2 * Copyright (c) 1988, 1993
3 * The Regents of the University of California. All rights reserved.
5 * This code is derived from software contributed to Berkeley by
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9 * modification, are permitted provided that the following conditions
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12 * notice, this list of conditions and the following disclaimer.
13 * 2. Redistributions in binary form must reproduce the above copyright
14 * notice, this list of conditions and the following disclaimer in the
15 * documentation and/or other materials provided with the distribution.
16 * 3. All advertising materials mentioning features or use of this software
17 * must display the following acknowledgement:
18 * This product includes software developed by the University of
19 * California, Berkeley and its contributors.
20 * 4. Neither the name of the University nor the names of its contributors
21 * may be used to endorse or promote products derived from this software
22 * without specific prior written permission.
24 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
25 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
26 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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36 * @(#)score.c 8.1 (Berkeley) 5/31/93
37 * $FreeBSD: src/games/rogue/score.c,v 1.4 1999/11/30 03:49:27 billf Exp $
38 * $DragonFly: src/games/rogue/score.c,v 1.4 2006/09/02 19:31:07 pavalos Exp $
44 * This source herein may be modified and/or distributed by anybody who
45 * so desires, with the following restrictions:
46 * 1.) No portion of this notice shall be removed.
47 * 2.) Credit shall not be taken for the creation of this source.
48 * 3.) This code is not to be traded, sold, or used for personal
55 #include "pathnames.h"
57 extern char *m_names[];
58 extern short max_level;
59 extern boolean score_only, no_skull, msg_cleared;
60 extern char *byebye_string, *nick_name;
62 static void insert_score(char [][82], char [][30], const char *, short, short,
63 const object *, short);
64 static void sell_pack(void);
65 static int get_value(const object *);
66 static void id_all(void);
67 static int name_cmp(char *, const char *);
68 static void nickize(char *, const char *, const char *);
69 static void center(short, const char *);
70 static void sf_error(void);
73 killed_by(const object *monster, short other)
80 rogue.gold = ((rogue.gold * 9) / 10);
86 strcpy(buf, "died of hypothermia");
89 strcpy(buf, "died of starvation");
92 strcpy(buf, "killed by a dart");
98 strcpy(buf, "killed by fire");
102 strcpy(buf, "Killed by ");
103 if (is_vowel(m_names[monster->m_char - 'A'][0])) {
108 strcat(buf, m_names[monster->m_char - 'A']);
110 strcat(buf, " with ");
111 sprintf(buf+strlen(buf), "%ld gold", rogue.gold);
112 if ((!other) && (!no_skull)) {
114 mvaddstr(4, 32, "__---------__");
115 mvaddstr(5, 30, "_~ ~_");
116 mvaddstr(6, 29, "/ \\");
117 mvaddstr(7, 28, "~ ~");
118 mvaddstr(8, 27, "/ \\");
119 mvaddstr(9, 27, "| XXXX XXXX |");
120 mvaddstr(10, 27, "| XXXX XXXX |");
121 mvaddstr(11, 27, "| XXX XXX |");
122 mvaddstr(12, 28, "\\ @ /");
123 mvaddstr(13, 29, "--\\ @@@ /--");
124 mvaddstr(14, 30, "| | @@@ | |");
125 mvaddstr(15, 30, "| | | |");
126 mvaddstr(16, 30, "| vvVvvvvvvvVvv |");
127 mvaddstr(17, 30, "| ^^^^^^^^^^^ |");
128 mvaddstr(18, 31, "\\_ _/");
129 mvaddstr(19, 33, "~---------~");
130 center(21, nick_name);
136 put_scores(monster, other);
142 unwield(rogue.weapon); /* disarm and relax */
144 un_put_on(rogue.left_ring);
145 un_put_on(rogue.right_ring);
148 mvaddstr(10, 11, "@ @ @@@ @ @ @ @ @ @@@ @ @ @");
149 mvaddstr(11, 11, " @ @ @ @ @ @ @ @ @ @ @ @@ @ @");
150 mvaddstr(12, 11, " @ @ @ @ @ @ @ @ @ @ @ @ @ @");
151 mvaddstr(13, 11, " @ @ @ @ @ @ @ @ @ @ @ @@");
152 mvaddstr(14, 11, " @ @@@ @@@ @@ @@ @@@ @ @ @");
153 mvaddstr(17, 11, "Congratulations, you have been admitted to the");
154 mvaddstr(18, 11, "Fighters' Guild. You return home, sell all your");
155 mvaddstr(19, 11, "treasures at great profit and retire into comfort.");
160 put_scores(NULL, WIN);
164 quit(boolean from_intrpt)
170 orow = ocol = mc = 0;
180 for (i = 0; i < DCOLS; i++) {
181 buf[i] = mvinch(0, i);
185 message("really quit?", 1);
186 if (rgetchar() != 'y') {
