drm/radeon: Replace some custom code by Linux wait queues
[dragonfly.git] / sys / dev / drm / radeon / radeon_fence.c
1 /*
2  * Copyright 2009 Jerome Glisse.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sub license, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
16  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
17  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
18  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
19  * USE OR OTHER DEALINGS IN THE SOFTWARE.
20  *
21  * The above copyright notice and this permission notice (including the
22  * next paragraph) shall be included in all copies or substantial portions
23  * of the Software.
24  *
25  */
26 /*
27  * Authors:
28  *    Jerome Glisse <glisse@freedesktop.org>
29  *    Dave Airlie
30  *
31  * $FreeBSD: head/sys/dev/drm2/radeon/radeon_fence.c 254885 2013-08-25 19:37:15Z dumbbell $
32  */
33
34 #include <drm/drmP.h>
35 #include "radeon_reg.h"
36 #include "radeon.h"
37 #ifdef DUMBBELL_WIP
38 #include "radeon_trace.h"
39 #endif /* DUMBBELL_WIP */
40
41 /*
42  * Fences
43  * Fences mark an event in the GPUs pipeline and are used
44  * for GPU/CPU synchronization.  When the fence is written,
45  * it is expected that all buffers associated with that fence
46  * are no longer in use by the associated ring on the GPU and
47  * that the the relevant GPU caches have been flushed.  Whether
48  * we use a scratch register or memory location depends on the asic
49  * and whether writeback is enabled.
50  */
51
52 /**
53  * radeon_fence_write - write a fence value
54  *
55  * @rdev: radeon_device pointer
56  * @seq: sequence number to write
57  * @ring: ring index the fence is associated with
58  *
59  * Writes a fence value to memory or a scratch register (all asics).
60  */
61 static void radeon_fence_write(struct radeon_device *rdev, u32 seq, int ring)
62 {
63         struct radeon_fence_driver *drv = &rdev->fence_drv[ring];
64         if (likely(rdev->wb.enabled || !drv->scratch_reg)) {
65                 *drv->cpu_addr = cpu_to_le32(seq);
66         } else {
67                 WREG32(drv->scratch_reg, seq);
68         }
69 }
70
71 /**
72  * radeon_fence_read - read a fence value
73  *
74  * @rdev: radeon_device pointer
75  * @ring: ring index the fence is associated with
76  *
77  * Reads a fence value from memory or a scratch register (all asics).
78  * Returns the value of the fence read from memory or register.
79  */
80 static u32 radeon_fence_read(struct radeon_device *rdev, int ring)
81 {
82         struct radeon_fence_driver *drv = &rdev->fence_drv[ring];
83         u32 seq = 0;
84
85         if (likely(rdev->wb.enabled || !drv->scratch_reg)) {
86                 seq = le32_to_cpu(*drv->cpu_addr);
87         } else {
88                 seq = RREG32(drv->scratch_reg);
89         }
90         return seq;
91 }
92
93 /**
94  * radeon_fence_emit - emit a fence on the requested ring
95  *
96  * @rdev: radeon_device pointer
97  * @fence: radeon fence object
98  * @ring: ring index the fence is associated with
99  *
100  * Emits a fence command on the requested ring (all asics).
101  * Returns 0 on success, -ENOMEM on failure.
102  */
103 int radeon_fence_emit(struct radeon_device *rdev,
104                       struct radeon_fence **fence,
105                       int ring)
106 {
107         /* we are protected by the ring emission mutex */
108         *fence = kmalloc(sizeof(struct radeon_fence), M_DRM,
109                          M_WAITOK);
110         if ((*fence) == NULL) {
111                 return -ENOMEM;
112         }
113         refcount_init(&((*fence)->kref), 1);
114         (*fence)->rdev = rdev;
115         (*fence)->seq = ++rdev->fence_drv[ring].sync_seq[ring];
116         (*fence)->ring = ring;
117         radeon_fence_ring_emit(rdev, ring, *fence);
118         return 0;
119 }
120
121 /**
122  * radeon_fence_process - process a fence
123  *
124  * @rdev: radeon_device pointer
125  * @ring: ring index the fence is associated with
126  *
127  * Checks the current fence value and wakes the fence queue
128  * if the sequence number has increased (all asics).
