Initial import from FreeBSD RELENG_4:
[games.git] / games / mille / extern.c
1 /*
2  * Copyright (c) 1982, 1993
3  *      The Regents of the University of California.  All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  * 3. All advertising materials mentioning features or use of this software
14  *    must display the following acknowledgement:
15  *      This product includes software developed by the University of
16  *      California, Berkeley and its contributors.
17  * 4. Neither the name of the University nor the names of its contributors
18  *    may be used to endorse or promote products derived from this software
19  *    without specific prior written permission.
20  *
21  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31  * SUCH DAMAGE.
32  */
33
34 #ifndef lint
35 #if 0
36 static char sccsid[] = "@(#)extern.c    8.1 (Berkeley) 5/31/93";
37 #endif
38 static const char rcsid[] =
39  "$FreeBSD: src/games/mille/extern.c,v 1.3 1999/11/30 03:49:01 billf Exp $";
40 #endif /* not lint */
41
42 # include       "mille.h"
43
44 /*
45  * @(#)extern.c 1.1 (Berkeley) 4/1/82
46  */
47
48 bool    Debug,                  /* set if debugging code on             */
49         Finished,               /* set if current hand is finished      */
50         Next,                   /* set if changing players              */
51         On_exit,                /* set if game saved on exiting         */
52         Order,                  /* set if hand should be sorted         */
53         Saved;                  /* set if game just saved               */
54
55 char    *C_fmt = "%-18.18s",    /* format for printing cards            */
56         *Fromfile = NULL,       /* startup file for game                */
57         Initstr[100],           /* initial string for error field       */
58         *_cn[NUM_CARDS] = {     /* Card name buffer                     */
59                 "",
60                 "25",
61                 "50",
62                 "75",
63                 "100",
64                 "200",
65                 "Out of Gas",
66                 "Flat Tire",
67                 "Accident",
68                 "Stop",
69                 "Speed Limit",
70                 "Gasoline",
71                 "Spare Tire",
72                 "Repairs",
73                 "Go",
74                 "End of Limit",
75                 "Extra Tank",
76                 "Puncture Proof",
77                 "Driving Ace",
78                 "Right of Way"
79         },
80         **C_name = &_cn[1];     /* Card names                           */
81
82 int     Card_no,                /* Card number for current move         */
83         End,                    /* End value for current hand           */
84         Handstart = COMP,       /* Player who starts hand               */
85         Movetype,               /* Current move type                    */
86         Play,                   /* Current player                       */
87         Numgos,                 /* Number of Go cards used by computer  */
88         Window = W_SMALL,       /* Current window wanted                */
89         Numseen[NUM_CARDS],     /* Number of cards seen in current hand */
90         Value[NUM_MILES] = {    /* Value of mileage cards               */
91                 25, 50, 75, 100, 200
92         },
93         Numcards[NUM_CARDS] = { /* Number of cards in deck              */
94                 10,     /* C_25 */
95                 10,     /* C_50 */
96                 10,     /* C_75 */
97                 12,     /* C_100 */
98                 4,      /* C_200 */
99                 2,      /* C_EMPTY */
100                 2,      /* C_FLAT */
101                 2,      /* C_CRASH */
102                 4,      /* C_STOP */
103                 3,      /* C_LIMIT */
104                 6,      /* C_GAS */
105                 6,      /* C_SPARE */
106                 6,      /* C_REPAIRS */
107                 14,     /* C_GO */
108                 6,      /* C_END_LIMIT */
109                 1,      /* C_GAS_SAFE */
110                 1,      /* C_SPARE_SAFE */
111                 1,      /* C_DRIVE_SAFE */
112                 1,      /* C_RIGHT_WAY */
113                 0       /* C_INIT */
114         },
115         Numneed[NUM_CARDS] = {  /* number of cards needed per hand      */
116                 0,      /* C_25 */
117                 0,      /* C_50 */
118                 0,      /* C_75 */
119                 0,      /* C_100 */
120                 0,      /* C_200 */
121                 2,      /* C_EMPTY */
122                 2,      /* C_FLAT */
123                 2,      /* C_CRASH */
124                 4,      /* C_STOP */
125                 3,      /* C_LIMIT */
126                 2,      /* C_GAS */
127                 2,      /* C_SPARE */
128                 2,      /* C_REPAIRS */
129                 10,     /* C_GO */
130                 3,      /* C_END_LIMIT */
131                 1,      /* C_GAS_SAFE */
132                 1,      /* C_SPARE_SAFE */
133                 1,      /* C_DRIVE_SAFE */
134                 1,      /* C_RIGHT_WAY */
135                 0       /* C_INIT */
136         };
137
138 CARD    Discard,                /* Top of discard pile                  */
139         Sh_discard,             /* Last discard card shown              */
140         *Topcard,               /* Pointer to next card to be picked    */
141         Opposite[NUM_CARDS] = { /* Opposites of each card               */
142                 C_25, C_50, C_75, C_100, C_200, C_GAS, C_SPARE,
143                 C_REPAIRS, C_GO, C_END_LIMIT, C_EMPTY, C_FLAT, C_CRASH,
144                 C_STOP, C_LIMIT, C_EMPTY, C_FLAT, C_CRASH, C_STOP, C_INIT
145         },
146         Deck[DECK_SZ] = {       /* Current deck                         */
147                 C_25, C_25, C_25, C_25, C_25, C_25, C_25, C_25, C_25, C_25,
148                 C_50, C_50, C_50, C_50, C_50, C_50, C_50, C_50, C_50, C_50,
149                 C_75, C_75, C_75, C_75, C_75, C_75, C_75, C_75, C_75, C_75,
150                 C_100, C_100, C_100, C_100, C_100, C_100, C_100, C_100, C_100,
151                 C_100, C_100, C_100,
152                 C_200, C_200, C_200, C_200,
153                 C_EMPTY, C_EMPTY,
154                 C_FLAT, C_FLAT,
155                 C_CRASH, C_CRASH,
156                 C_STOP, C_STOP, C_STOP, C_STOP,
157                 C_LIMIT, C_LIMIT, C_LIMIT,
158                 C_GAS, C_GAS, C_GAS, C_GAS, C_GAS, C_GAS,
159                 C_SPARE, C_SPARE, C_SPARE, C_SPARE, C_SPARE, C_SPARE,
160                 C_REPAIRS, C_REPAIRS, C_REPAIRS, C_REPAIRS, C_REPAIRS,
161                         C_REPAIRS,
162                 C_END_LIMIT, C_END_LIMIT, C_END_LIMIT, C_END_LIMIT, C_END_LIMIT,
163                         C_END_LIMIT,
164                 C_GO, C_GO, C_GO, C_GO, C_GO, C_GO, C_GO, C_GO, C_GO, C_GO,
165                         C_GO, C_GO, C_GO, C_GO,
166                 C_GAS_SAFE, C_SPARE_SAFE, C_DRIVE_SAFE, C_RIGHT_WAY
167         };
168
169 FILE    *outf;
170
171 PLAY    Player[2];              /* Player descriptions                  */
172
173 WINDOW  *Board,                 /* Playing field screen                 */
174         *Miles,                 /* Mileage screen                       */
175         *Score;                 /* Score screen                         */
176