2 * Copyright (c) 1988, 1993
3 * The Regents of the University of California. All rights reserved.
5 * This code is derived from software contributed to Berkeley by
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions
11 * 1. Redistributions of source code must retain the above copyright
12 * notice, this list of conditions and the following disclaimer.
13 * 2. Redistributions in binary form must reproduce the above copyright
14 * notice, this list of conditions and the following disclaimer in the
15 * documentation and/or other materials provided with the distribution.
16 * 3. All advertising materials mentioning features or use of this software
17 * must display the following acknowledgement:
18 * This product includes software developed by the University of
19 * California, Berkeley and its contributors.
20 * 4. Neither the name of the University nor the names of its contributors
21 * may be used to endorse or promote products derived from this software
22 * without specific prior written permission.
24 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
25 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
26 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
27 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
28 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
29 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
30 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
31 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
32 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
33 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
39 static char sccsid[] = "@(#)save.c 8.1 (Berkeley) 5/31/93";
41 static const char rcsid[] =
42 "$FreeBSD: src/games/rogue/save.c,v 1.6 1999/11/30 03:49:27 billf Exp $";
48 * This source herein may be modified and/or distributed by anybody who
49 * so desires, with the following restrictions:
50 * 1.) No portion of this notice shall be removed.
51 * 2.) Credit shall not be taken for the creation of this source.
52 * 3.) This code is not to be traded, sold, or used for personal
60 short write_failed = 0;
61 char *save_file = (char *) 0;
62 static char save_name[80];
64 extern boolean detect_monster;
65 extern short cur_level, max_level;
66 extern char hunger_str[];
67 extern char login_name[];
68 extern short party_room;
70 extern boolean is_wood[];
71 extern short cur_room;
72 extern boolean being_held;
73 extern short bear_trap;
76 extern short confused;
77 extern short levitate;
78 extern short haste_self;
79 extern boolean see_invisible;
80 extern boolean detect_monster;
81 extern boolean wizard;
82 extern boolean score_only;
85 extern boolean msg_cleared;
91 if (!get_input_line("file name?", save_file, fname, "game not saved",
97 save_into_file(fname);
100 save_into_file(sfile)
105 char name_buffer[80];
107 struct rogue_time rt_buf;
109 if (sfile[0] == '~') {
110 if (hptr = md_getenv("HOME")) {
111 (void) strcpy(name_buffer, hptr);
112 (void) strcat(name_buffer, sfile+1);
118 if ( ((fp = fopen(sfile, "w")) == NULL) ||
119 ((file_id = md_get_file_id(sfile)) == -1)) {
120 message("problem accessing the save file", 0);
126 r_write(fp, (char *) &detect_monster, sizeof(detect_monster));
127 r_write(fp, (char *) &cur_level, sizeof(cur_level));
128 r_write(fp, (char *) &max_level, sizeof(max_level));
129 write_string(hunger_str, fp);
130 write_string(login_name, fp);
131 r_write(fp, (char *) &party_room, sizeof(party_room));
132 write_pack(&level_monsters, fp);
133 write_pack(&level_objects, fp);
134 r_write(fp, (char *) &file_id, sizeof(file_id));
136 r_write(fp, (char *) &foods, sizeof(foods));
137 r_write(fp, (char *) &rogue, sizeof(fighter));
138 write_pack(&rogue.pack, fp);
139 rw_id(id_potions, fp, POTIONS, 1);
140 rw_id(id_scrolls, fp, SCROLS, 1);
141 rw_id(id_wands, fp, WANDS, 1);
142 rw_id(id_rings, fp, RINGS, 1);
143 r_write(fp, (char *) traps, (MAX_TRAPS * sizeof(trap)));
144 r_write(fp, (char *) is_wood, (WANDS * sizeof(boolean)));
145 r_write(fp, (char *) &cur_room, sizeof(cur_room));
147 r_write(fp, (char *) &being_held, sizeof(being_held));
148 r_write(fp, (char *) &bear_trap, sizeof(bear_trap));
149 r_write(fp, (char *) &halluc, sizeof(halluc));
150 r_write(fp, (char *) &blind, sizeof(blind));
151 r_write(fp, (char *) &confused, sizeof(confused));
152 r_write(fp, (char *) &levitate, sizeof(levitate));
153 r_write(fp, (char *) &haste_self, sizeof(haste_self));
154 r_write(fp, (char *) &see_invisible, sizeof(see_invisible));
155 r_write(fp, (char *) &detect_monster, sizeof(detect_monster));
156 r_write(fp, (char *) &wizard, sizeof(wizard));
157 r_write(fp, (char *) &score_only, sizeof(score_only));
158 r_write(fp, (char *) &m_moves, sizeof(m_moves));
160 rt_buf.second += 10; /* allow for some processing time */
161 r_write(fp, (char *) &rt_buf, sizeof(rt_buf));
165 (void) md_df(sfile); /* delete file */
167 if (strcmp(sfile, save_name) == 0)
173 static del_save_file()
