sail(6): Sync with NetBSD.
[dragonfly.git] / games / sail / array.h
1 /*-
2  * Copyright (c) 2009 The NetBSD Foundation, Inc.
3  * All rights reserved.
4  *
5  * This code is derived from software contributed to The NetBSD Foundation
6  * by David A. Holland.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  *
17  * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
18  * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
19  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
20  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
21  * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
22  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
23  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
24  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
25  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
26  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
27  * POSSIBILITY OF SUCH DAMAGE.
28  */
29
30 #ifndef ARRAY_H
31 #define ARRAY_H
32
33 #define ARRAYS_CHECKED
34
35 #ifdef ARRAYS_CHECKED
36 #include <assert.h>
37 #define arrayassert assert
38 #else
39 #define arrayassert(x) ((void)(x))
40 #endif
41
42 ////////////////////////////////////////////////////////////
43 // type and base operations
44
45 struct array {
46         void **v;
47         unsigned num, max;
48 };
49
50 struct array *array_create(void);
51 void array_destroy(struct array *);
52 void array_init(struct array *);
53 void array_cleanup(struct array *);
54 unsigned array_num(const struct array *);
55 void *array_get(const struct array *, unsigned index_);
56 void array_set(const struct array *, unsigned index_, void *val);
57 int array_setsize(struct array *, unsigned num);
58 int array_add(struct array *, void *val, unsigned *index_ret);
59 int array_insert(struct array *a, unsigned index_);
60 void array_remove(struct array *a, unsigned index_);
61
62 ////////////////////////////////////////////////////////////
63 // inlining for base operations
64
65 #ifndef ARRAYINLINE
66 #define ARRAYINLINE extern __attribute__((__gnu_inline__)) __inline
67 #endif
68
69 ARRAYINLINE unsigned
70 array_num(const struct array *a)
71 {
72         return a->num;
73 }
74
75 ARRAYINLINE void *
76 array_get(const struct array *a, unsigned index_)
77 {
78         arrayassert(index_ < a->num);
79         return a->v[index_];
80 }
81
82 ARRAYINLINE void
83 array_set(const struct array *a, unsigned index_, void *val)
84 {
85         arrayassert(index_ < a->num);
86         a->v[index_] = val;
87 }
88
89 ARRAYINLINE int
90 array_add(struct array *a, void *val, unsigned *index_ret)
91 {
92         unsigned index_ = a->num;
93         if (array_setsize(a, index_+1)) {
94                 return -1;
95         }
96         a->v[index_] = val;
97         if (index_ret != NULL) {
98                 *index_ret = index_;
99         }
100         return 0;
101 }
102
103 ////////////////////////////////////////////////////////////
104 // bits for declaring and defining typed arrays
105
106 /*
107  * Usage:
108  *
109  * DECLARRAY_BYTYPE(foo, bar) declares "struct foo", which is
110  * an array of pointers to "bar", plus the operations on it.
111  *
112  * DECLARRAY(foo) is equivalent to DECLARRAY_BYTYPE(fooarray, struct foo).
113  *
114  * DEFARRAY_BYTYPE and DEFARRAY are the same as DECLARRAY except that
115  * they define the operations, and both take an extra argument INLINE.
116  * For C99 this should be INLINE in header files and empty in the
117  * master source file, the same as the usage of ARRAYINLINE above and
118  * in array.c.
119  *
120  * Example usage in e.g. item.h of some game:
121  * 
122  * DECLARRAY_BYTYPE(stringarray, char);
123  * DECLARRAY(potion);
124  * DECLARRAY(sword);
125  *
126  * #ifndef ITEMINLINE
127  * #define ITEMINLINE INLINE
128  * #endif
129  *
130  * DEFARRAY_BYTYPE(stringarray, char, ITEMINLINE);
131  * DEFARRAY(potion, ITEMINLINE);
132  * DEFARRAY(sword, ITEMINLINE);
133  *
134  * Then item.c would do "#define ITEMINLINE" before including item.h.