190 for (i = 0; i < DCOLS; i++) {
191 mvaddch(0, i, buf[i]);
200 clean_up(byebye_string);
203 killed_by(NULL, QUIT);
207 put_scores(const object *monster, short other)
209 short i, n, rank = 10, x, ne = 0, found_player = -1;
211 char n_names[10][30];
215 boolean pause = score_only;
219 if ((fp = fopen(_PATH_SCOREFILE, "r+")) == NULL &&
220 (fp = fopen(_PATH_SCOREFILE, "w+")) == NULL) {
221 message("cannot read/write/create score file", 0);
227 for (i = 0; i < 10; i++) {
228 if (((n = fread(scores[i], sizeof(char), 80, fp)) < 80) && (n != 0)) {
232 if ((n = fread(n_names[i], sizeof(char), 30, fp)) < 30) {
235 xxxx(n_names[i], 30);
240 if ((!score_only) && (found_player == -1)) {
241 if (!name_cmp(scores[i]+15, login_name)) {
243 while (scores[i][x] == ' ') {
246 s = lget_number(scores[i] + x);
247 if (rogue.gold < s) {
255 if (found_player != -1) {
257 for (i = found_player; i < ne; i++) {
258 strcpy(scores[i], scores[i+1]);
259 strcpy(n_names[i], n_names[i+1]);
263 for (i = 0; i < ne; i++) {
265 while (scores[i][x] == ' ') {
268 s = lget_number(scores[i] + x);
270 if (rogue.gold >= s) {
277 } else if ((ne < 10) && (rank == 10)) {
281 insert_score(scores, n_names, nick_name, rank, ne, monster,
291 mvaddstr(3, 30, "Top Ten Rogueists");
292 mvaddstr(8, 0, "Rank Score Name");
298 for (i = 0; i < ne; i++) {
307 scores[i][1] = i + '1';
309 nickize(buf, scores[i], n_names[i]);
310 mvaddstr(i+10, 0, buf);
313 fwrite(scores[i], sizeof(char), 80, fp);
314 xxxx(n_names[i], 30);
315 fwrite(n_names[i], sizeof(char), 30, fp);
332 insert_score(char scores[][82], char n_names[][30], const char *n_name,
333 short rank, short n, const object *monster, short other)
339 for (i = n; i > rank; i--) {
340 if ((i < 10) && (i > 0)) {
341 strcpy(scores[i], scores[i-1]);
342 strcpy(n_names[i], n_names[i-1]);
346 sprintf(buf, "%2d %6ld %s: ", rank+1, rogue.gold, login_name);
351 strcat(buf, "died of hypothermia");
354 strcat(buf, "died of starvation");
357 strcat(buf, "killed by a dart");
363 strcat(buf, "a total winner");
366 strcpy(buf, "killed by fire");
370 strcat(buf, "killed by ");
371 if (is_vowel(m_names[monster->m_char - 'A'][0])) {
376 strcat(buf, m_names[monster->m_char - 'A']);
378 sprintf(buf+strlen(buf), " on level %d ", max_level);
379 if ((other != WIN) && has_amulet()) {
380 strcat(buf, "with amulet");
382 for (i = strlen(buf); i < 79; i++) {
386 strcpy(scores[rank], buf);
387 strcpy(n_names[rank], n_name);
393 return( (ch == 'a') ||
407 obj = rogue.pack.next_object;
410 mvaddstr(1, 0, "Value Item");
413 if (obj->what_is != FOOD) {
415 val = get_value(obj);
419 sprintf(buf, "%5d ", val);
420 get_desc(obj, buf+11);
421 mvaddstr(row++, 0, buf);
424 obj = obj->next_object;
427 if (rogue.gold > MAX_GOLD) {
428 rogue.gold = MAX_GOLD;
434 get_value(const object *obj)
439 wc = obj->which_kind;
441 switch(obj->what_is) {
443 val = id_weapons[wc].value;
444 if ((wc == ARROW) || (wc == DAGGER) || (wc == SHURIKEN) ||
446 val *= obj->quantity;
448 val += (obj->d_enchant * 85);
449 val += (obj->hit_enchant * 85);
452 val = id_armors[wc].value;
453 val += (obj->d_enchant * 75);
454 if (obj->is_protected) {
459 val = id_wands[wc].value * (obj->class + 1);
462 val = id_scrolls[wc].value * obj->quantity;
465 val = id_potions[wc].value * obj->quantity;
471 val = id_rings[wc].value * (obj->class + 1);
485 for (i = 0; i < SCROLS; i++) {
486 id_scrolls[i].id_status = IDENTIFIED;
488 for (i = 0; i < WEAPONS; i++) {
489 id_weapons[i].id_status = IDENTIFIED;
491 for (i = 0; i < ARMORS; i++) {
492 id_armors[i].id_status = IDENTIFIED;
494 for (i = 0; i < WANDS; i++) {
495 id_wands[i].id_status = IDENTIFIED;
497 for (i = 0; i < POTIONS; i++) {
498 id_potions[i].id_status = IDENTIFIED;
503 name_cmp(char *s1, const char *s2)
508 while(s1[i] != ':') {
518 xxxx(char *buf, short n)
523 for (i = 0; i < n; i++) {
525 /* It does not matter if accuracy is lost during this assignment */
526 c = (unsigned char) xxx(0);
543 r = ((f * s) + 9337) % 8887;
550 nickize(char *buf, const char *score, const char *n_name)
557 strncpy(buf, score, 16);
559 while (score[i] != ':') {
563 strcpy(buf+15, n_name);
567 buf[j++] = score[i++];
575 center(short row, const char *buf)
579 margin = ((DCOLS - strlen(buf)) / 2);
580 mvaddstr(row, margin, buf);
588 clean_up("sorry, score file is out of order");