drm: const'ify ioctls table (v2)
[dragonfly.git] / sys / dev / drm / i915 / i915_gem_tiling.c
1 /*
2  * Copyright © 2008 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  *
23  * Authors:
24  *    Eric Anholt <eric@anholt.net>
25  *
26  */
27
28 #include <linux/bitops.h>
29 #include <drm/drmP.h>
30 #include <drm/i915_drm.h>
31 #include "i915_drv.h"
32
33 /** @file i915_gem_tiling.c
34  *
35  * Support for managing tiling state of buffer objects.
36  *
37  * The idea behind tiling is to increase cache hit rates by rearranging
38  * pixel data so that a group of pixel accesses are in the same cacheline.
39  * Performance improvement from doing this on the back/depth buffer are on
40  * the order of 30%.
41  *
42  * Intel architectures make this somewhat more complicated, though, by
43  * adjustments made to addressing of data when the memory is in interleaved
44  * mode (matched pairs of DIMMS) to improve memory bandwidth.
45  * For interleaved memory, the CPU sends every sequential 64 bytes
46  * to an alternate memory channel so it can get the bandwidth from both.
47  *
48  * The GPU also rearranges its accesses for increased bandwidth to interleaved
49  * memory, and it matches what the CPU does for non-tiled.  However, when tiled
50  * it does it a little differently, since one walks addresses not just in the
51  * X direction but also Y.  So, along with alternating channels when bit
52  * 6 of the address flips, it also alternates when other bits flip --  Bits 9
53  * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
54  * are common to both the 915 and 965-class hardware.
55  *
56  * The CPU also sometimes XORs in higher bits as well, to improve
57  * bandwidth doing strided access like we do so frequently in graphics.  This
58  * is called "Channel XOR Randomization" in the MCH documentation.  The result
59  * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
60  * decode.
61  *
62  * All of this bit 6 XORing has an effect on our memory management,
63  * as we need to make sure that the 3d driver can correctly address object
64  * contents.
65  *
66  * If we don't have interleaved memory, all tiling is safe and no swizzling is
67  * required.
68  *
69  * When bit 17 is XORed in, we simply refuse to tile at all.  Bit
70  * 17 is not just a page offset, so as we page an objet out and back in,
71  * individual pages in it will have different bit 17 addresses, resulting in
72  * each 64 bytes being swapped with its neighbor!
73  *
74  * Otherwise, if interleaved, we have to tell the 3d driver what the address
75  * swizzling it needs to do is, since it's writing with the CPU to the pages
76  * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
77  * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
78  * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
79  * to match what the GPU expects.
80  */
81
82 /**
83  * Detects bit 6 swizzling of address lookup between IGD access and CPU
84  * access through main memory.
85  */
86 void
87 i915_gem_detect_bit_6_swizzle(struct drm_device *dev)
88 {
89         struct drm_i915_private *dev_priv = dev->dev_private;
90         uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
91         uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
92
93         if (IS_VALLEYVIEW(dev)) {
94                 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
95                 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
96         } else if (INTEL_INFO(dev)->gen >= 6) {
97                 uint32_t dimm_c0, dimm_c1;
98                 dimm_c0 = I915_READ(MAD_DIMM_C0);
99                 dimm_c1 = I915_READ(MAD_DIMM_C1);
100                 dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
101                 dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
102                 /* Enable swizzling when the channels are populated with
103                  * identically sized dimms. We don't need to check the 3rd
104                  * channel because no cpu with gpu attached ships in that
105                  * configuration. Also, swizzling only makes sense for 2
106                  * channels anyway. */
107                 if (dimm_c0 == dimm_c1) {
108                         swizzle_x = I915_BIT_6_SWIZZLE_9_10;
109                         swizzle_y = I915_BIT_6_SWIZZLE_9;
110                 } else {
111                         swizzle_x = I915_BIT_6_SWIZZLE_NONE;
112                         swizzle_y = I915_BIT_6_SWIZZLE_NONE;
113                 }
114         } else if (IS_GEN5(dev)) {
115                 /* On Ironlake whatever DRAM config, GPU always do
116                  * same swizzling setup.
117                  */
118                 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
119                 swizzle_y = I915_BIT_6_SWIZZLE_9;
120         } else if (IS_GEN2(dev)) {
121                 /* As far as we know, the 865 doesn't have these bit 6
122                  * swizzling issues.
123                  */
124                 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
125                 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
126         } else if (IS_MOBILE(dev) || (IS_GEN3(dev) && !IS_G33(dev))) {
127                 uint32_t dcc;
128
129                 /* On 9xx chipsets, channel interleave by the CPU is
130                  * determined by DCC.  For single-channel, neither the CPU
131                  * nor the GPU do swizzling.  For dual channel interleaved,
132                  * the GPU's interleave is bit 9 and 10 for X tiled, and bit
133                  * 9 for Y tiled.  The CPU's interleave is independent, and
134                  * can be based on either bit 11 (haven't seen this yet) or
135                  * bit 17 (common).
