struct monst *fmon;
52 extern struct monst *fallen_down;
55 /* these are in mspeed */
56 #define MSLOW 1 /* slow monster */
57 #define MFAST 2 /* speeded monster */
59 #define NAME(mtmp) (((char *) mtmp->mextra) + mtmp->mxlth)