Initial import from FreeBSD RELENG_4:
[games.git] / lib / msun / src / s_nextafterf.c
1 /* s_nextafterf.c -- float version of s_nextafter.c.
2  * Conversion to float by Ian Lance Taylor, Cygnus Support, ian@cygnus.com.
3  */
4
5 /*
6  * ====================================================
7  * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
8  *
9  * Developed at SunPro, a Sun Microsystems, Inc. business.
10  * Permission to use, copy, modify, and distribute this
11  * software is freely granted, provided that this notice
12  * is preserved.
13  * ====================================================
14  */
15
16 #ifndef lint
17 static char rcsid[] = "$FreeBSD: src/lib/msun/src/s_nextafterf.c,v 1.5 1999/08/28 00:06:54 peter Exp $";
18 #endif
19
20 #include "math.h"
21 #include "math_private.h"
22
23 #ifdef __STDC__
24         float nextafterf(float x, float y)
25 #else
26         float nextafterf(x,y)
27         float x,y;
28 #endif
29 {
30         int32_t hx,hy,ix,iy;
31
32         GET_FLOAT_WORD(hx,x);
33         GET_FLOAT_WORD(hy,y);
34         ix = hx&0x7fffffff;             /* |x| */
35         iy = hy&0x7fffffff;             /* |y| */
36
37         if((ix>0x7f800000) ||   /* x is nan */
38            (iy>0x7f800000))     /* y is nan */
39            return x+y;
40         if(x==y) return x;              /* x=y, return x */
41         if(ix==0) {                             /* x == 0 */
42             SET_FLOAT_WORD(x,(hy&0x80000000)|1);/* return +-minsubnormal */
43             y = x*x;
44             if(y==x) return y; else return x;   /* raise underflow flag */
45         }
46         if(hx>=0) {                             /* x > 0 */
47             if(hx>hy) {                         /* x > y, x -= ulp */
48                 hx -= 1;
49             } else {                            /* x < y, x += ulp */
50                 hx += 1;
51             }
52         } else {                                /* x < 0 */
53             if(hy>=0||hx>hy){                   /* x < y, x -= ulp */
54                 hx -= 1;
55             } else {                            /* x > y, x += ulp */
56                 hx += 1;
57             }
58         }
59         hy = hx&0x7f800000;
60         if(hy>=0x7f800000) return x+x;  /* overflow  */
61         if(hy<0x00800000) {             /* underflow */
62             y = x*x;
63             if(y!=x) {          /* raise underflow flag */
64                 SET_FLOAT_WORD(y,hx);
65                 return y;
66             }
67         }
68         SET_FLOAT_WORD(x,hx);
69         return x;
70 }