1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 /* hack.h - version 1.0.3 */
3 /* $DragonFly: src/games/hack/hack.h,v 1.4 2006/08/21 19:45:32 pavalos Exp $ */
17 #define rindex strrchr
20 #include "def.objclass.h"
26 #include "def.monst.h" /* uses coord */
31 #include "def.mkroom.h"
34 #define plur(x) (((x) == 1) ? "" : "s")
36 #define BUFSZ 256 /* for getlin buffers */
37 #define PL_NSIZ 32 /* name of player, ghost, shopkeeper */
40 #include "def.permonst.h"
42 extern xchar xdnstair, ydnstair, xupstair, yupstair; /* stairs up and down. */
44 #define newstring(x) (char *) alloc((unsigned)(x))
45 #include "hack.onames.h"
50 extern struct obj *invent, *uwep, *uarm, *uarm2, *uarmh, *uarms, *uarmg,
51 *uleft, *uright, *fcobj;
52 extern struct obj *uchain; /* defined iff PUNISHED */
53 extern struct obj *uball; /* defined if PUNISHED */
56 #define TIMEOUT 007777 /* mask */
57 #define LEFT_RING W_RINGL /* 010000L */
58 #define RIGHT_RING W_RINGR /* 020000L */
59 #define INTRINSIC 040000L
60 #define LEFT_SIDE LEFT_RING
61 #define RIGHT_SIDE RIGHT_RING
62 #define BOTH_SIDES (LEFT_SIDE | RIGHT_SIDE)
64 void (*p_tofn)(void); /* called after timeout */
69 schar dx, dy, dz; /* direction of move (or zap or ... ) */
71 schar di; /* direction of FF */
72 xchar ux0, uy0; /* initial position FF */
74 xchar udisx, udisy; /* last display pos */
75 char usym; /* usually '@' */
77 #define LUCKMAX 10 /* on moonlit nights 11 */
79 int last_str_turn:3; /* 0: none, 1: half turn, 2: full turn */
80 /* +: turn right, -: turn left */
81 unsigned udispl:1; /* @ on display */
82 unsigned ulevel:4; /* 1 - 14 */
86 unsigned utrap:3; /* trap timeout */
87 unsigned utraptype:1; /* defined if utrap nonzero */
90 unsigned uinshop:6; /* used only in shk.c - (roomno+1) of shop */
93 /* perhaps these #define's should also be generated by makedefs */
94 #define TELEPAT LAST_RING /* not a ring */
95 #define Telepat u.uprops[TELEPAT].p_flgs
96 #define FAST (LAST_RING+1) /* not a ring */
97 #define Fast u.uprops[FAST].p_flgs
98 #define CONFUSION (LAST_RING+2) /* not a ring */
99 #define Confusion u.uprops[CONFUSION].p_flgs
100 #define INVIS (LAST_RING+3) /* not a ring */
101 #define Invis u.uprops[INVIS].p_flgs
102 #define Invisible (Invis && !See_invisible)
103 #define GLIB (LAST_RING+4) /* not a ring */
104 #define Glib u.uprops[GLIB].p_flgs
105 #define PUNISHED (LAST_RING+5) /* not a ring */
106 #define Punished u.uprops[PUNISHED].p_flgs
107 #define SICK (LAST_RING+6) /* not a ring */
108 #define Sick u.uprops[SICK].p_flgs
109 #define BLIND (LAST_RING+7) /* not a ring */
110 #define Blind u.uprops[BLIND].p_flgs
111 #define WOUNDED_LEGS (LAST_RING+8) /* not a ring */
112 #define Wounded_legs u.uprops[WOUNDED_LEGS].p_flgs
113 #define STONED (LAST_RING+9) /* not a ring */
114 #define Stoned u.uprops[STONED].p_flgs
115 #define PROP(x) (x-RIN_ADORNMENT) /* convert ring to index in uprops */
117 const char *usick_cause;
118 struct prop uprops[LAST_RING+10];
120 unsigned uswallow:1; /* set if swallowed by a monster */
121 unsigned uswldtim:4; /* time you have been swallowed */
122 unsigned uhs:3; /* hunger state - see hack.eat.c */
127 long int ugold,ugold0,uexp,urexp;
128 int uhunger; /* refd only in eat.c and shk.c */
130 struct monst *ustuck;
131 int nr_killed[CMNUM+2]; /* used for experience bookkeeping */
136 extern const char *traps[];
137 extern char vowels[];
139 extern xchar curx,cury; /* cursor location on screen */
141 extern coord bhitpos; /* place where thrown weapon falls to the ground */
143 extern xchar seehx,seelx,seehy,seely; /* where to see*/
144 extern const char *save_cm, *killer, *nomovemsg;
146 extern xchar dlevel, maxdlevel; /* dungeon level */
154 extern const char *occtxt;
155 extern const char *hu_stat[];
157 #define DIST(x1,y1,x2,y2) (((x1)-(x2))*((x1)-(x2)) + ((y1)-(y2))*((y1)-(y2)))
159 #define PL_CSIZ 20 /* sizeof pl_character */
160 #define MAX_CARR_CAP 120 /* so that boulders can be heavier */
162 #define FAR (COLNO+2) /* position outside screen */
164 extern schar xdir[], ydir[];
165 extern int hackpid, locknum, doorindex, done_stopprint;
166 extern char mlarge[], pl_character[PL_CSIZ], genocided[60], fut_geno[60];
167 extern char *hname, morc, plname[PL_NSIZ], sdir[];
168 extern boolean level_exists[], restoring, in_mklev;
169 extern struct permonst pm_eel, pm_ghost;