135  */
136
137 #define DECLARRAY_BYTYPE(ARRAY, T) \
138         struct ARRAY {                                          \
139                 struct array arr;                               \
140         };                                                      \
141                                                                 \
142         struct ARRAY *ARRAY##_create(void);                     \
143         void ARRAY##_destroy(struct ARRAY *a);                  \
144         void ARRAY##_init(struct ARRAY *a);                     \
145         void ARRAY##_cleanup(struct ARRAY *a);                  \
146         unsigned ARRAY##_num(const struct ARRAY *a);            \
147         T *ARRAY##_get(const struct ARRAY *a, unsigned index_); \
148         void ARRAY##_set(struct ARRAY *a, unsigned index_, T *val); \
149         int ARRAY##_setsize(struct ARRAY *a, unsigned num);     \
150         int ARRAY##_add(struct ARRAY *a, T *val, unsigned *index_ret); \
151         int ARRAY##_insert(struct ARRAY *a, unsigned index_);   \
152         void ARRAY##_remove(struct ARRAY *a, unsigned index_)
153
154
155 #define DEFARRAY_BYTYPE(ARRAY, T, INLINE) \
156         INLINE void                                             \
157         ARRAY##_init(struct ARRAY *a)                           \
158         {                                                       \
159                 array_init(&a->arr);                            \
160         }                                                       \
161                                                                 \
162         INLINE void                                             \
163         ARRAY##_cleanup(struct ARRAY *a)                        \
164         {                                                       \
165                 array_cleanup(&a->arr);                         \
166         }                                                       \
167                                                                 \
168         INLINE struct                                           \
169         ARRAY *ARRAY##_create(void)                             \
170         {                                                       \
171                 struct ARRAY *a;                                \
172                                                                 \
173                 a  = malloc(sizeof(*a));                        \
174                 if (a == NULL) {                                \
175                         return NULL;                            \
176                 }                                               \
177                 ARRAY##_init(a);                                \
178                 return a;                                       \
179         }                                                       \
180                                                                 \
181         INLINE void                                             \
182         ARRAY##_destroy(struct ARRAY *a)                        \
183         {                                                       \
184                 ARRAY##_cleanup(a);                             \
185                 free(a);                                        \
186         }                                                       \
187                                                                 \
188         INLINE unsigned                                         \
189         ARRAY##_num(const struct ARRAY *a)                      \
190         {                                                       \
191                 return array_num(&a->arr);                      \
192         }                                                       \
193                                                                 \
194         INLINE T *                                              \
195         ARRAY##_get(const struct ARRAY *a, unsigned index_)     \
196         {                                                       \
197                 return (T *)array_get(&a->arr, index_);         \
198         }                                                       \
199                                                                 \
200         INLINE void                                             \
201         ARRAY##_set(struct ARRAY *a, unsigned index_, T *val)   \
202         {                                                       \
203                 array_set(&a->arr, index_, (void *)val);        \
204         }                                                       \
205                                                                 \
206         INLINE int                                              \
207         ARRAY##_setsize(struct ARRAY *a, unsigned num)          \
208         {                                                       \
209                 return array_setsize(&a->arr, num);             \
210         }                                                       \
211                                                                 \
212         INLINE int                                              \
213         ARRAY##_add(struct ARRAY *a, T *val, unsigned *ret)     \
214         {                                                       \
215                 return array_add(&a->arr, (void *)val, ret);    \
216         }                                                       \
217                                                                 \
218         INLINE int                                              \
219         ARRAY##_insert(struct ARRAY *a, unsigned index_)        \
220         {                                                       \
221                 return array_insert(&a->arr, index_);           \
222         }                                                       \
223                                                                 \
224         INLINE void                                             \
225         ARRAY##_remove(struct ARRAY *a, unsigned index_)        \
226         {                                                       \
227                 return array_remove(&a->arr, index_);           \
228         }
229
230 #define DECLARRAY(T) DECLARRAY_BYTYPE(T##array, struct T)
231 #define DEFARRAY(T, INLINE) DEFARRAY_BYTYPE(T##array, struct T, INLINE)
232
233 ////////////////////////////////////////////////////////////
234 // basic array types
235
236 DECLARRAY_BYTYPE(stringarray, char);
237 DEFARRAY_BYTYPE(stringarray, char, ARRAYINLINE);
238
239 #endif /* ARRAY_H */