1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 /* hack.apply.c - version 1.0.3 */
3 /* $FreeBSD: src/games/hack/hack.apply.c,v 1.4.2.1 2001/02/18 02:20:07 kris Exp $ */
7 extern char quitchars[];
9 static void use_camera(struct obj *);
10 static bool in_ice_box(struct obj *);
11 static bool ck_ice_box(struct obj *);
12 static int out_ice_box(struct obj *);
13 static void use_ice_box(struct obj *);
14 static struct monst *bchit(int, int, int, char);
15 static void use_whistle(struct obj *);
16 static void use_magic_whistle(struct obj *);
17 static bool dig(void);
18 static int use_pick_axe(struct obj *);
26 obj = getobj("(", "use or apply");
31 case EXPENSIVE_CAMERA:
38 res = use_pick_axe(obj);
42 if (pl_character[0] == 'W' || u.ulevel > 9) {
43 use_magic_whistle(obj);
53 pline("You have no can to open.");
56 pline("You cannot open a tin without eating its contents.");
57 pline("In order to eat, use the 'e' command.");
59 pline("Opening the tin will be much easier if you wield the can-opener.");
63 pline("Sorry, I don't know how to use that.");
73 use_camera(struct obj *obj __unused)
77 if (!getdir(1)) { /* ask: in what direction? */
78 flags.move = multi = 0;
82 pline("You take a picture of %s's stomach.", monnam(u.ustuck));
86 pline("You take a picture of the %s.",
87 (u.dz > 0) ? "floor" : "ceiling");
90 if ((mtmp = bchit(u.dx, u.dy, COLNO, '!')) != NULL) {
93 pline("The flash awakens %s.", monnam(mtmp)); /* a3 */
94 } else if (mtmp->data->mlet != 'y')
95 if (mtmp->mcansee || mtmp->mblinded) {
96 int tmp = dist(mtmp->mx, mtmp->my);
98 if (cansee(mtmp->mx, mtmp->my))
99 pline("%s is blinded by the flash!", Monnam(mtmp));
101 if (tmp < 9 && !mtmp->isshk && rn2(4)) {
104 mtmp->mfleetim = rnd(100);
107 mtmp->mcansee = mtmp->mblinded = 0;
109 tmp2 = mtmp->mblinded;
110 tmp2 += rnd(1 + 50 / tmp);
113 mtmp->mblinded = tmp2;
121 struct obj *current_ice_box; /* a local variable of use_ice_box, to be
122 used by its local procedures in/ck_ice_box */
124 in_ice_box(struct obj *obj)
126 if (obj == current_ice_box ||
127 (Punished && (obj == uball || obj == uchain))) {
128 pline("You must be kidding.");
131 if (obj->owornmask & (W_ARMOR | W_RING)) {
132 pline("You cannot refrigerate something you are wearing.");
135 if (obj->owt + current_ice_box->owt > 70) {
136 pline("It won't fit.");
137 return (1); /* be careful! */
141 pline("Your weapon is welded to your hand!");
146 current_ice_box->owt += obj->owt;
148 obj->o_cnt_id = current_ice_box->o_id;
151 obj->age = moves - obj->age; /* actual age */
156 ck_ice_box(struct obj *obj)
158 return (obj->o_cnt_id == current_ice_box->o_id);
162 out_ice_box(struct obj *obj)
169 for (otmp = fcobj; otmp->nobj != obj; otmp = otmp->nobj)
171 panic("out_ice_box");
172 otmp->nobj = obj->nobj;
174 current_ice_box->owt -= obj->owt;
175 obj->age = moves - obj->age; /* simulated point of time */
181 use_ice_box(struct obj *obj)
186 current_ice_box = obj; /* for use by in/out_ice_box */
187 for (otmp = fcobj; otmp; otmp = otmp->nobj)
188 if (otmp->o_cnt_id == obj->o_id)
191 pline("Your ice-box is empty.");
193 pline("Do you want to take something out of the ice-box? [yn] ");
194 if (readchar() == 'y')
195 if (askchain(fcobj, NULL, 0, out_ice_box, ck_ice_box, 0))
197 pline("That was all. Do you wish to put something in? [yn] ");
198 if (readchar() != 'y')
201 /* call getobj: 0: allow cnt; #: allow all types; %: expect food */
202 otmp = getobj("0#%", "put in");
203 if (!otmp || !in_ice_box(otmp))
204 flags.move = multi = 0;
209 bchit(int ddx, int ddy, int range, char sym)
211 struct monst *mtmp = NULL;
212 int bchx = u.ux, bchy = u.uy;
215 Tmp_at(-1, sym); /* open call */
219 if ((mtmp = m_at(bchx, bchy)))
221 if (!ZAP_POS(levl[bchx][bchy].typ)) {
235 use_whistle(struct obj *obj __unused)