186 struct rogue_time saved_time, mod_time;
189 int new_file_id, saved_file_id;
191 if ( ((new_file_id = md_get_file_id(fname)) == -1) ||
192 ((fp = fopen(fname, "r")) == NULL)) {
193 clean_up("cannot open file");
195 if (md_link_count(fname) > 1) {
196 clean_up("file has link");
199 r_read(fp, (char *) &detect_monster, sizeof(detect_monster));
200 r_read(fp, (char *) &cur_level, sizeof(cur_level));
201 r_read(fp, (char *) &max_level, sizeof(max_level));
202 read_string(hunger_str, fp);
204 (void) strcpy(tbuf, login_name);
205 read_string(login_name, fp);
206 if (strcmp(tbuf, login_name)) {
207 clean_up("you're not the original player");
210 r_read(fp, (char *) &party_room, sizeof(party_room));
211 read_pack(&level_monsters, fp, 0);
212 read_pack(&level_objects, fp, 0);
213 r_read(fp, (char *) &saved_file_id, sizeof(saved_file_id));
214 if (new_file_id != saved_file_id) {
215 clean_up("sorry, saved game is not in the same file");
218 r_read(fp, (char *) &foods, sizeof(foods));
219 r_read(fp, (char *) &rogue, sizeof(fighter));
220 read_pack(&rogue.pack, fp, 1);
221 rw_id(id_potions, fp, POTIONS, 0);
222 rw_id(id_scrolls, fp, SCROLS, 0);
223 rw_id(id_wands, fp, WANDS, 0);
224 rw_id(id_rings, fp, RINGS, 0);
225 r_read(fp, (char *) traps, (MAX_TRAPS * sizeof(trap)));
226 r_read(fp, (char *) is_wood, (WANDS * sizeof(boolean)));
227 r_read(fp, (char *) &cur_room, sizeof(cur_room));
229 r_read(fp, (char *) &being_held, sizeof(being_held));
230 r_read(fp, (char *) &bear_trap, sizeof(bear_trap));
231 r_read(fp, (char *) &halluc, sizeof(halluc));
232 r_read(fp, (char *) &blind, sizeof(blind));
233 r_read(fp, (char *) &confused, sizeof(confused));
234 r_read(fp, (char *) &levitate, sizeof(levitate));
235 r_read(fp, (char *) &haste_self, sizeof(haste_self));
236 r_read(fp, (char *) &see_invisible, sizeof(see_invisible));
237 r_read(fp, (char *) &detect_monster, sizeof(detect_monster));
238 r_read(fp, (char *) &wizard, sizeof(wizard));
239 r_read(fp, (char *) &score_only, sizeof(score_only));
240 r_read(fp, (char *) &m_moves, sizeof(m_moves));
241 r_read(fp, (char *) &saved_time, sizeof(saved_time));
243 if (fread(buf, sizeof(char), 1, fp) > 0) {
245 clean_up("extra characters in file");
248 md_gfmt(fname, &mod_time); /* get file modification time */
250 if (has_been_touched(&saved_time, &mod_time)) {
252 clean_up("sorry, file has been touched");
255 strcpy(save_name, fname);
256 atexit(del_save_file);
269 while (pack = pack->next_object) {
270 r_write(fp, (const char *) pack, sizeof(object));
272 t.ichar = t.what_is = 0;
273 r_write(fp, (const char *) &t, sizeof(object));
276 read_pack(pack, fp, is_rogue)
281 object read_obj, *new_obj;
284 r_read(fp, (char *) &read_obj, sizeof(object));
285 if (read_obj.ichar == 0) {
286 pack->next_object = (object *) 0;
289 new_obj = alloc_object();
292 if (new_obj->in_use_flags & BEING_WORN) {
294 } else if (new_obj->in_use_flags & BEING_WIELDED) {
296 } else if (new_obj->in_use_flags & (ON_EITHER_HAND)) {
298 ((new_obj->in_use_flags & ON_LEFT_HAND) ? 1 : 0));
301 pack->next_object = new_obj;
313 for (i = 0; i < DROWS; i++) {
315 r_write(fp, (char *) dungeon[i], (DCOLS * sizeof(dungeon[0][0])));
316 for (j = 0; j < DCOLS; j++) {
317 buf[j] = mvinch(i, j);
319 r_write(fp, buf, DCOLS);
321 r_read(fp, (char *) dungeon[i], (DCOLS * sizeof(dungeon[0][0])));
322 r_read(fp, buf, DCOLS);
323 for (j = 0; j < DCOLS; j++) {
324 mvaddch(i, j, buf[j]);
330 rw_id(id_table, fp, n, wr)
331 struct id id_table[];
338 for (i = 0; i < n; i++) {
340 r_write(fp, (const char *) &(id_table[i].value), sizeof(short));
341 r_write(fp, (const char *) &(id_table[i].id_status),
342 sizeof(unsigned short));
343 write_string(id_table[i].title, fp);
345 r_read(fp, (char *) &(id_table[i].value), sizeof(short));
346 r_read(fp, (char *) &(id_table[i].id_status),
347 sizeof(unsigned short));
348 read_string(id_table[i].title, fp);
361 r_write(fp, (char *) &n, sizeof(short));
371 r_read(fp, (char *) &n, sizeof(short));
382 for (i = 0; i < MAXROOMS; i++) {
383 rw ? r_write(fp, (char *) (rooms + i), sizeof(room)) :
384 r_read(fp, (char *) (rooms + i), sizeof(room));
393 if (fread(buf, sizeof(char), n, fp) != n) {
394 clean_up("read() failed, don't know why");
404 if (fwrite(buf, sizeof(char), n, fp) != n) {
405 message("write() failed, don't know why", 0);
413 has_been_touched(saved_time, mod_time)
414 const struct rogue_time *saved_time, *mod_time;
416 if (saved_time->year < mod_time->year) {
418 } else if (saved_time->year > mod_time->year) {
421 if (saved_time->month < mod_time->month) {
423 } else if (saved_time->month > mod_time->month) {
426 if (saved_time->day < mod_time->day) {
428 } else if (saved_time->day > mod_time->day) {
431 if (saved_time->hour < mod_time->hour) {
433 } else if (saved_time->hour > mod_time->hour) {
436 if (saved_time->minute < mod_time->minute) {
438 } else if (saved_time->minute > mod_time->minute) {
441 if (saved_time->second < mod_time->second) {