129  */
130 void radeon_fence_process(struct radeon_device *rdev, int ring)
131 {
132         uint64_t seq, last_seq, last_emitted;
133         unsigned count_loop = 0;
134         bool wake = false;
135
136         /* Note there is a scenario here for an infinite loop but it's
137          * very unlikely to happen. For it to happen, the current polling
138          * process need to be interrupted by another process and another
139          * process needs to update the last_seq btw the atomic read and
140          * xchg of the current process.
141          *
142          * More over for this to go in infinite loop there need to be
143          * continuously new fence signaled ie radeon_fence_read needs
144          * to return a different value each time for both the currently
145          * polling process and the other process that xchg the last_seq
146          * btw atomic read and xchg of the current process. And the
147          * value the other process set as last seq must be higher than
148          * the seq value we just read. Which means that current process
149          * need to be interrupted after radeon_fence_read and before
150          * atomic xchg.
151          *
152          * To be even more safe we count the number of time we loop and
153          * we bail after 10 loop just accepting the fact that we might
154          * have temporarly set the last_seq not to the true real last
155          * seq but to an older one.
156          */
157         last_seq = atomic64_read(&rdev->fence_drv[ring].last_seq);
158         do {
159                 last_emitted = rdev->fence_drv[ring].sync_seq[ring];
160                 seq = radeon_fence_read(rdev, ring);
161                 seq |= last_seq & 0xffffffff00000000LL;
162                 if (seq < last_seq) {
163                         seq &= 0xffffffff;
164                         seq |= last_emitted & 0xffffffff00000000LL;
165                 }
166
167                 if (seq <= last_seq || seq > last_emitted) {
168                         break;
169                 }
170                 /* If we loop over we don't want to return without
171                  * checking if a fence is signaled as it means that the
172                  * seq we just read is different from the previous on.
173                  */
174                 wake = true;
175                 last_seq = seq;
176                 if ((count_loop++) > 10) {
177                         /* We looped over too many time leave with the
178                          * fact that we might have set an older fence
179                          * seq then the current real last seq as signaled
180                          * by the hw.
181                          */
182                         break;
183                 }
184         } while (atomic64_xchg(&rdev->fence_drv[ring].last_seq, seq) > seq);
185
186         if (wake) {
187                 rdev->fence_drv[ring].last_activity = jiffies;
188                 wake_up_all(&rdev->fence_queue);
189         }
190 }
191
192 /**
193  * radeon_fence_destroy - destroy a fence
194  *
195  * @kref: fence kref
196  *
197  * Frees the fence object (all asics).
198  */
199 static void radeon_fence_destroy(struct radeon_fence *fence)
200 {
201
202         drm_free(fence, M_DRM);
203 }
204
205 /**
206  * radeon_fence_seq_signaled - check if a fence sequeuce number has signaled
207  *
208  * @rdev: radeon device pointer
209  * @seq: sequence number
210  * @ring: ring index the fence is associated with
211  *
212  * Check if the last singled fence sequnce number is >= the requested
213  * sequence number (all asics).
214  * Returns true if the fence has signaled (current fence value
215  * is >= requested value) or false if it has not (current fence
216  * value is < the requested value.  Helper function for
217  * radeon_fence_signaled().
218  */
219 static bool radeon_fence_seq_signaled(struct radeon_device *rdev,
220                                       u64 seq, unsigned ring)
221 {
222         if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) {
223                 return true;
224         }
225         /* poll new last sequence at least once */
226         radeon_fence_process(rdev, ring);
227         if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) {
228                 return true;
229         }
230         return false;
231 }
232
233 /**
234  * radeon_fence_signaled - check if a fence has signaled
235  *
236  * @fence: radeon fence object
237  *
238  * Check if the requested fence has signaled (all asics).
239  * Returns true if the fence has signaled or false if it has not.
