2 * Copyright (c) 1983, 1993
3 * The Regents of the University of California. All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. All advertising materials mentioning features or use of this software
14 * must display the following acknowledgement:
15 * This product includes software developed by the University of
16 * California, Berkeley and its contributors.
17 * 4. Neither the name of the University nor the names of its contributors
18 * may be used to endorse or promote products derived from this software
19 * without specific prior written permission.
21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
36 static char sccsid[] = "@(#)init.c 8.1 (Berkeley) 5/31/93";
38 static const char rcsid[] =
39 "$FreeBSD: src/games/battlestar/init.c,v 1.7.2.1 2001/03/05 11:45:36 kris Exp $";
42 #include <sys/types.h>
47 static int checkout __P((const char *));
48 static void getutmp __P((char *));
49 static int wizard __P((const char *));
57 puts("Version 4.2, fall 1984.");
58 puts("First Adventure game written by His Lordship, the honorable");
59 puts("Admiral D.W. Riggle\n");
71 setbit(wear, PAJAMAS);
74 for (p = dayobjs; p->room != 0; p++)
75 setbit(location[p->room].objects, p->obj);
82 getutmp(battlestar_uname)
83 char *battlestar_uname;
87 ptr = getpwuid(getuid());
88 strcpy(battlestar_uname, ptr ? ptr->pw_name : "");
91 const char *const list[] = { /* hereditary wizards */
102 const char *const badguys[] = {
110 wizard(battlestar_uname)
111 const char *battlestar_uname;
115 if ((flag = checkout(battlestar_uname)) > 0)
116 printf("You are the Great wizard %s.\n", battlestar_uname);
121 checkout(battlestar_uname)
122 const char *battlestar_uname;
124 const char *const *ptr;
126 for (ptr = list; *ptr; ptr++)
127 if (strcmp(*ptr, battlestar_uname) == 0)
129 for (ptr = badguys; *ptr; ptr++)
130 if (strcmp(*ptr, battlestar_uname) == 0) {
131 printf("You are the Poor anti-wizard %s. Good Luck!\n",
133 if (location != NULL) {
135 WEIGHT = 9; /* that'll get him! */
137 setbit(location[7].objects, WOODSMAN); /* viper room */
138 setbit(location[20].objects, WOODSMAN); /* laser " */
139 setbit(location[13].objects, DARK); /* amulet " */
140 setbit(location[8].objects, ELF); /* closet */
142 return 0; /* anything else, Chris? */