136                  */
137                 dcc = I915_READ(DCC);
138                 switch (dcc & DCC_ADDRESSING_MODE_MASK) {
139                 case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
140                 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
141                         swizzle_x = I915_BIT_6_SWIZZLE_NONE;
142                         swizzle_y = I915_BIT_6_SWIZZLE_NONE;
143                         break;
144                 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
145                         if (dcc & DCC_CHANNEL_XOR_DISABLE) {
146                                 /* This is the base swizzling by the GPU for
147                                  * tiled buffers.
148                                  */
149                                 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
150                                 swizzle_y = I915_BIT_6_SWIZZLE_9;
151                         } else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
152                                 /* Bit 11 swizzling by the CPU in addition. */
153                                 swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
154                                 swizzle_y = I915_BIT_6_SWIZZLE_9_11;
155                         } else {
156                                 /* Bit 17 swizzling by the CPU in addition. */
157                                 swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
158                                 swizzle_y = I915_BIT_6_SWIZZLE_9_17;
159                         }
160                         break;
161                 }
162                 if (dcc == 0xffffffff) {
163                         DRM_ERROR("Couldn't read from MCHBAR.  "
164                                   "Disabling tiling.\n");
165                         swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
166                         swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
167                 }
168         } else {
169                 /* The 965, G33, and newer, have a very flexible memory
170                  * configuration.  It will enable dual-channel mode
171                  * (interleaving) on as much memory as it can, and the GPU
172                  * will additionally sometimes enable different bit 6
173                  * swizzling for tiled objects from the CPU.
174                  *
175                  * Here's what I found on the G965:
176                  *    slot fill         memory size  swizzling
177                  * 0A   0B   1A   1B    1-ch   2-ch
178                  * 512  0    0    0     512    0     O
179                  * 512  0    512  0     16     1008  X
180                  * 512  0    0    512   16     1008  X
181                  * 0    512  0    512   16     1008  X
182                  * 1024 1024 1024 0     2048   1024  O
183                  *
184                  * We could probably detect this based on either the DRB
185                  * matching, which was the case for the swizzling required in
186                  * the table above, or from the 1-ch value being less than
187                  * the minimum size of a rank.
188                  */
189                 if (I915_READ16(C0DRB3) != I915_READ16(C1DRB3)) {
190                         swizzle_x = I915_BIT_6_SWIZZLE_NONE;
191                         swizzle_y = I915_BIT_6_SWIZZLE_NONE;
192                 } else {
193                         swizzle_x = I915_BIT_6_SWIZZLE_9_10;
194                         swizzle_y = I915_BIT_6_SWIZZLE_9;
195                 }
196         }
197
198         dev_priv->mm.bit_6_swizzle_x = swizzle_x;
199         dev_priv->mm.bit_6_swizzle_y = swizzle_y;
200 }
201
202 /* Check pitch constriants for all chips & tiling formats */
203 static bool
204 i915_tiling_ok(struct drm_device *dev, int stride, int size, int tiling_mode)
205 {
206         int tile_width;
207
208         /* Linear is always fine */
209         if (tiling_mode == I915_TILING_NONE)
210                 return true;
211
212         if (IS_GEN2(dev) ||
213             (tiling_mode == I915_TILING_Y && HAS_128_BYTE_Y_TILING(dev)))
214                 tile_width = 128;
215         else
216                 tile_width = 512;
217
218         /* check maximum stride & object size */
219         /* i965+ stores the end address of the gtt mapping in the fence
220          * reg, so dont bother to check the size */
221         if (INTEL_INFO(dev)->gen >= 7) {
222                 if (stride / 128 > GEN7_FENCE_MAX_PITCH_VAL)
223                         return false;
224         } else if (INTEL_INFO(dev)->gen >= 4) {
225                 if (stride / 128 > I965_FENCE_MAX_PITCH_VAL)
226                         return false;
227         } else {
228                 if (stride > 8192)
229                         return false;
230
231                 if (IS_GEN3(dev)) {
232                         if (size > I830_FENCE_MAX_SIZE_VAL << 20)
233                                 return false;
234                 } else {
235                         if (size > I830_FENCE_MAX_SIZE_VAL << 19)
236                                 return false;
237                 }