240  */
241 bool radeon_fence_signaled(struct radeon_fence *fence)
242 {
243         if (!fence) {
244                 return true;
245         }
246         if (fence->seq == RADEON_FENCE_SIGNALED_SEQ) {
247                 return true;
248         }
249         if (radeon_fence_seq_signaled(fence->rdev, fence->seq, fence->ring)) {
250                 fence->seq = RADEON_FENCE_SIGNALED_SEQ;
251                 return true;
252         }
253         return false;
254 }
255
256 /**
257  * radeon_fence_wait_seq - wait for a specific sequence number
258  *
259  * @rdev: radeon device pointer
260  * @target_seq: sequence number we want to wait for
261  * @ring: ring index the fence is associated with
262  * @intr: use interruptable sleep
263  * @lock_ring: whether the ring should be locked or not
264  *
265  * Wait for the requested sequence number to be written (all asics).
266  * @intr selects whether to use interruptable (true) or non-interruptable
267  * (false) sleep when waiting for the sequence number.  Helper function
268  * for radeon_fence_wait(), et al.
269  * Returns 0 if the sequence number has passed, error for all other cases.
270  * -EDEADLK is returned when a GPU lockup has been detected and the ring is
271  * marked as not ready so no further jobs get scheduled until a successful
272  * reset.
273  */
274 static int radeon_fence_wait_seq(struct radeon_device *rdev, u64 target_seq,
275                                  unsigned ring, bool intr, bool lock_ring)
276 {
277         unsigned long timeout, last_activity;
278         uint64_t seq;
279         unsigned i;
280         bool signaled;
281         int r;
282
283         while (target_seq > atomic64_read(&rdev->fence_drv[ring].last_seq)) {
284                 if (!rdev->ring[ring].ready) {
285                         return -EBUSY;
286                 }
287
288                 timeout = jiffies - RADEON_FENCE_JIFFIES_TIMEOUT;
289                 if (time_after(rdev->fence_drv[ring].last_activity, timeout)) {
290                         /* the normal case, timeout is somewhere before last_activity */
291                         timeout = rdev->fence_drv[ring].last_activity - timeout;
292                 } else {
293                         /* either jiffies wrapped around, or no fence was signaled in the last 500ms
294                          * anyway we will just wait for the minimum amount and then check for a lockup
295                          */
296                         timeout = 1;
297                 }
298                 seq = atomic64_read(&rdev->fence_drv[ring].last_seq);
299                 /* Save current last activity valuee, used to check for GPU lockups */
300                 last_activity = rdev->fence_drv[ring].last_activity;
301
302                 radeon_irq_kms_sw_irq_get(rdev, ring);
303                 if (intr) {
304                         r = wait_event_interruptible_timeout(rdev->fence_queue,
305                                 (signaled = radeon_fence_seq_signaled(rdev, target_seq, ring)),
306                                 timeout);
307                 } else {
308                         r = wait_event_timeout(rdev->fence_queue,
309                                 (signaled = radeon_fence_seq_signaled(rdev, target_seq, ring)),
310                                 timeout);
311                 }
312                 radeon_irq_kms_sw_irq_put(rdev, ring);
313                 if (unlikely(r < 0)) {
314                         return r;
315                 }
316
317                 if (unlikely(!signaled)) {
318                         /* we were interrupted for some reason and fence
319                          * isn't signaled yet, resume waiting */
320                         if (r) {
321                                 continue;
322                         }
323
324                         /* check if sequence value has changed since last_activity */
325                         if (seq != atomic64_read(&rdev->fence_drv[ring].last_seq)) {
326                                 continue;
327                         }
328
329                         if (lock_ring) {
330                                 lockmgr(&rdev->ring_lock, LK_EXCLUSIVE);
331                         }
332
333                         /* test if somebody else has already decided that this is a lockup */
334                         if (last_activity != rdev->fence_drv[ring].last_activity) {
335                                 if (lock_ring) {
336                                         lockmgr(&rdev->ring_lock, LK_RELEASE);
337                                 }
338                                 continue;
339                         }
340
341                         if (radeon_ring_is_lockup(rdev, ring, &rdev->ring[ring])) {
342                                 /* good news we believe it's a lockup */
343                                 dev_warn(rdev->dev, "GPU lockup (waiting for 0x%016jx last fence id 0x%016jx)\n",
344                                          target_seq, seq);
345
346                                 /* change last activity so nobody else think there is a lockup */
347                                 for (i = 0; i < RADEON_NUM_RINGS; ++i) {
348                                         rdev->fence_drv[i].last_activity = jiffies;
349                                 }
350
351                                 /* mark the ring as not ready any more */
352                                 rdev->ring[ring].ready = false;
353                                 if (lock_ring) {
354                                         lockmgr(&rdev->ring_lock, LK_RELEASE);
355                                 }
356                                 return -EDEADLK;
357                         }
358
359                         if (lock_ring) {
360                                 lockmgr(&rdev->ring_lock, LK_RELEASE);
361                         }
362                 }
363         }
364         return 0;
365 }
366
367 /**
368  * radeon_fence_wait - wait for a fence to signal
369  *
370  * @fence: radeon fence object
371  * @intr: use interruptable sleep
372  *
373  * Wait for the requested fence to signal (all asics).