170 extern void (*afternmv)(void);
171 extern struct monst *mydogs;
172 extern bool (*occupation)(void);
174 /* Non-static function prototypes */
185 void savebones(void);
194 void lookaround(void);
195 bool monster_nearby(void);
196 bool cansee(xchar, xchar);
203 void losehp(int, const char *);
204 void losehp_m(int, struct monst *);
206 int inv_weight(void);
210 void rhack(const char *);
221 void dropx(struct obj *);
225 void goto_level(int, bool);
229 struct obj *splitobj(struct obj *, int);
230 void more_experienced(int, int);
231 void set_wounded_legs(long, int);
232 void heal_legs(void);
235 coord getpos(int, const char *);
238 void docall(struct obj *);
239 char *monnam(struct monst *);
240 char *Monnam(struct monst *);
241 char *amonnam(struct monst *, const char *);
242 char *Amonnam(struct monst *, const char *);
243 char *Xmonnam(struct monst *);
248 bool armoroff(struct obj *);
250 int dowearring(void);
251 void ringoff(struct obj *);
254 struct obj *some_armor(void);
255 void corrode_armor(void);
261 void fall_down(struct monst *);
262 int dog_move(struct monst *, int);
263 int inroom(xchar, xchar);
264 bool tamedog(struct monst *, struct obj *);
267 void init_uhunger(void);
269 void gethungry(void);
270 void morehungry(int);
271 void lesshungry(int);
272 bool poisonous(struct obj *);
276 void done_in_by(struct monst *);
277 void done(const char *);
278 void clearlocks(void);
279 #ifdef NOSAVEONHANGUP
283 void charcat(char *, char);
284 void prscore(int, char **);
287 bool sengr_at(const char *, xchar, xchar);
288 void u_wipe_engr(int);
289 void wipe_engr_at(xchar, xchar, xchar);
290 void read_engr_at(int, int);
291 void make_engr_at(int, int, const char *);
293 void save_engravings(int);
294 void rest_engravings(int);
297 int hitmm(struct monst *, struct monst *);
298 void mondied(struct monst *);
299 int fightm(struct monst *);
300 bool thitu(int, int, const char *);
301 bool hmon(struct monst *, struct obj *, int);
302 bool attack(struct monst *);
305 struct obj *addinv(struct obj *);
306 void useup(struct obj *);
307 void freeinv(struct obj *);
308 void delobj(struct obj *);
309 void freeobj(struct obj *);
310 void freegold(struct gold *);
311 void deltrap(struct trap *);
312 struct monst *m_at(int, int);
313 struct obj *o_at(int, int);
314 struct obj *sobj_at(int, int, int);
315 bool carried(struct obj *);
317 struct obj *o_on(unsigned int, struct obj *);
318 struct trap *t_at(int, int);
319 struct gold *g_at(int, int);
320 struct obj *getobj(const char *, const char *);
321 int ggetobj(const char *, int (*)(struct obj *), int);
322 int askchain(struct obj *, char *, int, int (*)(struct obj *),
323 bool (*)(struct obj *), int);
324 void prinv(struct obj *);
328 void stackobj(struct obj *);
336 void getioctls(void);
337 void setioctls(void);
343 void savelev(int, xchar);
344 void bwrite(int, char *, unsigned int);
345 void saveobjchn(int, struct obj *);
346 void savemonchn(int, struct monst *);
347 void getlev(int, int, xchar);
348 void mread(int, char *, unsigned int);
354 void impossible(const char *, ...);
355 void stop_occupation(void);
358 struct monst *makemon(struct permonst *, int, int);
359 coord enexto(xchar, xchar);
360 bool goodpos(int, int);
361 void rloc(struct monst *);
362 struct monst *mkmon_at(char, int, int);
365 bool mhitu(struct monst *);
366 bool hitu(struct monst *, int);
369 void makelevel(void);
370 void mktrap(int, int, struct mkroom *);
377 struct obj *mkobj_at(int, int, int);
378 void mksobj_at(int, int, int);
379 struct obj *mkobj(int);
380 struct obj *mksobj(int);
382 int weight(struct obj *);
383 void mkgold(long, int, int);
394 void justswld(struct monst *, const char *);
395 void youswld(struct monst *, int, int, const char *);
396 bool dochug(struct monst *);
397 int m_move(struct monst *, int);
398 int mfndpos(struct monst *, coord *, int *, int);
400 void poisoned(const char *, const char *);
401 void mondead(struct monst *);
402 void replmon(struct monst *, struct monst *);
403 void relmon(struct monst *);
404 void monfree(struct monst *);
405 void unstuck(struct monst *);
406 void killed(struct monst *);
407 void kludge(const char *, const char *);
409 bool newcham(struct monst *, struct permonst *);
410 void mnexto(struct monst *);
411 void setmangry(struct monst *);
