Initial import from FreeBSD RELENG_4:
[games.git] / games / battlestar / room.c
1 /*
2  * Copyright (c) 1983, 1993
3  *      The Regents of the University of California.  All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  * 3. All advertising materials mentioning features or use of this software
14  *    must display the following acknowledgement:
15  *      This product includes software developed by the University of
16  *      California, Berkeley and its contributors.
17  * 4. Neither the name of the University nor the names of its contributors
18  *    may be used to endorse or promote products derived from this software
19  *    without specific prior written permission.
20  *
21  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31  * SUCH DAMAGE.
32  */
33
34 #ifndef lint
35 #if 0
36 static char sccsid[] = "@(#)room.c      8.1 (Berkeley) 5/31/93";
37 #endif
38 static const char rcsid[] =
39  "$FreeBSD: src/games/battlestar/room.c,v 1.7.2.2 2001/03/05 11:45:36 kris Exp $";
40 #endif /* not lint */
41
42 #include "externs.h"
43
44 void
45 writedes()
46 {
47         int compass;
48         const char *p;
49         unsigned int c;
50
51         printf("\n\t%s\n", location[position].name);
52         if (beenthere[position] < 3) {
53                 compass = NORTH;
54                 for ((p = location[position].desc); (c = *p++);)
55                         if (c != '-' && c != '*' && c != '+')
56                                 putchar((int)c);
57                         else {
58                                 if (c != '*')
59                                         printf("%s", truedirec(compass, c));
60                                 compass++;
61                         }
62         }
63 }
64
65 void
66 printobjs()
67 {
68         unsigned int *p = location[position].objects;
69         int n;
70
71         printf("\n");
72         for (n = 0; n < NUMOFOBJECTS; n++)
73                 if (testbit(p, n) && objdes[n])
74                         puts(objdes[n]);
75 }
76
77 void
78 whichway(here)
79 struct room here;
80 {
81         switch(direction) {
82
83                 case NORTH:
84                         left = here.west;
85                         right = here.east;
86                         ahead = here.north;
87                         back = here.south;
88                         break;
89
90                 case SOUTH:
91                         left = here.east;
92                         right = here.west;
93                         ahead = here.south;
94                         back = here.north;
95                         break;
96
97                 case EAST:
98                         left = here.north;
99                         right = here.south;
100                         ahead = here.east;
101                         back = here.west;
102                         break;
103
104                 case WEST:
105                         left = here.south;
106                         right = here.north;
107                         ahead = here.west;
108                         back = here.east;
109                         break;
110
111         }
112 }
113
114 const char *
115 truedirec(way, option)
116 int way;
117 unsigned int option;
118 {
119         switch(way) {
120
121                 case NORTH:
122                         switch(direction) {
123                                 case NORTH:
124                                         return("ahead");
125                                 case SOUTH:
126                                         return(option == '+' ? "behind you" : "back");
127                                 case EAST:
128                                         return("left");
129                                 case WEST:
130                                         return("right");
131                         }
132
133                 case SOUTH:
134                         switch(direction) {
135                                 case NORTH:
136                                         return(option == '+' ? "behind you" : "back");
137                                 case SOUTH:
138                                         return("ahead");
139                                 case EAST:
140                                         return("right");
141                                 case WEST:
142                                         return("left");
143                         }
144
145                 case EAST:
146                         switch(direction) {
147                                 case NORTH:
148                                         return("right");
149                                 case SOUTH:
150                                         return("left");
151                                 case EAST:
152                                         return("ahead");
153                                 case WEST:
154                                         return(option == '+' ? "behind you" : "back");
155                         }
156
157                 case WEST:
158                         switch(direction) {
159                                 case NORTH:
160                                         return("left");
161                                 case SOUTH:
162                                         return("right");
163                                 case EAST:
164                                         return(option == '+' ? "behind you" : "back");
165                                 case WEST:
166                                         return("ahead");
167                         }
168
169                 default:
170                         printf("Error: room %d.  More than four directions wanted.", position);
171                         return("!!");
172       }
173 }
174
175 void
176 newway(thisway)
177 int thisway;
178 {
179         switch(direction){
180
181                 case NORTH:
182                         switch(thisway){
183                                 case LEFT:
184                                         direction = WEST;
185                                         break;
186                                 case RIGHT:
187                                         direction = EAST;
188                                         break;
189                                 case BACK:
190                                         direction = SOUTH;
191                                         break;
192                         }
193                         break;
194                 case SOUTH:
195                         switch(thisway){
196                                 case LEFT:
197                                         direction = EAST;
198                                         break;
199                                 case RIGHT:
200                                         direction = WEST;
201                                         break;
202                                 case BACK:
203                                         direction = NORTH;
204                                         break;
205                         }
206                         break;
207                 case EAST:
208                         switch(thisway){
209                                 case LEFT:
210                                         direction = NORTH;
211                                         break;
212                                 case RIGHT:
213                                         direction = SOUTH;
214                                         break;
215                                 case BACK:
216                                         direction = WEST;
217                                         break;
218                         }
219                         break;
220                 case WEST:
221                         switch(thisway){
222                                 case LEFT:
223                                         direction = SOUTH;
224                                         break;
225                                 case RIGHT:
226                                         direction = NORTH;
227                                         break;
228                                 case BACK:
229                                         direction = EAST;
230                                         break;
231                         }
232                         break;
233       }
234 }