374  * @intr selects whether to use interruptable (true) or non-interruptable
375  * (false) sleep when waiting for the fence.
376  * Returns 0 if the fence has passed, error for all other cases.
377  */
378 int radeon_fence_wait(struct radeon_fence *fence, bool intr)
379 {
380         int r;
381
382         if (fence == NULL) {
383                 DRM_ERROR("Querying an invalid fence : %p !\n", fence);
384                 return -EINVAL;
385         }
386
387         r = radeon_fence_wait_seq(fence->rdev, fence->seq,
388                                   fence->ring, intr, true);
389         if (r) {
390                 return r;
391         }
392         fence->seq = RADEON_FENCE_SIGNALED_SEQ;
393         return 0;
394 }
395
396 static bool radeon_fence_any_seq_signaled(struct radeon_device *rdev, u64 *seq)
397 {
398         unsigned i;
399
400         for (i = 0; i < RADEON_NUM_RINGS; ++i) {
401                 if (seq[i] && radeon_fence_seq_signaled(rdev, seq[i], i)) {
402                         return true;
403                 }
404         }
405         return false;
406 }
407
408 /**
409  * radeon_fence_wait_any_seq - wait for a sequence number on any ring
410  *
411  * @rdev: radeon device pointer
412  * @target_seq: sequence number(s) we want to wait for
413  * @intr: use interruptable sleep
414  *
415  * Wait for the requested sequence number(s) to be written by any ring
416  * (all asics).  Sequnce number array is indexed by ring id.
417  * @intr selects whether to use interruptable (true) or non-interruptable
418  * (false) sleep when waiting for the sequence number.  Helper function
419  * for radeon_fence_wait_any(), et al.
420  * Returns 0 if the sequence number has passed, error for all other cases.
421  */
422 static int radeon_fence_wait_any_seq(struct radeon_device *rdev,
423                                      u64 *target_seq, bool intr)
424 {
425         unsigned long timeout, last_activity, tmp;
426         unsigned i, ring = RADEON_NUM_RINGS;
427         bool signaled;
428         int r;
429
430         for (i = 0, last_activity = 0; i < RADEON_NUM_RINGS; ++i) {
431                 if (!target_seq[i]) {
432                         continue;
433                 }
434
435                 /* use the most recent one as indicator */
436                 if (time_after(rdev->fence_drv[i].last_activity, last_activity)) {
437                         last_activity = rdev->fence_drv[i].last_activity;
438                 }
439
440                 /* For lockup detection just pick the lowest ring we are
441                  * actively waiting for
442                  */
443                 if (i < ring) {
444                         ring = i;
445                 }
446         }
447
448         /* nothing to wait for ? */
449         if (ring == RADEON_NUM_RINGS) {
450                 return -ENOENT;
451         }
452
453         while (!radeon_fence_any_seq_signaled(rdev, target_seq)) {
454                 timeout = jiffies - RADEON_FENCE_JIFFIES_TIMEOUT;
455                 if (time_after(last_activity, timeout)) {
456                         /* the normal case, timeout is somewhere before last_activity */
457                         timeout = last_activity - timeout;
458                 } else {
459                         /* either jiffies wrapped around, or no fence was signaled in the last 500ms
460                          * anyway we will just wait for the minimum amount and then check for a lockup
461                          */
462                         timeout = 1;
463                 }
464
465                 for (i = 0; i < RADEON_NUM_RINGS; ++i) {
466                         if (target_seq[i]) {
467                                 radeon_irq_kms_sw_irq_get(rdev, i);
468                         }
469                 }
470                 if (intr) {
471                         r = wait_event_interruptible_timeout(rdev->fence_queue,
472                                 (signaled = radeon_fence_any_seq_signaled(rdev, target_seq)),
473                                 timeout);
474                 } else {
475                         r = wait_event_timeout(rdev->fence_queue,
476                                 (signaled = radeon_fence_any_seq_signaled(rdev, target_seq)),