237 struct monst *mtmp = fmon;
239 pline("You produce a high whistling sound.");
241 if (dist(mtmp->mx, mtmp->my) < u.ulevel * 20) {
245 EDOG(mtmp)->whistletime = moves;
252 use_magic_whistle(struct obj *obj __unused)
254 struct monst *mtmp = fmon;
256 pline("You produce a strange whistling sound.");
264 static int dig_effort; /* effort expended on current pos */
265 static uchar dig_level;
266 static coord dig_pos;
267 static boolean dig_down;
274 int dpx = dig_pos.x, dpy = dig_pos.y;
276 /* perhaps a nymph stole his pick-axe while he was busy digging */
277 /* or perhaps he teleported away */
278 if (u.uswallow || !uwep || uwep->otyp != PICK_AXE ||
279 dig_level != dlevel ||
280 ((dig_down && (dpx != u.ux || dpy != u.uy)) ||
281 (!dig_down && dist(dpx, dpy) > 2)))
284 dig_effort += 10 + abon() + uwep->spe + rn2(5);
287 pline("The floor here seems too hard to dig in.");
290 if (dig_effort > 250) {
292 return (0); /* done with digging */
294 if (dig_effort > 50) {
295 struct trap *ttmp = t_at(dpx, dpy);
298 ttmp = maketrap(dpx, dpy, PIT);
300 pline("You have dug a pit.");
302 u.utraptype = TT_PIT;
306 } else if (dig_effort > 100) {
310 lev = &levl[dpx][dpy];
311 if ((obj = sobj_at(ENORMOUS_ROCK, dpx, dpy)) != NULL) {
313 digtxt = "The rock falls apart.";
314 } else if (!lev->typ || lev->typ == SCORR) {
316 digtxt = "You succeeded in cutting away some rock.";
317 } else if (lev->typ == HWALL || lev->typ == VWALL
318 || lev->typ == SDOOR) {
319 lev->typ = xdnstair ? DOOR : ROOM;
320 digtxt = "You just made an opening in the wall.";
322 digtxt = "Now what exactly was it that you were digging in?";
325 pline("%s", digtxt); /* after mnewsym & prl */
328 if (IS_WALL(levl[dpx][dpy].typ)) {
329 int rno = inroom(dpx, dpy);
331 if (rno >= 0 && rooms[rno].rtype >= 8) {
332 pline("This wall seems too hard to dig into.");
336 pline("You hit the rock with all your might.");
341 /* When will hole be finished? Very rough indication used by shopkeeper. */
345 return ((occupation == dig) ? (250 - dig_effort) / 20 : -1);
351 struct trap *ttmp = t_at(u.ux, u.uy);
354 pline("The floor here seems too hard to dig in.");
357 ttmp->ttyp = TRAPDOOR;
359 ttmp = maketrap(u.ux, u.uy, TRAPDOOR);
361 pline("You've made a hole in the floor.");
365 pline("You fall through ...");
366 if (u.utraptype == TT_PIT) {
370 goto_level(dlevel + 1, FALSE);
376 use_pick_axe(struct obj *obj)
379 char *dsp = dirsyms, *sdp = sdir;
385 if (uwep && uwep->cursed) {
386 /* Andreas Bormann - ihnp4!decvax!mcvax!unido!ab */
387 pline("Since your weapon is welded to your hand,");
388 pline("you cannot use that pick-axe.");
391 pline("You now wield %s.", doname(obj));
396 movecmd(*sdp); /* sets u.dx and u.dy and u.dz */
399 if (u.dz > 0 || (u.dz == 0 && isok(rx, ry) &&
400 (IS_ROCK(levl[rx][ry].typ)
401 || sobj_at(ENORMOUS_ROCK, rx, ry))))
406 pline("In what direction do you want to dig? [%s] ", dirsyms);
407 if (!getdir(0)) /* no txt */
409 if (u.uswallow && attack(u.ustuck)) /* return(1) */
412 pline("You cannot reach the ceiling.");
413 else if (u.dz == 0) {
418 if ((mtmp = m_at(rx, ry)) && attack(mtmp))
425 if (lev->typ == DOOR)
426 pline("Your %s against the door.",
427 aobjnam(obj, "clang"));
428 else if (!IS_ROCK(lev->typ)
429 && !sobj_at(ENORMOUS_ROCK, rx, ry)) {
430 /* ACCESSIBLE or POOL */
431 pline("You swing your %s through thin air.",
434 if (dig_pos.x != rx || dig_pos.y != ry
435 || dig_level != dlevel || dig_down) {
441 pline("You start digging.");
443 pline("You continue digging.");
447 } else if (Levitation) {
448 pline("You cannot reach the floor.");
450 if (dig_pos.x != u.ux || dig_pos.y != u.uy
451 || dig_level != dlevel || !dig_down) {
457 pline("You start digging in the floor.");
461 pline("You continue digging in the floor.");