412 bool canseemon(struct monst *);
416 void init_objects(void);
421 int dodiscovered(void);
425 char *xname(struct obj *);
426 char *doname(struct obj *);
427 void setan(const char *, char *);
428 char *aobjnam(struct obj *, const char *);
429 char *Doname(struct obj *);
430 struct obj *readobjnam(char *);
433 void initoptions(void);
438 void set_whole_screen(void);
443 bool page_line(const char *);
444 void cornline(int, const char *);
446 bool page_file(const char *, bool);
457 void strange_feeling(struct obj *, const char *);
458 void potionhit(struct monst *, struct obj *);
459 void potionbreathe(struct obj *);
463 void swallowed(void);
464 void panic(const char *, ...);
465 void atl(int, int, char);
466 void on_scr(int, int);
467 void tmp_at(schar, schar);
468 void Tmp_at(schar, schar);
469 void setclipped(void);
470 void at(xchar, xchar, char);
474 void docorner(int, int);
475 void curs_on_u(void);
478 char news0(xchar, xchar);
479 void newsym(int, int);
480 void mnewsym(int, int);
481 void nosee(int, int);
484 void nose1(int, int);
486 bool vism_at(int, int);
487 void unpobj(struct obj *);
490 void pmon(struct monst *);
491 void unpmon(struct monst *);
495 void mstatusline(struct monst *);
501 int identify(struct obj *);
512 #ifndef NOSAVEONHANGUP
516 struct obj *restobjchn(int);
517 struct monst *restmonchn(int);
523 void wakeup(struct monst *);
524 void seemimic(struct monst *);
528 void obfree(struct obj *, struct obj *);
531 void addtobill(void);
532 void subfrombill(void);
533 void splitbill(void);
540 void replshk(struct monst *, struct monst *);
541 const char *shkname(void);
543 char *shkname(struct monst *);
544 void shkdead(struct monst *);
545 void replshk(struct monst *, struct monst *);
547 void obfree(struct obj *, struct obj *);
550 void addtobill(struct obj *);
551 void splitbill(struct obj *, struct obj *);
552 void subfrombill(struct obj *);
554 bool shkcatch(struct obj *);
555 int shk_move(struct monst *);
558 bool online(int, int);
559 bool follower(struct monst *);
562 void findname(char *, char);
566 void stealgold(struct monst *);
567 bool steal(struct monst *);
568 void mpickobj(struct monst *, struct obj *);
569 bool stealamulet(struct monst *);
570 void relobj(struct monst *, int);
574 void start_screen(void);
575 void end_screen(void);
578 void clear_screen(void);
580 void standoutbeg(void);
581 void standoutend(void);
587 void p_timeout(void);
590 int doredotopl(void);
591 void remember_topl(void);
592 void addtopl(const char *);
594 void cmore(const char *);
596 void pline(const char *, ...);
597 void vpline(const char *, va_list);
599 void putstr(const char *);
604 coord *gettrack(int, int);
607 struct trap *maketrap(int, int, int);
608 void dotrap(struct trap *);
609 int mintrap(struct monst *);
610 void selftouch(const char *);
612 void float_down(void);
616 void unplacebc(void);
617 void level_tele(void);
622 void settty(const char *);
624 void error(const char *, ...);
627 void cgetret(const char *);
628 void xwaitforspace(const char *);
631 void end_of_input(void);
635 void plnamesuffix(void);
638 void setrandom(void);
641 int phase_of_the_moon(void);
644 void gethdate(const char *);
648 void getmailstatus(void);
649 void ckmailstatus(void);
652 void regularize(char *);
657 void replgd(struct monst *, struct monst *);
660 void gddead(struct monst *);
669 void setuwep(struct obj *);
671 void corrode_weapon(void);
672 bool chwepon(struct obj *, int);
676 bool wiz_hit(struct monst *);
677 void inrange(struct monst *);
681 bool getwn(struct monst *);
682 void initworm(struct monst *);
683 void worm_move(struct monst *);
684 void worm_nomove(struct monst *);
685 void wormdead(struct monst *);
686 void wormhit(struct monst *);
687 void wormsee(unsigned int);
688 void pwseg(struct wseg *);
689 void cutworm(struct monst *, xchar, xchar, uchar);
693 void setworn(struct obj *, long);
694 void setnotworn(struct obj *);
698 const char *exclam(int);
699 void hit(const char *, struct monst *, const char *);
700 void miss(const char *, struct monst *);
701 struct monst *bhit(int, int, int, char,
702 void (*)(struct monst *, struct obj *),
703 bool (*)(struct obj *, struct obj *), struct obj *);
704 struct monst *boomhit(int, int);
705 void buzz(int, xchar, xchar, int, int);
706 void fracture_rock(struct obj *);