477                                 timeout);
478                 }
479                 for (i = 0; i < RADEON_NUM_RINGS; ++i) {
480                         if (target_seq[i]) {
481                                 radeon_irq_kms_sw_irq_put(rdev, i);
482                         }
483                 }
484                 if (unlikely(r < 0)) {
485                         return r;
486                 }
487
488                 if (unlikely(!signaled)) {
489                         /* we were interrupted for some reason and fence
490                          * isn't signaled yet, resume waiting */
491                         if (r) {
492                                 continue;
493                         }
494
495                         lockmgr(&rdev->ring_lock, LK_EXCLUSIVE);
496                         for (i = 0, tmp = 0; i < RADEON_NUM_RINGS; ++i) {
497                                 if (time_after(rdev->fence_drv[i].last_activity, tmp)) {
498                                         tmp = rdev->fence_drv[i].last_activity;
499                                 }
500                         }
501                         /* test if somebody else has already decided that this is a lockup */
502                         if (last_activity != tmp) {
503                                 last_activity = tmp;
504                                 lockmgr(&rdev->ring_lock, LK_RELEASE);
505                                 continue;
506                         }
507
508                         if (radeon_ring_is_lockup(rdev, ring, &rdev->ring[ring])) {
509                                 /* good news we believe it's a lockup */
510                                 dev_warn(rdev->dev, "GPU lockup (waiting for 0x%016jx)\n",
511                                          target_seq[ring]);
512
513                                 /* change last activity so nobody else think there is a lockup */
514                                 for (i = 0; i < RADEON_NUM_RINGS; ++i) {
515                                         rdev->fence_drv[i].last_activity = jiffies;
516                                 }
517
518                                 /* mark the ring as not ready any more */
519                                 rdev->ring[ring].ready = false;
520                                 lockmgr(&rdev->ring_lock, LK_RELEASE);
521                                 return -EDEADLK;
522                         }
523                         lockmgr(&rdev->ring_lock, LK_RELEASE);
524                 }
525         }
526         return 0;
527 }
528
529 /**
530  * radeon_fence_wait_any - wait for a fence to signal on any ring
531  *
532  * @rdev: radeon device pointer
533  * @fences: radeon fence object(s)
534  * @intr: use interruptable sleep
535  *
536  * Wait for any requested fence to signal (all asics).  Fence
537  * array is indexed by ring id.  @intr selects whether to use
538  * interruptable (true) or non-interruptable (false) sleep when
539  * waiting for the fences. Used by the suballocator.
540  * Returns 0 if any fence has passed, error for all other cases.
541  */
542 int radeon_fence_wait_any(struct radeon_device *rdev,
543                           struct radeon_fence **fences,
544                           bool intr)
545 {
546         uint64_t seq[RADEON_NUM_RINGS];
547         unsigned i;
548         int r;
549
550         for (i = 0; i < RADEON_NUM_RINGS; ++i) {
551                 seq[i] = 0;
552
553                 if (!fences[i]) {
554                         continue;
555                 }
556
557                 if (fences[i]->seq == RADEON_FENCE_SIGNALED_SEQ) {
558                         /* something was allready signaled */
559                         return 0;
560                 }
561
562                 seq[i] = fences[i]->seq;
563         }
564
565         r = radeon_fence_wait_any_seq(rdev, seq, intr);
566         if (r) {
567                 return r;
568         }
569         return 0;
570 }
571
572 /**
573  * radeon_fence_wait_next_locked - wait for the next fence to signal
574  *
575  * @rdev: radeon device pointer
576  * @ring: ring index the fence is associated with
577  *
578  * Wait for the next fence on the requested ring to signal (all asics).