238         }
239
240         if (stride < tile_width)
241                 return false;
242
243         /* 965+ just needs multiples of tile width */
244         if (INTEL_INFO(dev)->gen >= 4) {
245                 if (stride & (tile_width - 1))
246                         return false;
247                 return true;
248         }
249
250         /* Pre-965 needs power of two tile widths */
251         if (stride & (stride - 1))
252                 return false;
253
254         return true;
255 }
256
257 /* Is the current GTT allocation valid for the change in tiling? */
258 static bool
259 i915_gem_object_fence_ok(struct drm_i915_gem_object *obj, int tiling_mode)
260 {
261         u32 size;
262
263         if (tiling_mode == I915_TILING_NONE)
264                 return true;
265
266         if (INTEL_INFO(obj->base.dev)->gen >= 4)
267                 return true;
268
269         if (INTEL_INFO(obj->base.dev)->gen == 3) {
270                 if (i915_gem_obj_ggtt_offset(obj) & ~I915_FENCE_START_MASK)
271                         return false;
272         } else {
273                 if (i915_gem_obj_ggtt_offset(obj) & ~I830_FENCE_START_MASK)
274                         return false;
275         }
276
277         size = i915_gem_get_gtt_size(obj->base.dev, obj->base.size, tiling_mode);
278         if (i915_gem_obj_ggtt_size(obj) != size)
279                 return false;
280
281         if (i915_gem_obj_ggtt_offset(obj) & (size - 1))
282                 return false;
283
284         return true;
285 }
286
287 /**
288  * Sets the tiling mode of an object, returning the required swizzling of
289  * bit 6 of addresses in the object.
290  */
291 int
292 i915_gem_set_tiling(struct drm_device *dev, void *data,
293                    struct drm_file *file)
294 {
295         struct drm_i915_gem_set_tiling *args = data;
296         struct drm_i915_private *dev_priv = dev->dev_private;
297         struct drm_i915_gem_object *obj;
298         int ret = 0;
299
300         obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
301         if (&obj->base == NULL)
302                 return -ENOENT;
303
304         if (!i915_tiling_ok(dev,
305                             args->stride, obj->base.size, args->tiling_mode)) {
306                 drm_gem_object_unreference_unlocked(&obj->base);
307                 return -EINVAL;
308         }
309
310         if (i915_gem_obj_is_pinned(obj) || obj->framebuffer_references) {
311                 drm_gem_object_unreference_unlocked(&obj->base);
312                 return -EBUSY;
313         }
314
315         if (args->tiling_mode == I915_TILING_NONE) {
316                 args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
317                 args->stride = 0;
318         } else {
319                 if (args->tiling_mode == I915_TILING_X)
320                         args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
321                 else
322                         args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
323
324                 /* Hide bit 17 swizzling from the user.  This prevents old Mesa
325                  * from aborting the application on sw fallbacks to bit 17,
326                  * and we use the pread/pwrite bit17 paths to swizzle for it.
327                  * If there was a user that was relying on the swizzle
328                  * information for drm_intel_bo_map()ed reads/writes this would
329                  * break it, but we don't have any of those.
330                  */
331                 if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
332                         args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
333                 if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
334                         args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
335
336                 /* If we can't handle the swizzling, make it untiled. */
337                 if (args->swizzle_mode == I915_BIT_6_SWIZZLE_UNKNOWN) {
338                         args->tiling_mode = I915_TILING_NONE;
339                         args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
340                         args->stride = 0;
341                 }
342         }
343
344         mutex_lock(&dev->struct_mutex);
345         if (args->tiling_mode != obj->tiling_mode ||
346             args->stride != obj->stride) {
347                 /* We need to rebind the object if its current allocation
348                  * no longer meets the alignment restrictions for its new
349                  * tiling mode. Otherwise we can just leave it alone, but
350                  * need to ensure that any fence register is updated before
351                  * the next fenced (either through the GTT or by the BLT unit
352                  * on older GPUs) access.
353                  *
354                  * After updating the tiling parameters, we then flag whether
355                  * we need to update an associated fence register. Note this
356                  * has to also include the unfenced register the GPU uses
357                  * whilst executing a fenced command for an untiled object.
