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33 * @(#)setup.c 8.1 (Berkeley) 5/31/93
34 * $FreeBSD: src/games/trek/setup.c,v 1.6 1999/11/30 03:49:54 billf Exp $
35 * $DragonFly: src/games/trek/setup.c,v 1.3 2006/09/07 21:19:44 pavalos Exp $
42 ** INITIALIZE THE GAME
44 ** The length, skill, and password are read, and the game
45 ** is initialized. It is far too difficult to describe all
46 ** that goes on in here, but it is all straight-line code;
49 ** Game restart and tournament games are handled here.
52 struct cvntab Lentab[] =
54 { "s", "hort", (void (*)(int))1, 0 },
55 { "m", "edium", (void (*)(int))2, 0 },
56 { "l", "ong", (void (*)(int))4, 0 },
57 { "restart", "", NULL, 0 },
58 { NULL, NULL, NULL, 0 }
61 struct cvntab Skitab[] =
63 { "n", "ovice", (void (*)(int))1, 0 },
64 { "f", "air", (void (*)(int))2, 0 },
65 { "g", "ood", (void (*)(int))3, 0 },
66 { "e", "xpert", (void (*)(int))4, 0 },
67 { "c", "ommodore", (void (*)(int))5, 0 },
68 { "i", "mpossible", (void (*)(int))6, 0 },
69 { NULL, NULL, NULL, 0 }
86 r = getcodpar("What length game", Lentab);
87 Game.length = (long) r->value;
96 r = getcodpar("What skill game", Skitab);
97 Game.skill = (long) r->value;
99 getstrpar("Enter a password", Game.passwd, 14, 0);
100 if (sequal(Game.passwd, "tournament"))
102 getstrpar("Enter tournament code", Game.passwd, 14, 0);
105 for (i = 0; Game.passwd[i]; i++)
106 d += Game.passwd[i] << i;
109 Param.bases = Now.bases = ranf(6 - Game.skill) + 2;
111 Param.bases = Now.bases = 1;
112 Param.time = Now.time = 6.0 * Game.length + 2.0;
115 Param.klings = Now.klings = i * j * 3.5 * (franf() + 0.75);
116 if (Param.klings < i * j * 5)
117 Param.klings = Now.klings = i * j * 5;
118 if (Param.klings <= i) /* numerical overflow problems */
119 Param.klings = Now.klings = 127;
120 Param.energy = Ship.energy = 5000;
121 Param.torped = Ship.torped = 10;
122 Ship.ship = ENTERPRISE;
123 Ship.shipname = "Enterprise";
124 Param.shield = Ship.shield = 1500;
125 Param.resource = Now.resource = Param.klings * Param.time;
126 Param.reserves = Ship.reserves = (6 - Game.skill) * 2.0;
127 Param.crew = Ship.crew = 387;
128 Param.brigfree = Ship.brigfree = 400;
136 Param.date = Now.date = (ranf(20) + 20) * 100;
139 for (i = 0; i < NDEV; i++)
140 if (Device[i].name[0] == '*')
144 /* these probabilities must sum to 1000 */
145 Param.damprob[WARP] = 70; /* warp drive 7.0% */
146 Param.damprob[SRSCAN] = 110; /* short range scanners 11.0% */
147 Param.damprob[LRSCAN] = 110; /* long range scanners 11.0% */
148 Param.damprob[PHASER] = 125; /* phasers 12.5% */
149 Param.damprob[TORPED] = 125; /* photon torpedoes 12.5% */
150 Param.damprob[IMPULSE] = 75; /* impulse engines 7.5% */
151 Param.damprob[SHIELD] = 150; /* shield control 15.0% */
152 Param.damprob[COMPUTER] = 20; /* computer 2.0% */
153 Param.damprob[SSRADIO] = 35; /* subspace radio 3.5% */
154 Param.damprob[LIFESUP] = 30; /* life support 3.0% */
155 Param.damprob[SINS] = 20; /* navigation system 2.0% */
156 Param.damprob[CLOAK] = 50; /* cloaking device 5.0% */
157 Param.damprob[XPORTER] = 80; /* transporter 8.0% */
158 /* check to see that I didn't blow it */
159 for (i = j = 0; i < NDEV; i++)
160 j += Param.damprob[i];
162 syserr("Device probabilities sum to %d", j);
164 Param.regenfac = (5 - Game.skill) * 0.05;
165 if (Param.regenfac < 0.0)
166 Param.regenfac = 0.0;
171 Param.klingpwr = 100 + 150 * i;
173 Param.klingpwr += 150;
176 Param.klingcrew = 200;
177 Param.srndrprob = 0.0035;
178 Param.moveprob[KM_OB] = 45;
179 Param.movefac[KM_OB] = .09;
180 Param.moveprob[KM_OA] = 40;
181 Param.movefac[KM_OA] = -0.05;
182 Param.moveprob[KM_EB] = 40;
183 Param.movefac[KM_EB] = 0.075;
184 Param.moveprob[KM_EA] = 25 + 5 * Game.skill;
185 Param.movefac[KM_EA] = -0.06 * Game.skill;
186 Param.moveprob[KM_LB] = 0;
187 Param.movefac[KM_LB] = 0.0;
188 Param.moveprob[KM_LA] = 10 + 10 * Game.skill;
189 Param.movefac[KM_LA] = 0.25;
190 Param.eventdly[E_SNOVA] = 0.5;
191 Param.eventdly[E_LRTB] = 25.0;
192 Param.eventdly[E_KATSB] = 1.0;
193 Param.eventdly[E_KDESB] = 3.0;
194 Param.eventdly[E_ISSUE] = 1.0;
195 Param.eventdly[E_SNAP] = 0.5;
196 Param.eventdly[E_ENSLV] = 0.5;
197 Param.eventdly[E_REPRO] = 2.0;
198 Param.navigcrud[0] = 1.50;
199 Param.navigcrud[1] = 0.75;
200 Param.cloakenergy = 1000;
201 Param.energylow = 1000;
202 for (i = 0; i < MAXEVENTS; i++)
208 xsched(E_SNOVA, 1, 0, 0, 0);
209 xsched(E_LRTB, Param.klings, 0, 0, 0);
210 xsched(E_KATSB, 1, 0, 0, 0);
211 xsched(E_ISSUE, 1, 0, 0, 0);
212 xsched(E_SNAP, 1, 0, 0, 0);
213 Ship.sectx = ranf(NSECTS);
214 Ship.secty = ranf(NSECTS);
215 Game.killk = Game.kills = Game.killb = 0;
216 Game.deaths = Game.negenbar = 0;
225 for (i = 0; i < NQUADS; i++)
226 for (j = 0; j < NQUADS; j++)
229 q->klings = q->bases = 0;
231 q->stars = ranf(9) + 1;
232 q->holes = ranf(3) - q->stars / 5;
236 /* select inhabited starsystems */
237 for (d = 1; d < NINHAB; d++)
244 } while (q->qsystemname);
248 /* position starbases */
249 for (i = 0; i < Param.bases; i++)
264 /* start the Enterprise near starbase */
272 /* position klingons */
273 for (i = Param.klings; i > 0; )
283 if (q->klings + klump > MAXKLQUAD)
291 /* initialize this quadrant */
292 printf("%d Klingons\n%d starbase", Param.klings, Param.bases);
295 printf(" at %d,%d", Now.base[0].x, Now.base[0].y);
296 for (i = 1; i < Param.bases; i++)
297 printf(", %d,%d", Now.base[i].x, Now.base[i].y);
298 printf("\nIt takes %d units to kill a Klingon\n", Param.klingpwr);