2 * Copyright (c) 1983, 1993
3 * The Regents of the University of California. All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. All advertising materials mentioning features or use of this software
14 * must display the following acknowledgement:
15 * This product includes software developed by the University of
16 * California, Berkeley and its contributors.
17 * 4. Neither the name of the University nor the names of its contributors
18 * may be used to endorse or promote products derived from this software
19 * without specific prior written permission.
21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 * @(#)save.c 8.1 (Berkeley) 5/31/93
34 * $FreeBSD: src/games/mille/save.c,v 1.6 1999/12/12 06:17:24 billf Exp $
35 * $DragonFly: src/games/mille/save.c,v 1.4 2006/01/22 03:43:37 swildner Exp $
38 #include <sys/types.h>
52 # define _tty cur_term->Nttyb
56 * @(#)save.c 1.2 (Berkeley) 3/28/83
59 typedef struct stat STAT;
62 * This routine saves the current game for use at a later date
77 if (Fromfile && getyn(SAMEFILEPROMPT))
78 strcpy(buf, Fromfile);
82 leaveok(Board, FALSE);
85 while ((*sp = readch()) != '\n') {
86 if (*sp == killchar())
88 else if (*sp == erasechar()) {
94 * if the previous char was a control
95 * char, cover up two characters.
109 leaveok(Board, TRUE);
113 * check for existing files, and confirm overwrite if needed
116 if (sp == buf || (!Fromfile && stat(buf, &junk) > -1
117 && getyn(OVERWRITEFILEPROMPT) == FALSE))
120 if ((outf = creat(buf, 0644)) < 0) {
121 error(strerror(errno));
124 mvwaddstr(Score, ERR_Y, ERR_X, buf);
126 time(tp); /* get current time */
127 strcpy(buf, ctime(tp));
129 for (; *sp != '\n'; sp++)
132 varpush(outf, write);
134 wprintw(Score, " [%s]", buf);
141 * This does the actual restoring. It returns TRUE if the
142 * backup was made on exiting, in which case certain things must
143 * be cleaned up before the game starts.
154 if ((inf = open(file, 0)) < 0) {
158 if (fstat(inf, &sbuf) < 0) { /* get file stats */
164 strcpy(buf, ctime(&sbuf.st_mtime));
165 for (sp = buf; *sp != '\n'; sp++)
169 * initialize some necessary values
171 (void)sprintf(Initstr, "%s [%s]\n", file, buf);