579  * Returns 0 if the next fence has passed, error for all other cases.
580  * Caller must hold ring lock.
581  */
582 int radeon_fence_wait_next_locked(struct radeon_device *rdev, int ring)
583 {
584         uint64_t seq;
585
586         seq = atomic64_read(&rdev->fence_drv[ring].last_seq) + 1ULL;
587         if (seq >= rdev->fence_drv[ring].sync_seq[ring]) {
588                 /* nothing to wait for, last_seq is
589                    already the last emited fence */
590                 return -ENOENT;
591         }
592         return radeon_fence_wait_seq(rdev, seq, ring, false, false);
593 }
594
595 /**
596  * radeon_fence_wait_empty_locked - wait for all fences to signal
597  *
598  * @rdev: radeon device pointer
599  * @ring: ring index the fence is associated with
600  *
601  * Wait for all fences on the requested ring to signal (all asics).
602  * Returns 0 if the fences have passed, error for all other cases.
603  * Caller must hold ring lock.
604  */
605 int radeon_fence_wait_empty_locked(struct radeon_device *rdev, int ring)
606 {
607         uint64_t seq = rdev->fence_drv[ring].sync_seq[ring];
608         int r;
609
610         r = radeon_fence_wait_seq(rdev, seq, ring, false, false);
611         if (r) {
612                 if (r == -EDEADLK) {
613                         return -EDEADLK;
614                 }
615                 dev_err(rdev->dev, "error waiting for ring[%d] to become idle (%d)\n",
616                         ring, r);
617         }
618         return 0;
619 }
620
621 /**
622  * radeon_fence_ref - take a ref on a fence
623  *
624  * @fence: radeon fence object
625  *
626  * Take a reference on a fence (all asics).
627  * Returns the fence.
628  */
629 struct radeon_fence *radeon_fence_ref(struct radeon_fence *fence)
630 {
631         refcount_acquire(&fence->kref);
632         return fence;
633 }
634
635 /**
636  * radeon_fence_unref - remove a ref on a fence
637  *
638  * @fence: radeon fence object
639  *
640  * Remove a reference on a fence (all asics).
641  */
642 void radeon_fence_unref(struct radeon_fence **fence)
643 {
644         struct radeon_fence *tmp = *fence;
645
646         *fence = NULL;
647         if (tmp) {
648                 if (refcount_release(&tmp->kref)) {
649                         radeon_fence_destroy(tmp);
650                 }
651         }
652 }
653
654 /**
655  * radeon_fence_count_emitted - get the count of emitted fences
656  *
657  * @rdev: radeon device pointer
658  * @ring: ring index the fence is associated with
659  *
660  * Get the number of fences emitted on the requested ring (all asics).
661  * Returns the number of emitted fences on the ring.  Used by the
662  * dynpm code to ring track activity.
663  */
664 unsigned radeon_fence_count_emitted(struct radeon_device *rdev, int ring)
665 {
666         uint64_t emitted;
667
668         /* We are not protected by ring lock when reading the last sequence
669          * but it's ok to report slightly wrong fence count here.
670          */
671         radeon_fence_process(rdev, ring);
672         emitted = rdev->fence_drv[ring].sync_seq[ring]
673                 - atomic64_read(&rdev->fence_drv[ring].last_seq);
674         /* to avoid 32bits warp around */
675         if (emitted > 0x10000000) {
676                 emitted = 0x10000000;
677         }
678         return (unsigned)emitted;
679 }
680
681 /**
682  * radeon_fence_need_sync - do we need a semaphore
683  *
684  * @fence: radeon fence object
685  * @dst_ring: which ring to check against
686  *
687  * Check if the fence needs to be synced against another ring
688  * (all asics).  If so, we need to emit a semaphore.
689  * Returns true if we need to sync with another ring, false if
690  * not.