358                  */
359
360                 obj->map_and_fenceable =
361                         !i915_gem_obj_ggtt_bound(obj) ||
362                         (i915_gem_obj_ggtt_offset(obj) +
363                          obj->base.size <= dev_priv->gtt.mappable_end &&
364                          i915_gem_object_fence_ok(obj, args->tiling_mode));
365
366                 /* Rebind if we need a change of alignment */
367                 if (!obj->map_and_fenceable) {
368                         u32 unfenced_align =
369                                 i915_gem_get_gtt_alignment(dev, obj->base.size,
370                                                             args->tiling_mode,
371                                                             false);
372                         if (i915_gem_obj_ggtt_offset(obj) & (unfenced_align - 1))
373                                 ret = i915_gem_object_ggtt_unbind(obj);
374                 }
375
376                 if (ret == 0) {
377                         obj->fence_dirty =
378                                 obj->fenced_gpu_access ||
379                                 obj->fence_reg != I915_FENCE_REG_NONE;
380
381                         obj->tiling_mode = args->tiling_mode;
382                         obj->stride = args->stride;
383
384                         /* Force the fence to be reacquired for GTT access */
385                         i915_gem_release_mmap(obj);
386                 }
387         }
388         /* we have to maintain this existing ABI... */
389         args->stride = obj->stride;
390         args->tiling_mode = obj->tiling_mode;
391
392         /* Try to preallocate memory required to save swizzling on put-pages */
393         if (i915_gem_object_needs_bit17_swizzle(obj)) {
394                 if (obj->bit_17 == NULL) {
395                         obj->bit_17 = kcalloc(BITS_TO_LONGS(obj->base.size >> PAGE_SHIFT),
396                                               sizeof(long), GFP_KERNEL);
397                 }
398         } else {
399                 kfree(obj->bit_17);
400                 obj->bit_17 = NULL;
401         }
402
403         drm_gem_object_unreference(&obj->base);
404         mutex_unlock(&dev->struct_mutex);
405
406         return ret;
407 }
408
409 /**
410  * Returns the current tiling mode and required bit 6 swizzling for the object.
411  */
412 int
413 i915_gem_get_tiling(struct drm_device *dev, void *data,
414                    struct drm_file *file)
415 {
416         struct drm_i915_gem_get_tiling *args = data;
417         struct drm_i915_private *dev_priv = dev->dev_private;
418         struct drm_i915_gem_object *obj;
419
420         obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
421         if (&obj->base == NULL)
422                 return -ENOENT;
423
424         mutex_lock(&dev->struct_mutex);
425
426         args->tiling_mode = obj->tiling_mode;
427         switch (obj->tiling_mode) {
428         case I915_TILING_X:
429                 args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
430                 break;
431         case I915_TILING_Y:
432                 args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
433                 break;
434         case I915_TILING_NONE:
435                 args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
436                 break;
437         default:
438                 DRM_ERROR("unknown tiling mode\n");
439         }
440
441         /* Hide bit 17 from the user -- see comment in i915_gem_set_tiling */
442         if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
443                 args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
444         if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
445                 args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
446
447         drm_gem_object_unreference(&obj->base);
448         mutex_unlock(&dev->struct_mutex);
449
450         return 0;
451 }
452
453 /**
454  * Swap every 64 bytes of this page around, to account for it having a new
455  * bit 17 of its physical address and therefore being interpreted differently
456  * by the GPU.
457  */
458 static void
459 i915_gem_swizzle_page(struct vm_page *page)
460 {
461         char temp[64];
462         char *vaddr;
463         int i;
464
465         vaddr = kmap(page);
466
467         for (i = 0; i < PAGE_SIZE; i += 128) {
468                 memcpy(temp, &vaddr[i], 64);
469                 memcpy(&vaddr[i], &vaddr[i + 64], 64);
470                 memcpy(&vaddr[i + 64], temp, 64);
471         }
472
473         kunmap(page);
474 }
475
476 void
477 i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj)
478 {
479         int page_count = obj->base.size >> PAGE_SHIFT;
480         int i;
481
482         if (obj->bit_17 == NULL)
483                 return;
484
485         for (i = 0; i < page_count; i++) {
486                 struct vm_page *page = obj->pages[i];
487                 char new_bit_17 = VM_PAGE_TO_PHYS(obj->pages[i]) >> 17;
488                 if ((new_bit_17 & 0x1) !=
489                     (test_bit(i, obj->bit_17) != 0)) {
490                         i915_gem_swizzle_page(page);
491                         set_page_dirty(page);
492                 }
493         }
494 }
495
496 void
497 i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj)
498 {
499         int page_count = obj->base.size >> PAGE_SHIFT;
500         int i;
501
502         if (obj->bit_17 == NULL) {
503                 obj->bit_17 = kcalloc(BITS_TO_LONGS(page_count),
504                                       sizeof(long), GFP_KERNEL);
505                 if (obj->bit_17 == NULL) {
506                         DRM_ERROR("Failed to allocate memory for bit 17 "
507                                   "record\n");
508                         return;
509                 }
510         }
511
512         for (i = 0; i < page_count; i++) {
513                 if (VM_PAGE_TO_PHYS(obj->pages[i]) & (1 << 17))
514                         __set_bit(i, obj->bit_17);
515                 else
516                         __clear_bit(i, obj->bit_17);
517         }
518 }