691  */
692 bool radeon_fence_need_sync(struct radeon_fence *fence, int dst_ring)
693 {
694         struct radeon_fence_driver *fdrv;
695
696         if (!fence) {
697                 return false;
698         }
699
700         if (fence->ring == dst_ring) {
701                 return false;
702         }
703
704         /* we are protected by the ring mutex */
705         fdrv = &fence->rdev->fence_drv[dst_ring];
706         if (fence->seq <= fdrv->sync_seq[fence->ring]) {
707                 return false;
708         }
709
710         return true;
711 }
712
713 /**
714  * radeon_fence_note_sync - record the sync point
715  *
716  * @fence: radeon fence object
717  * @dst_ring: which ring to check against
718  *
719  * Note the sequence number at which point the fence will
720  * be synced with the requested ring (all asics).
721  */
722 void radeon_fence_note_sync(struct radeon_fence *fence, int dst_ring)
723 {
724         struct radeon_fence_driver *dst, *src;
725         unsigned i;
726
727         if (!fence) {
728                 return;
729         }
730
731         if (fence->ring == dst_ring) {
732                 return;
733         }
734
735         /* we are protected by the ring mutex */
736         src = &fence->rdev->fence_drv[fence->ring];
737         dst = &fence->rdev->fence_drv[dst_ring];
738         for (i = 0; i < RADEON_NUM_RINGS; ++i) {
739                 if (i == dst_ring) {
740                         continue;
741                 }
742                 dst->sync_seq[i] = max(dst->sync_seq[i], src->sync_seq[i]);
743         }
744 }
745
746 /**
747  * radeon_fence_driver_start_ring - make the fence driver
748  * ready for use on the requested ring.
749  *
750  * @rdev: radeon device pointer
751  * @ring: ring index to start the fence driver on
752  *
753  * Make the fence driver ready for processing (all asics).
754  * Not all asics have all rings, so each asic will only
755  * start the fence driver on the rings it has.
756  * Returns 0 for success, errors for failure.
757  */
758 int radeon_fence_driver_start_ring(struct radeon_device *rdev, int ring)
759 {
760         uint64_t index;
761         int r;
762
763         radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg);
764         if (rdev->wb.use_event || !radeon_ring_supports_scratch_reg(rdev, &rdev->ring[ring])) {
765                 rdev->fence_drv[ring].scratch_reg = 0;
766                 index = R600_WB_EVENT_OFFSET + ring * 4;
767         } else {
768                 r = radeon_scratch_get(rdev, &rdev->fence_drv[ring].scratch_reg);
769                 if (r) {
770                         dev_err(rdev->dev, "fence failed to get scratch register\n");
771                         return r;
772                 }
773                 index = RADEON_WB_SCRATCH_OFFSET +
774                         rdev->fence_drv[ring].scratch_reg -
775                         rdev->scratch.reg_base;
776         }
777         rdev->fence_drv[ring].cpu_addr = &rdev->wb.wb[index/4];
778         rdev->fence_drv[ring].gpu_addr = rdev->wb.gpu_addr + index;
779         radeon_fence_write(rdev, atomic64_read(&rdev->fence_drv[ring].last_seq), ring);
780         rdev->fence_drv[ring].initialized = true;
781         dev_info(rdev->dev, "fence driver on ring %d use gpu addr 0x%016jx and cpu addr 0x%p\n",
782                  ring, (uintmax_t)rdev->fence_drv[ring].gpu_addr, rdev->fence_drv[ring].cpu_addr);
783         return 0;
784 }
785
786 /**
787  * radeon_fence_driver_init_ring - init the fence driver
788  * for the requested ring.
789  *
790  * @rdev: radeon device pointer
791  * @ring: ring index to start the fence driver on
792  *
793  * Init the fence driver for the requested ring (all asics).
794  * Helper function for radeon_fence_driver_init().
795  */
796 static void radeon_fence_driver_init_ring(struct radeon_device *rdev, int ring)
797 {
798         int i;
799
800         rdev->fence_drv[ring].scratch_reg = -1;
801         rdev->fence_drv[ring].cpu_addr = NULL;
802         rdev->fence_drv[ring].gpu_addr = 0;
803         for (i = 0; i < RADEON_NUM_RINGS; ++i)
804                 rdev->fence_drv[ring].sync_seq[i] = 0;
805         atomic64_set(&rdev->fence_drv[ring].last_seq, 0);
806         rdev->fence_drv[ring].last_activity = jiffies;
807         rdev->fence_drv[ring].initialized = false;
808 }
809
810 /**
811  * radeon_fence_driver_init - init the fence driver
812  * for all possible rings.
813  *
814  * @rdev: radeon device pointer
815  *
816  * Init the fence driver for all possible rings (all asics).
817  * Not all asics have all rings, so each asic will only
818  * start the fence driver on the rings it has using
819  * radeon_fence_driver_start_ring().
820  * Returns 0 for success.
821  */
822 int radeon_fence_driver_init(struct radeon_device *rdev)
823 {
824         int ring;
825
826         init_waitqueue_head(&rdev->fence_queue);
827         for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
828                 radeon_fence_driver_init_ring(rdev, ring);
829         }
830         if (radeon_debugfs_fence_init(rdev)) {
831                 dev_err(rdev->dev, "fence debugfs file creation failed\n");
832         }
833         return 0;
834 }
835
836 /**
837  * radeon_fence_driver_fini - tear down the fence driver
838  * for all possible rings.
839  *
840  * @rdev: radeon device pointer
841  *
842  * Tear down the fence driver for all possible rings (all asics).
843  */
844 void radeon_fence_driver_fini(struct radeon_device *rdev)
845 {
846         int ring, r;
847
848         lockmgr(&rdev->ring_lock, LK_EXCLUSIVE);
849         for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
850                 if (!rdev->fence_drv[ring].initialized)
851                         continue;
852                 r = radeon_fence_wait_empty_locked(rdev, ring);
853                 if (r) {
854                         /* no need to trigger GPU reset as we are unloading */
855                         radeon_fence_driver_force_completion(rdev);
856                 }
857                 wake_up_all(&rdev->fence_queue);
858                 radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg);
859                 rdev->fence_drv[ring].initialized = false;
860         }
861         lockmgr(&rdev->ring_lock, LK_RELEASE);
862 }
863
864 /**
865  * radeon_fence_driver_force_completion - force all fence waiter to complete
866  *
867  * @rdev: radeon device pointer
868  *
869  * In case of GPU reset failure make sure no process keep waiting on fence
870  * that will never complete.
871  */
872 void radeon_fence_driver_force_completion(struct radeon_device *rdev)
873 {
874         int ring;
875
876         for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
877                 if (!rdev->fence_drv[ring].initialized)
878                         continue;
879                 radeon_fence_write(rdev, rdev->fence_drv[ring].sync_seq[ring], ring);
880         }
881 }
882
883
884 /*
885  * Fence debugfs
886  */
887 #if defined(CONFIG_DEBUG_FS)
888 static int radeon_debugfs_fence_info(struct seq_file *m, void *data)
889 {
890         struct drm_info_node *node = (struct drm_info_node *)m->private;
891         struct drm_device *dev = node->minor->dev;
892         struct radeon_device *rdev = dev->dev_private;
893         int i, j;
894
895         for (i = 0; i < RADEON_NUM_RINGS; ++i) {
896                 if (!rdev->fence_drv[i].initialized)
897                         continue;
898
899                 seq_printf(m, "--- ring %d ---\n", i);
900                 seq_printf(m, "Last signaled fence 0x%016llx\n",
901                            (unsigned long long)atomic_load_acq_64(&rdev->fence_drv[i].last_seq));
902                 seq_printf(m, "Last emitted        0x%016llx\n",
903                            rdev->fence_drv[i].sync_seq[i]);
904
905                 for (j = 0; j < RADEON_NUM_RINGS; ++j) {
906                         if (i != j && rdev->fence_drv[j].initialized)
907                                 seq_printf(m, "Last sync to ring %d 0x%016llx\n",
908                                            j, rdev->fence_drv[i].sync_seq[j]);
909                 }
910         }
911         return 0;
912 }
913
914 static struct drm_info_list radeon_debugfs_fence_list[] = {
915         {"radeon_fence_info", &radeon_debugfs_fence_info, 0, NULL},
916 };
917 #endif
918
919 int radeon_debugfs_fence_init(struct radeon_device *rdev)
920 {
921 #if defined(CONFIG_DEBUG_FS)
922         return radeon_debugfs_add_files(rdev, radeon_debugfs_fence_list, 1);
923 #else
924         return 0;
925 #endif
926 }